Player Matchup

Tiamat
Tiamat
Bronze III
Cessarae
Tiamat
Bronze III
Level 149
God Stats
9W - 5L
1,595 SR
Queue Stats
46W - 46L
1,500 MMR
Party 3
Thanatos
Thanatos
Bronze III
JOKER-C-G
Thanatos
Bronze III
Level 83
God Stats
1W - 0L
1,240 SR
Queue Stats
1W - 7L
1,459 MMR
Solo
Artemis
Artemis
Gold II
Pelkies
Artemis
Gold II
Level 127
God Stats
40W - 25L
1,601 SR
Queue Stats
386W - 380L
1,461 MMR
Party 1
Odin
Odin
Gold IV
Ryukh73
Odin
Gold IV
Level 155
God Stats
6W - 7L
1,821 SR
Queue Stats
476W - 476L
1,460 MMR
Party 1
Cthulhu
Cthulhu
Bronze III
Vitonelli
Cthulhu
Bronze III
Level 140
God Stats
1W - 2L
1,746 SR
Queue Stats
48W - 46L
1,500 MMR
Party 3
Team Averages
Silver IV
Silver IV
Average Tier
Level 131
1,601 SR
1,476 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 102
1,614 SR
1,479 MMR
Merlin
Merlin
Gold II
By_Vicent03
Merlin
Gold II
Level 122
God Stats
3W - 3L
1,549 SR
Queue Stats
150W - 125L
1,512 MMR
Party 4
Erlang Shen
Erlang Shen
Gold IV
Laukas_
Erlang Shen
Gold IV
Level 98
God Stats
20W - 19L
1,575 SR
Queue Stats
188W - 184L
1,474 MMR
Party 2
Athena
Athena
Gold II
LeoPowa_
Athena
Gold II
Level 117
God Stats
50W - 33L
1,534 SR
Queue Stats
674W - 676L
1,433 MMR
Party 4
Tyr
Tyr
Bronze III
Nmr1_SLaaPPy
Tyr
Bronze III
Level 108
God Stats
1W - 1L
1,686 SR
Queue Stats
1W - 3L
1,459 MMR
Solo
Danzaburou
Danzaburou
Gold III
akallaba
Danzaburou
Gold III
Level 63
God Stats
41W - 20L
1,724 SR
Queue Stats
190W - 188L
1,517 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Cessarae
Tiamat
20
6 / 4 / 9
14,838
512
19,668
15,421
12,695
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thanatos
JOKER-C-G
Thanatos
20
6 / 6 / 12
13,869
478
17,038
27,270
12,883
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
Pelkies
Artemis
20
8 / 3 / 7
16,940
584
20,062
17,414
7,348
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odin
Ryukh73
Odin
20
4 / 4 / 14
13,659
471
16,283
23,916
21,582
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
Vitonelli
Cthulhu
19
5 / 3 / 12
13,438
463
14,235
23,706
27,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bans
SobekKumbhakarnaBakasuraNemesisArachne

VS

Bans
ScyllaApolloCu ChulainnIzanamiTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
4 / 8 / 4
12,198
421
14,703
17,362
7,234
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
Laukas_
Erlang Shen
17
2 / 6 / 8
12,057
416
15,587
27,265
18,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
LeoPowa_
Athena
15
1 / 6 / 5
10,296
355
11,351
26,293
20,249
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
8 / 3 / 4
14,220
490
16,970
24,982
31,365
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
akallaba
Danzaburou
20
5 / 6 / 6
15,176
523
16,490
20,598
8,731
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
47
29
Kills
20
20
Deaths
29
54
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Merlin
4
8
4
0.75
W
Tiamat
Cessarae
Tiamat
6
4
9
2.63
W
Thanatos
JOKER-C-G
Thanatos
6
6
12
2
L
Erlang Shen
Laukas_
Erlang Shen
2
6
8
1
L
Athena
LeoPowa_
Athena
1
6
5
0.58
L
8
3
4
3.33
W
Artemis
Pelkies
Artemis
8
3
7
3.83
W
Odin
Ryukh73
Odin
4
4
14
2.75
W
Cthulhu
Vitonelli
Cthulhu
5
3
12
3.67
L
Danzaburou
akallaba
Danzaburou
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,286
Damage
75,101
107,727
Taken
116,500
82,006
Mitigated
86,451
48,760
Healing
28,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
14,703
573
316
2,396
17,362
7,234
1,127
4,843
12,519
81,612
0
W
Tiamat
Cessarae
Tiamat
19,668
2,999
359
3,802
15,421
12,695
1,962
4,432
10,989
100,297
0
W
Thanatos
JOKER-C-G
Thanatos
17,038
5,366
0
24,603
27,270
12,883
217
5,541
21,729
0
105,757
L
Erlang Shen
Laukas_
Erlang Shen
15,587
8,737
0
7,793
27,265
18,872
0
8,502
18,763
0
84,329
L
Athena
LeoPowa_
Athena
11,351
3,193
390
2,838
26,293
20,249
294
9,545
16,748
46,630
0
L
16,970
1,806
0
6,668
24,982
31,365
1,866
6,706
18,276
0
102,195
W
Artemis
Pelkies
Artemis
20,062
11,536
0
9,390
17,414
7,348
2,106
2,116
15,298
0
138,759
W
Odin
Ryukh73
Odin
16,283
3,789
0
5,021
23,916
21,582
103
5,200
18,716
686
88,048
W
Cthulhu
Vitonelli
Cthulhu
14,235
649
921
4,664
23,706
27,498
365
8,765
14,941
61,572
0
L
Danzaburou
akallaba
Danzaburou
16,490
9,927
0
7,897
20,598
8,731
456
4,509
16,089
0
124,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,744
Gold Earned
63,947
732
Minions Killed
696
0
Camps Cleared
0
2,892,128
Distance Traveled
2,755,283
28
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,198
421
130
4
0
498,597
2
W
Tiamat
14,838
512
209
7
0
579,302
4
W
Thanatos
13,869
478
129
4
0
600,835
3
L
Erlang Shen
12,057
416
120
4
0
588,938
1
L
Athena
10,296
355
60
2
0
583,356
10
L
Tyr
14,220
490
168
6
0
558,855
2
W
Artemis
16,940
584
190
7
0
517,448
12
W
Odin
13,659
471
130
4
0
575,864
0
W
Cthulhu
13,438
463
74
3
0
618,679
9
L
Danzaburou
15,176
523
218
8
0
525,537
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role