Player Matchup

Cerberus
Cerberus
Feeeear
Cerberus
Level 8
God Stats
2W - 0L
1,759 SR
Queue Stats
7W - 9L
1,197 Elo+
Party 2
Neith
Neith
Ramamberco
Neith
Level 8
God Stats
3W - 1L
1,705 SR
Queue Stats
7W - 11L
1,227 Elo+
Party 2
Kukulkan
Kukulkan
Rekiar
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,336 Elo+
Party 2
Thanatos
Thanatos
nik1tooo
Thanatos
Level 14
God Stats
5W - 6L
1,442 SR
Queue Stats
15W - 16L
1,352 Elo+
Party 2
Bellona
Bellona
xYeetMyMeatx
Bellona
Level 7
God Stats
8W - 3L
1,823 SR
Queue Stats
13W - 10L
1,478 Elo+
Solo
Team Averages
Level 8
1,646 SR
1,318 Elo+

VS

Team Averages
Level 9
1,519 SR
1,371 Elo+
Ymir
Ymir
JAKARISMA
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,162 Elo+
Party 1
Neith
Neith
KIVENS
Neith
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Achilles
Achilles
PralineALaMode
Achilles
Level 17
God Stats
4W - 5L
1,577 SR
Queue Stats
520W - 678L
1,489 Elo+
Solo
Susano
Susano
Sneady
Susano
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,274 Elo+
Party 1
Anhur
Anhur
TheStringfellow
Anhur
Level 16
God Stats
1W - 2L
1,520 SR
Queue Stats
147W - 157L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Feeeear
Cerberus
10
3 / 3 / 7
6,551
546
6,617
8,572
3,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
9
3 / 2 / 5
6,090
508
5,280
5,277
1,357
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
Rekiar
Kukulkan
10
2 / 3 / 2
6,009
501
2,778
4,681
1,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
nik1tooo
Thanatos
12
7 / 0 / 2
7,355
613
4,787
7,840
2,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
xYeetMyMeatx
Bellona
12
2 / 1 / 0
6,796
566
4,739
7,096
5,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
2 / 5 / 1
5,359
447
4,407
8,481
4,299
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
KIVENS
Neith
9
2 / 3 / 0
5,529
461
3,577
5,684
1,697
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
10
0 / 2 / 0
5,537
461
1,868
7,555
7,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Susano
Sneady
Susano
9
2 / 4 / 0
5,656
471
4,574
6,680
2,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
2 / 3 / 2
5,593
466
5,284
8,580
2,474
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
17
Kills
8
9
Deaths
17
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Feeeear
Cerberus
3
3
7
2.17
L
Ymir
2
5
1
0.5
L
Neith
KIVENS
Neith
2
3
0
0.67
L
Achilles
0
2
0
0
W
Neith
3
2
5
2.75
W
Kukulkan
Rekiar
Kukulkan
2
3
2
1
L
Susano
Sneady
Susano
2
4
0
0.5
L
2
3
2
1
W
Thanatos
nik1tooo
Thanatos
7
0
2
8
W
Bellona
xYeetMyMeatx
Bellona
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,201
Damage
19,710
33,466
Taken
36,980
14,499
Mitigated
17,976
13,676
Healing
5,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Feeeear
Cerberus
6,617
270
0
2,866
8,572
3,932
272
2,236
6,336
21,437
0
L
Ymir
4,407
223
0
223
8,481
4,299
0
2,243
6,238
15,915
0
L
Neith
KIVENS
Neith
3,577
1,701
0
741
5,684
1,697
413
1,123
4,537
0
16,301
L
Achilles
1,868
427
0
1,651
7,555
7,434
150
102
7,427
0
23,939
W
Neith
5,280
3,009
0
1,173
5,277
1,357
350
1,281
3,996
0
20,249
W
Kukulkan
Rekiar
Kukulkan
2,778
579
0
0
4,681
1,374
44
0
4,681
16,754
0
L
Susano
Sneady
Susano
4,574
766
0
0
6,680
2,072
0
1,395
5,059
0
17,242
L
5,284
3,701
0
2,953
8,580
2,474
374
4,216
4,324
0
20,061
W
Thanatos
nik1tooo
Thanatos
4,787
1,028
0
7,377
7,840
2,530
0
890
6,925
0
37,680
W
Bellona
xYeetMyMeatx
Bellona
4,739
2,022
0
2,260
7,096
5,306
664
0
6,896
0
32,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,801
Gold Earned
27,674
285
Minions Killed
174
0
Camps Cleared
0
1,121,288
Distance Traveled
1,008,830
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,551
546
44
4
0
226,505
3
L
Ymir
5,359
447
32
3
0
218,582
1
L
Neith
5,529
461
30
3
0
190,075
2
L
Achilles
5,537
461
57
5
0
180,435
2
W
Neith
6,090
508
45
4
0
212,692
1
W
Kukulkan
6,009
501
52
4
0
219,334
2
L
Susano
5,656
471
22
2
0
230,745
3
L
Anhur
5,593
466
33
3
0
188,993
1
W
Thanatos
7,355
613
71
6
0
235,432
4
W
Bellona
6,796
566
73
6
0
227,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role