Player Matchup

Bakasura
Bakasura
DankChungus123
Bakasura
Level 18
God Stats
2W - 0L
1,484 SR
Queue Stats
6W - 2L
941 Elo+
Party 2
Tiamat
Tiamat
RicoRecklesz
Tiamat
Level 142
God Stats
28W - 4L
1,816 SR
Queue Stats
213W - 130L
1,633 Elo+
Party 2
Chaac
Chaac
RoSaturn
Chaac
Level 32
God Stats
23W - 4L
1,714 SR
Queue Stats
125W - 52L
1,730 Elo+
Party 2
Team Averages
Level 64
1,671 SR
1,434 Elo+

VS

Team Averages
Level 58
1,604 SR
1,357 Elo+
Kukulkan
Kukulkan
BIG_WIN_VIN
Kukulkan
Level 5
God Stats
0W - 1L
1,813 SR
Queue Stats
0W - 2L
1,189 Elo+
Party 1
Kuzenbo
Kuzenbo
Pappy_Johnson25
Kuzenbo
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 39L
1,392 Elo+
Party 1
Anhur
Anhur
madaman11
Anhur
Level 104
God Stats
0W - 3L
1,500 SR
Queue Stats
62W - 69L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
14
8 / 3 / 13
10,520
809
7,697
11,010
4,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
14
10 / 2 / 13
10,665
820
13,188
11,205
7,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
RoSaturn
Chaac
13
8 / 2 / 13
10,382
799
10,794
14,291
10,973
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BIG_WIN_VIN
Kukulkan
10
0 / 16 / 4
7,743
596
3,907
13,790
4,440
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 4 / 1
9,626
740
7,068
11,969
9,770
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
madaman11
Anhur
13
3 / 6 / 4
10,217
786
6,081
11,679
3,526
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
16
26
Kills
7
7
Deaths
26
39
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BIG_WIN_VIN
Kukulkan
0
16
4
0.13
W
Bakasura
8
3
13
4.83
L
4
4
1
1.13
W
Tiamat
10
2
13
8.25
W
Chaac
RoSaturn
Chaac
8
2
13
7.25
L
Anhur
madaman11
Anhur
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,679
Damage
17,056
36,506
Taken
37,438
23,499
Mitigated
17,736
12,895
Healing
1,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BIG_WIN_VIN
Kukulkan
3,907
946
0
0
13,790
4,440
196
4,519
8,804
17,463
0
W
Bakasura
7,697
5,219
0
2,835
11,010
4,851
236
3,911
7,099
0
29,204
L
7,068
2,315
0
333
11,969
9,770
0
4,459
6,920
20,813
0
W
Tiamat
13,188
2,153
0
4,656
11,205
7,675
464
4,677
6,528
31,089
0
W
Chaac
RoSaturn
Chaac
10,794
1,945
0
5,404
14,291
10,973
1,005
2,460
11,831
0
43,434
L
Anhur
madaman11
Anhur
6,081
3,637
270
770
11,679
3,526
0
3,239
7,603
0
27,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,567
Gold Earned
27,586
161
Minions Killed
86
0
Camps Cleared
0
750,213
Distance Traveled
586,114
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,743
596
24
2
0
165,349
0
W
Bakasura
10,520
809
38
3
0
251,038
5
L
Kuzenbo
9,626
740
18
1
0
232,753
1
W
Tiamat
10,665
820
51
4
0
222,152
0
W
Chaac
10,382
799
72
6
0
277,023
2
L
Anhur
10,217
786
44
3
0
188,012
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role