Player Matchup

Ah Puch
Ah Puch
BeastTrading666
Ah Puch
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,448 Elo+
Party 1
Bellona
Bellona
Brazzled
Bellona
Level 15
God Stats
4W - 2L
1,641 SR
Queue Stats
9W - 11L
1,402 Elo+
Party 1
Danzaburou
Danzaburou
Galdouch
Danzaburou
Level 6
God Stats
2W - 1L
1,432 SR
Queue Stats
49W - 35L
1,507 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Mister_Animal420
Ah Muzen Cab
Level 18
God Stats
5W - 13L
1,203 SR
Queue Stats
21W - 25L
1,219 Elo+
Solo
Chernobog
Chernobog
Oldigod
Chernobog
Level 17
God Stats
6W - 2L
1,583 SR
Queue Stats
12W - 6L
1,510 Elo+
Solo
Team Averages
Level 14
1,472 SR
1,417 Elo+

VS

Team Averages
Level 19
1,404 SR
1,430 Elo+
Ra
Ra
 
Ra
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
GolDRick-ZP
Artemis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 50L
1,556 Elo+
Solo
Loki
Loki
SultanOfSultans
Loki
Level 47
God Stats
67W - 62L
1,417 SR
Queue Stats
478W - 541L
1,364 Elo+
Party 2
Ymir
Ymir
gabindo
Ymir
Level 12
God Stats
21W - 27L
1,613 SR
Queue Stats
27W - 38L
1,442 Elo+
Party 2
Merlin
Merlin
sueb1983
Merlin
Level 5
God Stats
0W - 3L
990 SR
Queue Stats
3W - 11L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 0 / 2
14,800
617
8,289
12,627
5,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
Brazzled
Bellona
20
10 / 2 / 4
13,661
569
12,448
16,000
14,168
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Danzaburou
Galdouch
Danzaburou
19
10 / 4 / 5
13,455
561
16,985
18,541
7,148
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Muzen Cab
Mister_Animal420
Ah Muzen Cab
16
1 / 5 / 9
10,210
425
10,004
13,060
6,002
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chernobog
Oldigod
Chernobog
4
0 / 0 / 1
7,668
320
145
1,233
223
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
0 / 13 / 0
9,511
396
3,955
18,086
6,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
GolDRick-ZP
Artemis
16
4 / 7 / 2
9,916
413
11,316
16,185
7,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
4 / 1 / 3
13,096
546
9,151
13,682
6,484
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ymir
gabindo
Ymir
13
2 / 4 / 2
9,358
390
6,827
18,912
15,824
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
sueb1983
Merlin
9
0 / 6 / 0
7,246
302
449
7,681
2,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
17
30
Kills
10
11
Deaths
31
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
13
0
0
W
9
0
2
10
W
Bellona
Brazzled
Bellona
10
2
4
6
W
Danzaburou
Galdouch
Danzaburou
10
4
5
3.13
L
Artemis
GolDRick-ZP
Artemis
4
7
2
0.71
W
Ah Muzen Cab
Mister_Animal420
Ah Muzen Cab
1
5
9
1.1
W
Chernobog
Oldigod
Chernobog
0
0
1
0.5
L
4
1
3
5.5
L
Ymir
gabindo
Ymir
2
4
2
0.75
L
Merlin
sueb1983
Merlin
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,871
Damage
31,698
61,461
Taken
74,546
32,835
Mitigated
39,190
21,046
Healing
13,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
3,955
1,311
118
2,430
18,086
6,756
475
3,861
14,023
53,857
0
W
8,289
1,081
0
6,257
12,627
5,294
856
2,566
9,859
111,343
0
W
Bellona
Brazzled
Bellona
12,448
5,027
0
3,676
16,000
14,168
2,996
2,200
13,650
0
78,192
W
Danzaburou
Galdouch
Danzaburou
16,985
6,150
1,437
6,699
18,541
7,148
6,710
3,138
15,359
0
97,564
L
Artemis
GolDRick-ZP
Artemis
11,316
3,056
0
2,515
16,185
7,992
352
714
15,431
0
52,851
W
Ah Muzen Cab
Mister_Animal420
Ah Muzen Cab
10,004
2,755
0
2,977
13,060
6,002
1,798
2,627
10,417
0
40,895
W
Chernobog
Oldigod
Chernobog
145
138
0
0
1,233
223
0
252
945
0
3,255
L
9,151
880
0
5,356
13,682
6,484
1,556
453
13,157
0
116,794
L
Ymir
gabindo
Ymir
6,827
1,401
0
2,657
18,912
15,824
306
1,833
17,014
31,308
0
L
Merlin
sueb1983
Merlin
449
92
0
468
7,681
2,134
0
961
6,632
12,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,794
Gold Earned
49,127
550
Minions Killed
489
0
Camps Cleared
0
1,829,973
Distance Traveled
1,887,258
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,511
396
104
4
0
302,648
7
W
Ah Puch
14,800
617
191
8
0
464,713
2
W
Bellona
13,661
569
140
6
0
473,915
2
W
Danzaburou
13,455
561
151
6
0
405,149
0
L
Artemis
9,916
413
94
4
0
384,844
0
W
Ah Muzen Cab
10,210
425
60
3
0
436,214
0
W
Chernobog
7,668
320
8
0
0
49,982
0
L
Loki
13,096
546
201
8
0
525,111
3
L
Ymir
9,358
390
61
3
0
386,156
1
L
Merlin
7,246
302
29
1
0
288,499
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role