Player Matchup

Ymir
Ymir
Bronze III
Batmanjkr1
Ymir
Bronze III
Level 33
God Stats
7W - 14L
1,358 SR
Queue Stats
28W - 44L
1,215 MMR
Party 1
Erlang Shen
Erlang Shen
Silver I
EnygmaOA
Erlang Shen
Silver I
Level 67
God Stats
1W - 4L
1,680 SR
Queue Stats
5W - 7L
1,458 MMR
Party 1
The Morrigan
The Morrigan
Bronze IV
ItsJebb
The Morrigan
Bronze IV
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Silver IV
XxHeadshotH3CTOR
King Arthur
Silver IV
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold V
godslayer26
Anhur
Gold V
Level 148
God Stats
6W - 12L
1,320 SR
Queue Stats
67W - 72L
1,362 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 87
1,472 SR
1,407 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 138
1,523 SR
1,410 MMR
Hun Batz
Hun Batz
Silver I
Destrokillaa
Hun Batz
Silver I
Level 126
God Stats
16W - 13L
1,645 SR
Queue Stats
66W - 64L
1,345 MMR
Solo
Scylla
Scylla
Gold III
Phyrö
Scylla
Gold III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Silver I
dponte
Chaac
Silver I
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Gold V
estivenrxn
Sylvanus
Gold V
Level 156
God Stats
4W - 4L
1,302 SR
Queue Stats
307W - 310L
1,332 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold V
sylv4nuz
Ah Muzen Cab
Gold V
Level 160
God Stats
5W - 4L
1,668 SR
Queue Stats
169W - 164L
1,372 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 11 / 2
9,303
388
6,127
27,258
18,785
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Erlang Shen
EnygmaOA
Erlang Shen
16
2 / 10 / 1
10,461
436
7,198
20,884
10,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Morrigan
ItsJebb
The Morrigan
17
1 / 7 / 2
10,981
458
3,798
13,061
5,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
XxHeadshotH3CTOR
King Arthur
19
2 / 5 / 4
12,047
502
13,165
23,698
27,201
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
4 / 1 / 2
14,662
611
16,673
19,582
8,734
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
SetDanzaburouJanusApolloCu Chulainn

VS

Bans
TiamatChang'eNemesisAphroditeAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Destrokillaa
Hun Batz
19
7 / 3 / 13
12,997
542
15,185
19,207
9,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Scylla
Phyrö
Scylla
19
18 / 1 / 6
13,791
575
20,824
9,660
3,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chaac
dponte
Chaac
20
2 / 2 / 11
13,214
551
13,547
20,423
29,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
estivenrxn
Sylvanus
15
1 / 2 / 22
11,191
466
9,480
18,517
18,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
sylv4nuz
Ah Muzen Cab
19
6 / 2 / 6
13,041
543
14,487
14,387
7,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
92
10
Kills
34
34
Deaths
10
11
Assists
58
Player
Kills
Deaths
Assists
KDA
L
1
11
2
0.18
W
Hun Batz
Destrokillaa
Hun Batz
7
3
13
4.5
L
Erlang Shen
EnygmaOA
Erlang Shen
2
10
1
0.25
L
The Morrigan
ItsJebb
The Morrigan
1
7
2
0.29
W
Scylla
Phyrö
Scylla
18
1
6
21
L
King Arthur
XxHeadshotH3CTOR
King Arthur
2
5
4
0.8
W
Chaac
dponte
Chaac
2
2
11
3.75
W
Sylvanus
estivenrxn
Sylvanus
1
2
22
6
L
4
1
2
5
W
Ah Muzen Cab
sylv4nuz
Ah Muzen Cab
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,961
Damage
73,523
104,483
Taken
82,194
69,825
Mitigated
68,268
22,098
Healing
34,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,127
296
487
2,597
27,258
18,785
32
10,170
16,634
30,867
0
W
Hun Batz
Destrokillaa
Hun Batz
15,185
4,130
0
6,015
19,207
9,399
948
1,896
17,305
0
99,569
L
Erlang Shen
EnygmaOA
Erlang Shen
7,198
2,581
0
2,428
20,884
10,026
0
7,147
13,545
0
83,421
L
The Morrigan
ItsJebb
The Morrigan
3,798
437
0
1,120
13,061
5,079
0
3,475
8,656
69,337
0
W
Scylla
Phyrö
Scylla
20,824
1,986
0
1,029
9,660
3,720
4,534
1,809
7,851
84,318
0
L
King Arthur
XxHeadshotH3CTOR
King Arthur
13,165
1,609
0
3,780
23,698
27,201
0
6,246
16,726
0
80,916
W
Chaac
dponte
Chaac
13,547
2,692
0
10,313
20,423
29,069
1,087
2,607
17,812
356
90,367
W
Sylvanus
estivenrxn
Sylvanus
9,480
2,253
4,000
7,172
18,517
18,764
1,776
3,161
15,356
25,912
3,957
L
16,673
6,369
0
11,686
19,582
8,734
330
1,727
17,765
0
136,190
W
Ah Muzen Cab
sylv4nuz
Ah Muzen Cab
14,487
5,179
0
6,115
14,387
7,316
7,296
1,332
12,863
0
99,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,454
Gold Earned
64,234
757
Minions Killed
559
0
Camps Cleared
0
2,095,316
Distance Traveled
2,320,743
23
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,303
388
42
2
0
431,066
4
W
Hun Batz
12,997
542
139
6
0
495,340
6
L
Erlang Shen
10,461
436
132
6
0
434,505
3
L
The Morrigan
10,981
458
141
6
0
388,062
2
W
Scylla
13,791
575
110
5
0
465,583
8
L
King Arthur
12,047
502
170
7
0
415,121
6
W
Chaac
13,214
551
141
6
0
493,508
1
W
Sylvanus
11,191
466
31
1
0
449,147
9
L
Anhur
14,662
611
272
11
0
426,562
8
W
Ah Muzen Cab
13,041
543
138
6
0
417,165
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role