Player Matchup

Set
Set
Dhoeke
Set
Level 16
God Stats
3W - 3L
1,500 SR
Queue Stats
160W - 167L
1,273 Elo+
Solo
Zhong Kui
Zhong Kui
HarunoSasuke
Zhong Kui
Level 28
God Stats
9W - 4L
1,821 SR
Queue Stats
431W - 405L
1,618 Elo+
Party 2
Anubis
Anubis
TatsuFullbuster
Anubis
Level 17
God Stats
12W - 5L
1,801 SR
Queue Stats
79W - 81L
1,555 Elo+
Party 2
Thor
Thor
TelbekusF
Thor
Level 37
God Stats
5W - 3L
1,590 SR
Queue Stats
64W - 58L
1,418 Elo+
Party 1
Kukulkan
Kukulkan
YOYOIJJKA
Kukulkan
Level 17
God Stats
1W - 0L
1,815 SR
Queue Stats
41W - 42L
1,353 Elo+
Party 1
Team Averages
Level 23
1,706 SR
1,443 Elo+

VS

Team Averages
Level 19
1,607 SR
1,369 Elo+
Sol
Sol
Kriss_nmc80
Sol
Level 29
God Stats
36W - 31L
1,689 SR
Queue Stats
93W - 94L
1,470 Elo+
Party 4
Da Ji
Da Ji
Tutupingiu
Da Ji
Level 17
God Stats
2W - 8L
1,500 SR
Queue Stats
5W - 16L
1,213 Elo+
Party 3
Cthulhu
Cthulhu
Viryt
Cthulhu
Level 15
God Stats
0W - 1L
1,743 SR
Queue Stats
3W - 12L
1,256 Elo+
Party 3
Izanami
Izanami
bieda
Izanami
Level 28
God Stats
54W - 45L
1,603 SR
Queue Stats
63W - 63L
1,482 Elo+
Party 4
Yemoja
Yemoja
ousica1
Yemoja
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 100L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
Dhoeke
Set
10
2 / 0 / 5
5,894
536
3,003
4,592
1,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Zhong Kui
HarunoSasuke
Zhong Kui
12
8 / 0 / 2
7,443
677
7,600
8,055
5,833
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
2 / 0 / 4
5,832
530
2,249
2,564
951
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thor
9
6 / 0 / 4
6,152
559
4,390
4,494
1,293
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
YOYOIJJKA
Kukulkan
9
2 / 0 / 5
5,639
513
3,424
2,808
905
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
5,133
467
2,409
6,566
1,845
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Da Ji
7
0 / 5 / 0
4,653
423
1,668
6,603
2,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
Viryt
Cthulhu
6
0 / 5 / 0
4,230
385
2,328
7,058
4,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Izanami
bieda
Izanami
5
0 / 7 / 0
4,241
386
1,640
5,797
1,712
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Yemoja
ousica1
Yemoja
8
0 / 1 / 0
4,987
453
597
3,706
1,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
0
20
Kills
0
0
Deaths
21
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Set
Dhoeke
Set
2
0
5
4.5
W
Zhong Kui
HarunoSasuke
Zhong Kui
8
0
2
9
L
0
3
0
0
W
2
0
4
4
W
Thor
6
0
4
8
L
Da Ji
0
5
0
0
L
Cthulhu
Viryt
Cthulhu
0
5
0
0
W
Kukulkan
YOYOIJJKA
Kukulkan
2
0
5
4.5
L
Izanami
bieda
Izanami
0
7
0
0
L
Yemoja
ousica1
Yemoja
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,666
Damage
8,642
22,513
Taken
29,730
10,608
Mitigated
12,265
10,724
Healing
3,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
Dhoeke
Set
3,003
618
0
2,519
4,592
1,626
0
684
3,883
0
24,273
W
Zhong Kui
HarunoSasuke
Zhong Kui
7,600
2,633
0
5,353
8,055
5,833
2,594
1,740
6,115
42,718
0
L
2,409
123
0
1,681
6,566
1,845
0
3,411
3,155
19,709
0
W
2,249
196
0
1,106
2,564
951
506
881
1,683
24,029
0
W
Thor
4,390
1,197
0
918
4,494
1,293
631
852
3,592
0
14,950
L
Da Ji
1,668
303
0
394
6,603
2,548
0
1,004
5,599
0
18,126
L
Cthulhu
Viryt
Cthulhu
2,328
296
66
415
7,058
4,485
0
4,621
2,437
9,643
0
W
Kukulkan
YOYOIJJKA
Kukulkan
3,424
553
442
386
2,808
905
352
902
1,906
20,975
0
L
Izanami
bieda
Izanami
1,640
1,357
0
176
5,797
1,712
0
3,690
2,107
0
11,041
L
Yemoja
ousica1
Yemoja
597
31
259
659
3,706
1,675
0
547
3,159
10,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,960
Gold Earned
23,244
267
Minions Killed
144
0
Camps Cleared
0
1,008,889
Distance Traveled
914,287
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
5,894
536
51
5
0
221,042
3
W
Zhong Kui
7,443
677
82
7
0
193,096
3
L
Sol
5,133
467
44
4
0
191,488
3
W
Anubis
5,832
530
51
5
0
188,615
6
W
Thor
6,152
559
52
5
0
202,416
1
L
Da Ji
4,653
423
45
4
0
194,758
2
L
Cthulhu
4,230
385
12
1
0
177,493
2
W
Kukulkan
5,639
513
31
3
0
203,720
4
L
Izanami
4,241
386
24
2
0
158,247
0
L
Yemoja
4,987
453
19
2
0
192,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role