Player Matchup

Sun Wukong
Sun Wukong
CMFCPlaya
Sun Wukong
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 49L
1,654 Elo+
Party 1
Ymir
Ymir
GlizzyGobblr966
Ymir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 39L
1,337 Elo+
Party 3
Agni
Agni
SubParGaming
Agni
Level 14
God Stats
4W - 2L
1,487 SR
Queue Stats
105W - 34L
1,713 Elo+
Party 1
Pele
Pele
Svinity
Pele
Level 69
God Stats
0W - 3L
1,248 SR
Queue Stats
39W - 52L
1,445 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
kekes-pickiur
Ah Muzen Cab
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Solo
Team Averages
Level 57
1,447 SR
1,530 Elo+

VS

Team Averages
Level 97
1,649 SR
1,640 Elo+
Set
Set
Chocogorilla0
Set
Level 28
God Stats
6W - 0L
2,036 SR
Queue Stats
86W - 9L
1,799 Elo+
Party 2
Thoth
Thoth
ElPuertoRican
Thoth
Level 117
God Stats
1W - 0L
1,721 SR
Queue Stats
359W - 114L
1,823 Elo+
Party 2
Bellona
Bellona
Oreless
Bellona
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 8L
1,500 Elo+
Party 2
Artemis
Artemis
SnailActor
Artemis
Level 148
God Stats
44W - 13L
1,837 SR
Queue Stats
361W - 162L
1,780 Elo+
Party 2
Cthulhu
Cthulhu
starhawkfitr
Cthulhu
Level 42
God Stats
1W - 9L
1,150 SR
Queue Stats
126W - 192L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CMFCPlaya
Sun Wukong
10
2 / 2 / 0
5,943
594
4,647
8,987
4,627
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
2 / 3 / 0
4,838
484
1,499
6,122
2,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 4 / 1
5,190
519
3,777
4,956
1,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pele
Svinity
Pele
9
1 / 4 / 0
5,172
517
1,711
6,785
1,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ah Muzen Cab
kekes-pickiur
Ah Muzen Cab
4
1 / 3 / 0
3,808
381
1,164
3,195
494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 3
6,679
668
3,257
5,058
1,681
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
5 / 1 / 1
6,521
652
2,360
3,384
924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bellona
Oreless
Bellona
10
2 / 2 / 2
5,906
591
6,643
7,809
5,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Artemis
SnailActor
Artemis
11
6 / 0 / 1
6,391
639
6,700
4,651
1,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
starhawkfitr
Cthulhu
8
0 / 3 / 2
4,895
490
1,185
6,730
2,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
6
Kills
16
16
Deaths
6
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
CMFCPlaya
Sun Wukong
2
2
0
1
W
3
0
3
4.5
W
5
1
1
5.5
L
2
3
0
0.67
W
Bellona
Oreless
Bellona
2
2
2
1.5
W
Artemis
SnailActor
Artemis
6
0
1
6.5
L
0
4
1
0.13
L
Pele
Svinity
Pele
1
4
0
0.25
L
Ah Muzen Cab
kekes-pickiur
Ah Muzen Cab
1
3
0
0.33
W
Cthulhu
starhawkfitr
Cthulhu
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,798
Damage
20,145
30,045
Taken
27,632
10,561
Mitigated
13,050
8,006
Healing
8,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
CMFCPlaya
Sun Wukong
4,647
1,051
0
3,188
8,987
4,627
0
0
8,387
0
34,267
W
3,257
1,426
0
682
5,058
1,681
0
1,091
3,823
0
42,834
W
2,360
38
0
800
3,384
924
210
807
2,479
32,001
0
L
1,499
106
0
1,592
6,122
2,344
0
600
5,522
12,939
0
W
Bellona
Oreless
Bellona
6,643
2,244
0
3,418
7,809
5,873
123
0
7,809
0
27,825
W
Artemis
SnailActor
Artemis
6,700
3,698
0
2,792
4,651
1,698
0
1,122
3,505
0
41,197
L
3,777
284
0
458
4,956
1,139
0
1,820
2,964
27,345
0
L
Pele
Svinity
Pele
1,711
115
0
2,006
6,785
1,957
0
672
5,937
0
22,153
L
Ah Muzen Cab
kekes-pickiur
Ah Muzen Cab
1,164
196
0
762
3,195
494
0
155
3,040
0
6,413
W
Cthulhu
starhawkfitr
Cthulhu
1,185
0
0
456
6,730
2,874
0
1,916
4,740
13,731
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,951
Gold Earned
30,392
221
Minions Killed
326
0
Camps Cleared
0
821,799
Distance Traveled
929,453
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,943
594
77
8
0
173,927
0
W
Set
6,679
668
94
9
0
209,183
2
W
Thoth
6,521
652
77
8
0
185,749
2
L
Ymir
4,838
484
26
3
0
158,150
2
W
Bellona
5,906
591
48
5
0
174,376
0
W
Artemis
6,391
639
81
8
0
152,918
5
L
Agni
5,190
519
67
7
0
194,771
2
L
Pele
5,172
517
44
4
0
200,709
2
L
Ah Muzen Cab
3,808
381
7
1
0
94,242
0
W
Cthulhu
4,895
490
26
3
0
207,227
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role