Player Matchup

Jing Wei
Jing Wei
Icepiroca
Jing Wei
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 31L
1,318 Elo+
Party 1
Ymir
Ymir
SgtDahaka
Ymir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 49L
1,336 Elo+
Party 1
Mercury
Mercury
SgtNightWalker
Mercury
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
68W - 69L
1,342 Elo+
Party 1
Team Averages
Level 28
1,500 SR
1,332 Elo+

VS

Team Averages
Level 119
1,506 SR
1,529 Elo+
Merlin
Merlin
BertsChili
Merlin
Level 82
God Stats
6W - 10L
1,167 SR
Queue Stats
376W - 461L
1,408 Elo+
Solo
Kumbhakarna
Kumbhakarna
BlueSpartan68
Kumbhakarna
Level 120
God Stats
2W - 6L
1,852 SR
Queue Stats
94W - 70L
1,680 Elo+
Party 2
Danzaburou
Danzaburou
Horhog
Danzaburou
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Icepiroca
Jing Wei
9
0 / 7 / 0
5,617
562
2,087
8,119
2,818
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
7
0 / 7 / 0
5,655
566
3,977
12,179
5,445
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

7
0 / 6 / 0
5,667
567
2,530
8,772
2,669
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BertsChili
Merlin
12
7 / 0 / 10
8,276
828
5,563
4,949
1,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
BlueSpartan68
Kumbhakarna
11
3 / 0 / 16
8,487
849
4,539
7,787
5,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Horhog
Danzaburou
12
10 / 0 / 9
8,993
899
13,170
4,640
2,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
55
0
Kills
20
20
Deaths
0
0
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Merlin
BertsChili
Merlin
7
0
10
12
W
Kumbhakarna
BlueSpartan68
Kumbhakarna
3
0
16
11
W
Danzaburou
Horhog
Danzaburou
10
0
9
14.5
L
Jing Wei
Icepiroca
Jing Wei
0
7
0
0
L
Ymir
0
7
0
0
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,594
Damage
23,272
29,070
Taken
17,376
10,932
Mitigated
10,636
1,845
Healing
8,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
BertsChili
Merlin
5,563
725
174
2,588
4,949
1,903
502
1,833
3,116
25,814
0
W
Kumbhakarna
BlueSpartan68
Kumbhakarna
4,539
868
0
3,050
7,787
5,913
155
1,805
5,982
13,697
0
W
Danzaburou
Horhog
Danzaburou
13,170
7,514
0
2,563
4,640
2,820
1,992
356
4,284
0
48,740
L
Jing Wei
Icepiroca
Jing Wei
2,087
1,779
0
492
8,119
2,818
0
3,019
4,897
0
15,355
L
Ymir
3,977
851
0
480
12,179
5,445
0
4,242
7,683
15,793
0
L
2,530
1,130
345
528
8,772
2,669
0
2,285
6,376
0
10,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,939
Gold Earned
25,756
62
Minions Killed
122
0
Camps Cleared
0
481,937
Distance Traveled
529,358
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,276
828
52
5
0
157,087
0
W
Kumbhakarna
8,487
849
8
1
0
195,908
4
W
Danzaburou
8,993
899
62
6
0
176,363
1
L
Jing Wei
5,617
562
23
2
0
134,063
0
L
Ymir
5,655
566
20
2
0
138,739
0
L
Mercury
5,667
567
19
2
0
209,135
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role