Player Matchup

Anubis
Anubis
Bronze III
Barretel
Anubis
Bronze III
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,446 MMR
Solo
Sylvanus
Sylvanus
Gold IV
Caprtainx
Sylvanus
Gold IV
Level 125
God Stats
2W - 4L
1,507 SR
Queue Stats
222W - 222L
1,409 MMR
Solo
Tiamat
Tiamat
Silver II
OGBepisBoy
Tiamat
Silver II
Level 56
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 13L
1,505 MMR
Solo
Cerberus
Cerberus
Bronze IV
UncleBenjamin
Cerberus
Bronze IV
Level 63
God Stats
0W - 1L
1,359 SR
Queue Stats
13W - 20L
1,263 MMR
Party 1
Neith
Neith
Bronze III
whiteboicheese
Neith
Bronze III
Level 37
God Stats
0W - 2L
1,605 SR
Queue Stats
8W - 11L
1,484 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 63
1,494 SR
1,422 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 141
1,543 SR
1,428 MMR
Ymir
Ymir
Silver I
Chhor21
Ymir
Silver I
Level 148
God Stats
5W - 10L
1,339 SR
Queue Stats
185W - 203L
1,335 MMR
Solo
Nemesis
Nemesis
Gold III
Juggernaughts
Nemesis
Gold III
Level 126
God Stats
27W - 18L
1,714 SR
Queue Stats
258W - 263L
1,495 MMR
Solo
Merlin
Merlin
Gold IV
Lanimenn
Merlin
Gold IV
Level 150
God Stats
16W - 20L
1,302 SR
Queue Stats
514W - 522L
1,405 MMR
Solo
Heimdallr
Heimdallr
Gold II
TheToiletPaperr
Heimdallr
Gold II
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
vittoneloke
Sun Wukong
Gold IV
Level 160
God Stats
15W - 12L
1,860 SR
Queue Stats
557W - 547L
1,406 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Barretel
Anubis
20
3 / 10 / 11
14,667
473
12,546
25,855
13,491
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
Caprtainx
Sylvanus
20
2 / 7 / 9
15,668
505
17,731
30,842
34,363
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
OGBepisBoy
Tiamat
20
14 / 10 / 8
16,686
538
35,683
28,094
25,805
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cerberus
UncleBenjamin
Cerberus
19
2 / 10 / 17
12,566
405
10,314
31,839
39,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
9 / 8 / 10
16,158
521
20,170
23,380
11,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
SetApolloGuan YuAthenaPersephone

VS

Bans
ScyllaFenrirJanusTsukuyomiCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Chhor21
Ymir
20
1 / 8 / 18
14,826
478
10,681
24,871
21,260
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
20
21 / 5 / 6
19,856
641
23,997
25,631
12,829
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
Lanimenn
Merlin
20
6 / 6 / 9
18,651
602
24,012
16,011
5,930
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
TheToiletPaperr
Heimdallr
20
15 / 5 / 9
19,196
619
34,858
33,410
13,464
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
vittoneloke
Sun Wukong
20
2 / 6 / 19
17,622
568
18,430
34,921
40,925
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
106
30
Kills
45
45
Deaths
30
55
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Anubis
Barretel
Anubis
3
10
11
0.85
L
Sylvanus
Caprtainx
Sylvanus
2
7
9
0.93
W
Ymir
Chhor21
Ymir
1
8
18
1.25
W
Nemesis
21
5
6
4.8
W
Merlin
Lanimenn
Merlin
6
6
9
1.75
L
Tiamat
OGBepisBoy
Tiamat
14
10
8
1.8
W
Heimdallr
TheToiletPaperr
Heimdallr
15
5
9
3.9
L
Cerberus
UncleBenjamin
Cerberus
2
10
17
1.05
W
Sun Wukong
vittoneloke
Sun Wukong
2
6
19
1.92
L
9
8
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,444
Damage
111,978
140,010
Taken
134,844
124,131
Mitigated
94,408
38,303
Healing
39,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Barretel
Anubis
12,546
459
227
9,307
25,855
13,491
284
6,354
19,222
100,171
0
L
Sylvanus
Caprtainx
Sylvanus
17,731
4,256
924
9,890
30,842
34,363
345
5,583
25,187
95,490
20,142
W
Ymir
Chhor21
Ymir
10,681
2,314
391
3,898
24,871
21,260
302
16,029
8,399
46,100
0
W
Nemesis
23,997
14,449
0
2,705
25,631
12,829
1,428
13,076
12,359
0
161,034
W
Merlin
Lanimenn
Merlin
24,012
2,039
124
2,511
16,011
5,930
1,291
9,803
6,112
138,853
0
L
Tiamat
OGBepisBoy
Tiamat
35,683
4,600
0
6,719
28,094
25,805
201
8,270
19,645
120,156
0
W
Heimdallr
TheToiletPaperr
Heimdallr
34,858
23,481
0
20,824
33,410
13,464
6,990
16,368
16,652
0
180,058
L
Cerberus
UncleBenjamin
Cerberus
10,314
1,177
308
6,285
31,839
39,095
67
9,460
22,091
47,509
0
W
Sun Wukong
vittoneloke
Sun Wukong
18,430
3,275
0
9,058
34,921
40,925
831
18,621
16,090
247
112,232
L
20,170
11,256
0
4,643
23,380
11,377
1,588
4,315
19,043
0
90,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,745
Gold Earned
90,151
754
Minions Killed
920
0
Camps Cleared
0
2,512,962
Distance Traveled
2,800,539
9
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
14,667
473
180
6
0
500,275
0
L
Sylvanus
15,668
505
204
7
0
504,840
3
W
Ymir
14,826
478
71
2
0
566,287
2
W
Nemesis
19,856
641
173
6
0
645,305
5
W
Merlin
18,651
602
242
8
0
536,414
11
L
Tiamat
16,686
538
153
5
0
520,706
3
W
Heimdallr
19,196
619
220
7
0
514,166
5
L
Cerberus
12,566
405
75
2
0
505,793
1
W
Sun Wukong
17,622
568
214
7
0
538,367
2
L
Neith
16,158
521
142
5
0
481,348
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role