Player Matchup

Ra
Ra
Anerun
Ra
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,453 Elo+
Solo
Izanami
Izanami
Foxirius
Izanami
Level 18
God Stats
8W - 10L
1,594 SR
Queue Stats
33W - 32L
1,575 Elo+
Solo
Arachne
Arachne
Gagan022
Arachne
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,386 Elo+
Solo
Fenrir
Fenrir
NeKo68
Fenrir
Level 8
God Stats
2W - 2L
1,714 SR
Queue Stats
11W - 12L
1,611 Elo+
Solo
Hades
Hades
Жопорвачка
Hades
Level 29
God Stats
12W - 16L
1,510 SR
Queue Stats
108W - 127L
1,502 Elo+
Solo
Team Averages
Level 14
1,564 SR
1,505 Elo+

VS

Team Averages
Level 19
1,597 SR
1,443 Elo+
Nemesis
Nemesis
Kasial
Nemesis
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,496 Elo+
Solo
Fenrir
Fenrir
NeZoXxe
Fenrir
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
SashaBae
Nu Wa
Level 28
God Stats
2W - 0L
1,702 SR
Queue Stats
98W - 88L
1,586 Elo+
Solo
Freya
Freya
SpeedyCR
Freya
Level 29
God Stats
8W - 10L
1,784 SR
Queue Stats
159W - 188L
1,442 Elo+
Solo
Yemoja
Yemoja
Willstern
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,189 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
10
2 / 7 / 2
6,121
437
2,460
6,724
1,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
Foxirius
Izanami
11
4 / 4 / 3
7,001
500
4,998
11,013
2,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Gagan022
Arachne
11
3 / 4 / 2
7,261
519
2,880
8,266
2,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fenrir
NeKo68
Fenrir
11
5 / 4 / 6
7,114
508
6,978
8,540
4,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

1
0 / 0 / 0
4,026
288
0
774
143

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Kasial
Nemesis
13
8 / 2 / 8
8,412
601
8,846
8,216
3,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fenrir
NeZoXxe
Fenrir
12
5 / 4 / 4
7,210
515
2,813
6,927
3,582
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Nu Wa
SashaBae
Nu Wa
14
6 / 1 / 7
8,583
613
9,870
4,164
1,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Freya
SpeedyCR
Freya
14
0 / 3 / 0
7,750
554
667
8,363
3,136
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
Willstern
Yemoja
11
0 / 5 / 3
6,714
480
2,886
8,464
5,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
41
14
Kills
19
19
Deaths
15
13
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ra
2
7
2
0.43
L
Izanami
Foxirius
Izanami
4
4
3
1.38
L
Arachne
Gagan022
Arachne
3
4
2
1
W
Nemesis
Kasial
Nemesis
8
2
8
6
L
Fenrir
NeKo68
Fenrir
5
4
6
2
W
Fenrir
NeZoXxe
Fenrir
5
4
4
1.75
W
Nu Wa
SashaBae
Nu Wa
6
1
7
9.5
W
Freya
SpeedyCR
Freya
0
3
0
0
W
Yemoja
Willstern
Yemoja
0
5
3
0.3
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,316
Damage
25,082
35,317
Taken
36,134
11,126
Mitigated
16,483
7,540
Healing
8,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
2,460
174
194
373
6,724
1,445
120
3,332
3,072
25,001
0
L
Izanami
Foxirius
Izanami
4,998
3,578
0
3,716
11,013
2,836
381
2,617
8,296
0
35,774
L
Arachne
Gagan022
Arachne
2,880
2,005
0
1,385
8,266
2,694
0
1,832
6,260
0
31,181
W
Nemesis
Kasial
Nemesis
8,846
4,378
0
3,059
8,216
3,107
334
380
7,780
0
37,338
L
Fenrir
NeKo68
Fenrir
6,978
2,119
0
1,872
8,540
4,008
0
4,060
4,266
0
19,802
W
Fenrir
NeZoXxe
Fenrir
2,813
740
0
991
6,927
3,582
531
1,076
5,595
0
18,187
W
Nu Wa
SashaBae
Nu Wa
9,870
1,570
0
446
4,164
1,165
1,226
206
3,836
61,701
0
W
Freya
SpeedyCR
Freya
667
151
0
3,701
8,363
3,136
2,722
454
7,775
41,526
0
W
Yemoja
Willstern
Yemoja
2,886
1,394
371
398
8,464
5,493
1,323
0
8,314
21,501
0
L
0
0
0
0
774
143
0
670
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,523
Gold Earned
38,669
220
Minions Killed
343
0
Camps Cleared
0
920,899
Distance Traveled
1,276,190
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,121
437
53
4
0
250,178
2
L
Izanami
7,001
500
63
5
0
161,747
1
L
Arachne
7,261
519
69
5
0
262,921
0
W
Nemesis
8,412
601
72
5
0
304,276
2
L
Fenrir
7,114
508
35
3
0
246,053
3
W
Fenrir
7,210
515
34
2
0
278,079
0
W
Nu Wa
8,583
613
108
8
0
258,246
3
W
Freya
7,750
554
94
7
0
196,398
0
W
Yemoja
6,714
480
35
3
0
239,191
2
L
Hades
4,026
288
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role