Player Matchup

Janus
Janus
Gold IV
CandroXx
Janus
Gold IV
Level 129
God Stats
12W - 6L
1,329 SR
Queue Stats
71W - 49L
1,524 MMR
Party 3
Ares
Ares
Platinum V
MyrMiDonian
Ares
Platinum V
Level 124
God Stats
30W - 31L
1,661 SR
Queue Stats
294W - 285L
1,657 MMR
Party 1
Nemesis
Nemesis
Bronze III
dipdippp
Nemesis
Bronze III
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 5L
1,413 MMR
Solo
Tyr
Tyr
Gold IV
geri14
Tyr
Gold IV
Level 141
God Stats
20W - 12L
1,689 SR
Queue Stats
185W - 174L
1,348 MMR
Party 3
Danzaburou
Danzaburou
Silver I
sheep27
Danzaburou
Silver I
Level 112
God Stats
42W - 43L
1,563 SR
Queue Stats
245W - 236L
1,214 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 132
1,548 SR
1,431 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 89
1,459 SR
1,455 MMR
Athena
Athena
Silver IV
AquaMistick
Athena
Silver IV
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,404 MMR
Party 4
Set
Set
Bronze III
DUNDRA
Set
Bronze III
Level 31
God Stats
0W - 1L
1,493 SR
Queue Stats
4W - 7L
1,561 MMR
Party 2
Sun Wukong
Sun Wukong
Bronze III
JojkarN
Sun Wukong
Bronze III
Level 35
God Stats
0W - 1L
1,358 SR
Queue Stats
3W - 6L
1,361 MMR
Party 2
Rama
Rama
Gold V
Thedeath15
Rama
Gold V
Level 127
God Stats
6W - 8L
1,443 SR
Queue Stats
215W - 207L
1,446 MMR
Party 4
Kukulkan
Kukulkan
Silver I
outfired
Kukulkan
Silver I
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
CandroXx
Janus
19
6 / 6 / 9
13,216
629
13,257
12,022
4,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
4 / 1 / 23
12,773
608
16,712
17,359
16,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Nemesis
dipdippp
Nemesis
20
22 / 1 / 8
15,370
732
24,175
18,003
9,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Tyr
geri14
Tyr
18
2 / 2 / 22
12,297
586
11,685
21,578
25,213
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
sheep27
Danzaburou
19
3 / 0 / 10
13,087
623
10,453
12,264
5,816
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
TiamatCu ChulainnScyllaGaneshaPersephone

VS

Bans
King ArthurSobekAnhurYmirNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
11
1 / 8 / 5
7,912
377
5,051
24,161
15,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Set
DUNDRA
Set
16
4 / 9 / 4
9,633
459
9,457
19,781
12,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
JojkarN
Sun Wukong
15
3 / 4 / 0
9,342
445
10,826
18,638
15,267
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate

Breastplate

+20
Physical Protection

17
1 / 5 / 2
10,214
486
8,345
17,767
6,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
outfired
Kukulkan
14
1 / 11 / 4
8,874
423
11,138
14,740
6,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
25
37
Kills
10
10
Deaths
37
72
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Athena
1
8
5
0.44
W
Janus
CandroXx
Janus
6
6
9
1.75
L
Set
DUNDRA
Set
4
9
4
0.67
L
Sun Wukong
JojkarN
Sun Wukong
3
4
0
0.75
W
4
1
23
15.5
L
1
5
2
0.4
W
Nemesis
dipdippp
Nemesis
22
1
8
26
W
Tyr
geri14
Tyr
2
2
22
6.5
L
Kukulkan
outfired
Kukulkan
1
11
4
0.27
W
Danzaburou
sheep27
Danzaburou
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,282
Damage
44,817
81,226
Taken
95,087
61,824
Mitigated
55,505
36,025
Healing
16,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
5,051
1,064
0
2,814
24,161
15,004
0
8,683
15,478
18,436
0
W
Janus
CandroXx
Janus
13,257
922
956
3,292
12,022
4,261
1,639
4,147
7,875
86,756
0
L
Set
DUNDRA
Set
9,457
5,051
0
4,180
19,781
12,515
0
6,608
13,173
0
69,729
L
Sun Wukong
JojkarN
Sun Wukong
10,826
1,601
0
3,706
18,638
15,267
0
5,628
13,010
0
44,623
W
16,712
815
0
7,601
17,359
16,817
215
3,058
14,301
49,333
0
L
8,345
6,189
0
5,179
17,767
6,582
0
5,420
12,347
0
80,159
W
Nemesis
dipdippp
Nemesis
24,175
13,843
0
5,443
18,003
9,717
3,068
5,640
12,363
0
135,912
W
Tyr
geri14
Tyr
11,685
1,649
0
13,292
21,578
25,213
97
3,616
17,962
0
63,561
L
Kukulkan
outfired
Kukulkan
11,138
912
0
515
14,740
6,137
0
4,672
10,068
65,038
0
W
Danzaburou
sheep27
Danzaburou
10,453
4,579
0
5,441
12,264
5,816
7,298
2,839
9,425
0
103,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,743
Gold Earned
45,975
601
Minions Killed
515
0
Camps Cleared
0
2,252,924
Distance Traveled
1,833,863
24
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,912
377
25
1
0
408,034
7
W
Janus
13,216
629
150
7
0
415,061
2
L
Set
9,633
459
119
6
0
365,422
5
L
Sun Wukong
9,342
445
104
5
0
385,512
5
W
Ares
12,773
608
32
2
0
454,082
7
L
Rama
10,214
486
154
7
0
343,117
8
W
Nemesis
15,370
732
164
8
0
520,636
3
W
Tyr
12,297
586
90
4
0
449,606
3
L
Kukulkan
8,874
423
113
5
0
331,778
5
W
Danzaburou
13,087
623
165
8
0
413,539
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role