Player Matchup

Baron Samedi
Baron Samedi
Barlosisback
Baron Samedi
Level 32
God Stats
1W - 11L
1,500 SR
Queue Stats
42W - 59L
1,239 Elo+
Solo
Neith
Neith
CelpHxTitleD506
Neith
Level 63
God Stats
21W - 30L
1,502 SR
Queue Stats
544W - 642L
1,356 Elo+
Party 1
Ares
Ares
Grim666Lock666
Ares
Level 37
God Stats
5W - 6L
1,593 SR
Queue Stats
602W - 736L
1,356 Elo+
Party 1
Bellona
Bellona
Wiggy_Wig_Wam
Bellona
Level 18
God Stats
20W - 37L
1,364 SR
Queue Stats
351W - 465L
1,308 Elo+
Party 1
Vulcan
Vulcan
theBR0WNiE
Vulcan
Level 43
God Stats
1W - 6L
1,170 SR
Queue Stats
569W - 568L
1,432 Elo+
Solo
Team Averages
Level 39
1,426 SR
1,338 Elo+

VS

Team Averages
Level 67
1,441 SR
1,359 Elo+
Ymir
Ymir
Albertokirmi
Ymir
Level 44
God Stats
8W - 9L
1,420 SR
Queue Stats
111W - 186L
1,145 Elo+
Party 2
Fenrir
Fenrir
AnthonyRJ_Wolf
Fenrir
Level 46
God Stats
5W - 2L
1,500 SR
Queue Stats
135W - 128L
1,500 Elo+
Solo
Chaac
Chaac
GoldFreckles
Chaac
Level 88
God Stats
20W - 13L
1,536 SR
Queue Stats
267W - 279L
1,456 Elo+
Solo
Medusa
Medusa
L3gitOsborn33
Medusa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Tiizway-_-
Cthulhu
Level 29
God Stats
2W - 3L
1,251 SR
Queue Stats
60W - 111L
1,192 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Barlosisback
Baron Samedi
10
1 / 9 / 2
6,569
411
2,222
10,277
3,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 6 / 0
7,118
445
2,247
8,800
3,333
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
2 / 3 / 2
6,294
393
4,199
10,029
4,696
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
10
1 / 3 / 2
6,607
413
3,258
8,603
6,034
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vulcan
theBR0WNiE
Vulcan
12
2 / 5 / 3
7,284
455
8,122
8,466
2,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 3
6,426
402
1,083
6,633
4,061
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
9 / 2 / 3
8,942
559
7,468
8,476
2,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
6 / 0 / 5
9,656
604
9,866
9,832
7,976
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
6 / 0 / 1
10,318
645
8,996
8,276
4,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Tiizway-_-
Cthulhu
10
4 / 3 / 3
7,184
449
5,670
8,629
2,869
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
41
6
Kills
26
26
Deaths
7
9
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
2
3
1.25
W
9
2
3
5.25
L
Baron Samedi
Barlosisback
Baron Samedi
1
9
2
0.22
L
0
6
0
0
W
6
0
5
8.5
L
2
3
2
1
W
6
0
1
6.5
W
Cthulhu
Tiizway-_-
Cthulhu
4
3
3
1.83
L
Bellona
1
3
2
0.67
L
Vulcan
theBR0WNiE
Vulcan
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,048
Damage
33,083
46,175
Taken
41,846
20,572
Mitigated
21,977
7,986
Healing
12,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,083
200
0
101
6,633
4,061
414
4,379
1,843
5,170
0
W
7,468
2,144
0
3,515
8,476
2,974
189
1,059
7,321
0
42,003
L
Baron Samedi
Barlosisback
Baron Samedi
2,222
302
239
267
10,277
3,574
160
1,442
8,835
30,275
0
L
2,247
714
0
1,120
8,800
3,333
856
0
8,800
0
41,388
W
9,866
1,407
0
5,558
9,832
7,976
254
2,059
7,651
0
61,436
L
4,199
172
466
2,621
10,029
4,696
348
2,232
7,797
18,986
0
W
8,996
3,171
0
2,488
8,276
4,097
3,105
1,409
6,817
0
85,094
W
Cthulhu
Tiizway-_-
Cthulhu
5,670
344
183
385
8,629
2,869
904
4,798
3,671
21,767
0
L
Bellona
3,258
511
0
1,965
8,603
6,034
0
445
8,158
0
21,338
L
Vulcan
theBR0WNiE
Vulcan
8,122
1,839
0
1,308
8,466
2,935
0
2,634
5,832
31,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,872
Gold Earned
42,526
281
Minions Killed
395
0
Camps Cleared
0
1,350,251
Distance Traveled
1,539,364
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,426
402
11
1
0
319,623
0
W
Fenrir
8,942
559
71
4
0
309,158
0
L
Baron Samedi
6,569
411
63
4
0
240,164
1
L
Neith
7,118
445
80
5
0
244,754
3
W
Chaac
9,656
604
130
8
0
304,435
2
L
Ares
6,294
393
31
2
0
296,560
1
W
Medusa
10,318
645
151
9
0
283,228
4
W
Cthulhu
7,184
449
32
2
0
322,920
0
L
Bellona
6,607
413
52
3
0
301,259
4
L
Vulcan
7,284
455
55
3
0
267,514
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role