Player Matchup

Da Ji
Da Ji
HaZe_Lrtb
Da Ji
Level 29
God Stats
0W - 1L
1,384 SR
Queue Stats
1W - 4L
1,197 Elo+
Party 1
Ah Puch
Ah Puch
math-1202
Ah Puch
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bacchus
Bacchus
protobenj59
Bacchus
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,632 Elo+
Party 1
Team Averages
Level 45
1,461 SR
1,443 Elo+

VS

Team Averages
Level 103
1,388 SR
1,400 Elo+
Chang'e
Chang'e
KendoTheNinja
Chang'e
Level 42
God Stats
6W - 5L
1,465 SR
Queue Stats
44W - 73L
1,304 Elo+
Solo
Achilles
Achilles
Kurapika29
Achilles
Level 132
God Stats
6W - 6L
1,601 SR
Queue Stats
277W - 292L
1,452 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
canard_wc31
Ah Muzen Cab
Level 135
God Stats
7W - 8L
1,099 SR
Queue Stats
192W - 204L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
HaZe_Lrtb
Da Ji
9
1 / 4 / 2
7,676
590
2,802
9,832
3,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
math-1202
Ah Puch
10
1 / 6 / 3
7,828
602
7,789
8,663
2,460
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bacchus
protobenj59
Bacchus
11
2 / 3 / 1
8,018
617
6,737
10,034
7,630
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
11
3 / 3 / 7
9,085
699
5,119
7,170
2,914
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Achilles
Kurapika29
Achilles
12
6 / 1 / 7
9,429
725
10,786
10,980
7,828
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
canard_wc31
Ah Muzen Cab
13
4 / 0 / 7
9,144
703
5,060
4,031
1,482
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
4
Kills
13
13
Deaths
4
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Da Ji
HaZe_Lrtb
Da Ji
1
4
2
0.5
W
Chang'e
3
3
7
2.17
W
Achilles
Kurapika29
Achilles
6
1
7
9.5
W
Ah Muzen Cab
canard_wc31
Ah Muzen Cab
4
0
7
7.5
L
Ah Puch
math-1202
Ah Puch
1
6
3
0.42
L
Bacchus
protobenj59
Bacchus
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,328
Damage
20,965
28,529
Taken
22,181
13,480
Mitigated
12,224
7,846
Healing
7,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
HaZe_Lrtb
Da Ji
2,802
488
111
1,287
9,832
3,390
36
2,386
7,446
0
11,975
W
Chang'e
5,119
615
1,768
2,157
7,170
2,914
832
4,670
2,500
20,951
0
W
Achilles
Kurapika29
Achilles
10,786
2,110
0
1,170
10,980
7,828
211
6,760
4,220
0
34,234
W
Ah Muzen Cab
canard_wc31
Ah Muzen Cab
5,060
1,519
0
1,954
4,031
1,482
1,322
3,181
850
0
32,329
L
Ah Puch
math-1202
Ah Puch
7,789
64
879
2,390
8,663
2,460
90
752
7,911
26,314
0
L
Bacchus
protobenj59
Bacchus
6,737
721
801
2,378
10,034
7,630
33
2,958
7,076
21,604
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,522
Gold Earned
27,658
97
Minions Killed
137
0
Camps Cleared
0
666,563
Distance Traveled
747,626
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,676
590
23
2
0
240,384
3
W
Chang'e
9,085
699
37
3
0
221,069
2
W
Achilles
9,429
725
32
2
0
268,706
4
W
Ah Muzen Cab
9,144
703
68
5
0
257,851
2
L
Ah Puch
7,828
602
36
3
0
203,347
3
L
Bacchus
8,018
617
38
3
0
222,832
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role