Player Matchup

Cernunnos
Cernunnos
DakotaTheWhale
Cernunnos
Level 27
God Stats
29W - 39L
1,376 SR
Queue Stats
262W - 271L
1,326 Elo+
Solo
King Arthur
King Arthur
Dreda39
King Arthur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Thor
Thor
Knower0fNothing
Thor
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Solo
Tiamat
Tiamat
Relius
Tiamat
Level 27
God Stats
1W - 2L
1,265 SR
Queue Stats
28W - 18L
1,416 Elo+
Solo
Skadi
Skadi
sadsnout
Skadi
Level 18
God Stats
24W - 37L
1,544 SR
Queue Stats
566W - 606L
1,342 Elo+
Solo
Team Averages
Level 16
1,437 SR
1,417 Elo+

VS

Team Averages
Level 24
1,460 SR
1,383 Elo+
Cu Chulainn
Cu Chulainn
Bressell
Cu Chulainn
Level 23
God Stats
12W - 18L
1,513 SR
Queue Stats
43W - 70L
1,361 Elo+
Solo
Hera
Hera
HappySquid225
Hera
Level 24
God Stats
3W - 2L
1,304 SR
Queue Stats
75W - 60L
1,456 Elo+
Solo
Ymir
Ymir
Patricklol2005
Ymir
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 16L
1,170 Elo+
Solo
Bakasura
Bakasura
SparkHyperion
Bakasura
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 49L
1,428 Elo+
Solo
Apollo
Apollo
ik0lf
Apollo
Level 28
God Stats
1W - 0L
1,484 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DakotaTheWhale
Cernunnos
11
0 / 5 / 8
7,451
392
10,538
13,250
4,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
Dreda39
King Arthur
12
1 / 6 / 2
7,447
392
2,899
14,959
9,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
7 / 8 / 3
9,020
475
7,912
13,390
4,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tiamat
Relius
Tiamat
14
5 / 4 / 2
9,059
477
7,838
10,277
4,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
sadsnout
Skadi
11
0 / 4 / 7
7,013
369
4,330
10,635
3,149
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Bressell
Cu Chulainn
14
5 / 7 / 3
9,156
482
9,838
15,685
12,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
6 / 1 / 3
11,643
613
9,105
9,012
3,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 4 / 5
8,439
444
7,327
12,069
6,790
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
SparkHyperion
Bakasura
15
3 / 1 / 2
9,651
508
6,385
9,490
3,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
ik0lf
Apollo
19
11 / 0 / 3
12,105
637
13,057
10,436
4,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
42
13
Kills
26
27
Deaths
13
22
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Bressell
Cu Chulainn
5
7
3
0.93
L
Cernunnos
DakotaTheWhale
Cernunnos
0
5
8
0.8
L
King Arthur
Dreda39
King Arthur
1
6
2
0.33
W
6
1
3
7.5
L
7
8
3
1.06
W
1
4
5
0.88
L
Tiamat
Relius
Tiamat
5
4
2
1.5
W
Bakasura
SparkHyperion
Bakasura
3
1
2
4
W
Apollo
ik0lf
Apollo
11
0
3
12.5
L
Skadi
sadsnout
Skadi
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,517
Damage
45,712
62,511
Taken
56,692
26,548
Mitigated
29,786
11,135
Healing
22,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Bressell
Cu Chulainn
9,838
1,806
0
4,078
15,685
12,061
785
1,353
14,154
0
40,971
L
Cernunnos
DakotaTheWhale
Cernunnos
10,538
4,987
0
4,625
13,250
4,629
628
3,250
9,930
0
40,990
L
King Arthur
Dreda39
King Arthur
2,899
615
0
300
14,959
9,594
36
3,993
10,766
0
18,601
W
9,105
2,805
0
3,487
9,012
3,162
701
2,297
6,457
92,062
0
L
7,912
2,251
0
2,347
13,390
4,522
117
2,409
10,808
0
39,045
W
7,327
534
0
2,356
12,069
6,790
0
960
10,980
32,339
0
L
Tiamat
Relius
Tiamat
7,838
986
0
2,383
10,277
4,654
231
5,494
4,058
33,393
0
W
Bakasura
SparkHyperion
Bakasura
6,385
4,534
0
5,342
9,490
3,373
3,213
1,929
7,331
0
39,784
W
Apollo
ik0lf
Apollo
13,057
7,527
0
7,406
10,436
4,400
3,792
578
9,611
0
93,758
L
Skadi
sadsnout
Skadi
4,330
1,477
0
1,480
10,635
3,149
0
1,055
9,470
0
24,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,990
Gold Earned
50,994
274
Minions Killed
548
0
Camps Cleared
0
1,540,095
Distance Traveled
1,711,768
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
9,156
482
63
3
0
256,494
0
L
Cernunnos
7,451
392
59
3
0
272,719
0
L
King Arthur
7,447
392
42
2
0
361,849
1
W
Hera
11,643
613
157
8
0
377,810
8
L
Thor
9,020
475
65
3
0
286,506
1
W
Ymir
8,439
444
58
3
0
355,506
1
L
Tiamat
9,059
477
72
4
0
306,871
6
W
Bakasura
9,651
508
109
6
0
394,926
9
W
Apollo
12,105
637
161
8
0
327,032
0
L
Skadi
7,013
369
36
2
0
312,150
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role