Player Matchup

Medusa
Medusa
A-17CAMP
Medusa
Level 99
God Stats
33W - 15L
1,423 SR
Queue Stats
406W - 283L
1,562 Elo+
Party 1
Vulcan
Vulcan
FECOLxX_XxCITRUS
Vulcan
Level 31
God Stats
3W - 2L
1,285 SR
Queue Stats
59W - 37L
1,557 Elo+
Party 1
Cthulhu
Cthulhu
Gametrainer01
Cthulhu
Level 29
God Stats
21W - 12L
1,569 SR
Queue Stats
363W - 261L
1,597 Elo+
Party 1
Team Averages
Level 53
1,426 SR
1,572 Elo+

VS

Team Averages
Level 59
1,459 SR
1,299 Elo+
Izanami
Izanami
 
Izanami
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
P DADDY 128
Sylvanus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,105 Elo+
Party 2
Scylla
Scylla
TearZxMYTHICALx
Scylla
Level 23
God Stats
5W - 3L
1,378 SR
Queue Stats
36W - 47L
1,291 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
A-17CAMP
Medusa
14
10 / 1 / 1
10,907
839
10,795
10,403
3,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
2 / 2 / 6
8,571
659
8,496
5,329
1,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
12
0 / 2 / 9
8,333
641
5,803
9,412
7,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
1 / 3 / 3
7,926
610
5,584
9,274
2,653
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
P DADDY 128
Sylvanus
11
2 / 4 / 3
7,928
610
6,522
11,632
7,700
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
2 / 5 / 2
7,840
603
4,577
8,147
2,389
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
12
Kills
5
5
Deaths
12
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
3
3
0.83
W
Medusa
A-17CAMP
Medusa
10
1
1
10.5
W
2
2
6
2.5
W
Cthulhu
0
2
9
2.25
L
Sylvanus
P DADDY 128
Sylvanus
2
4
3
0.88
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,094
Damage
16,683
25,144
Taken
29,053
13,081
Mitigated
12,742
10,799
Healing
7,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
5,584
3,662
0
2,052
9,274
2,653
152
3,872
4,964
0
32,629
W
Medusa
A-17CAMP
Medusa
10,795
5,038
331
6,664
10,403
3,484
1,310
3,794
6,609
0
64,858
W
8,496
1,586
564
827
5,329
1,822
348
2,416
2,913
25,490
0
W
Cthulhu
5,803
402
247
2,166
9,412
7,775
400
5,153
4,259
22,365
0
L
Sylvanus
P DADDY 128
Sylvanus
6,522
2,066
2,527
3,173
11,632
7,700
0
5,025
6,105
15,149
0
L
4,577
278
0
0
8,147
2,389
0
4,201
3,645
26,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,811
Gold Earned
23,694
160
Minions Killed
128
0
Camps Cleared
0
656,291
Distance Traveled
634,537
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,926
610
76
6
0
209,522
4
W
Medusa
10,907
839
83
6
0
216,054
1
W
Vulcan
8,571
659
55
4
0
222,181
0
W
Cthulhu
8,333
641
22
2
0
218,056
0
L
Sylvanus
7,928
610
18
1
0
224,191
0
L
Scylla
7,840
603
34
3
0
200,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role