Player Matchup

Cthulhu
Cthulhu
Anecrophagist
Cthulhu
Level 29
God Stats
0W - 3L
1,279 SR
Queue Stats
9W - 8L
1,667 Elo+
Solo
Serqet
Serqet
HolaMuchoGusto
Serqet
Level 29
God Stats
4W - 4L
1,472 SR
Queue Stats
104W - 73L
1,622 Elo+
Solo
Scylla
Scylla
SSR0123
Scylla
Level 30
God Stats
4W - 3L
1,356 SR
Queue Stats
176W - 180L
1,349 Elo+
Solo
Hachiman
Hachiman
Seaboyer
Hachiman
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
liquidnano
Anubis
Level 13
God Stats
3W - 1L
1,823 SR
Queue Stats
51W - 40L
1,619 Elo+
Party 1
Team Averages
Level 24
1,486 SR
1,552 Elo+

VS

Team Averages
Level 43
1,542 SR
1,549 Elo+
Tsukuyomi
Tsukuyomi
Mìracles
Tsukuyomi
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,601 Elo+
Party 2
Yemoja
Yemoja
PitaSan666
Yemoja
Level 6
God Stats
1W - 2L
1,335 SR
Queue Stats
10W - 15L
1,423 Elo+
Solo
Kukulkan
Kukulkan
Sergano
Kukulkan
Level 29
God Stats
244W - 200L
1,562 SR
Queue Stats
373W - 365L
1,543 Elo+
Solo
Guan Yu
Guan Yu
Vigganese
Guan Yu
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Zenadrix
Anubis
Level 149
God Stats
2W - 1L
1,815 SR
Queue Stats
63W - 31L
1,678 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
20
3 / 6 / 18
14,991
937
24,854
25,211
23,111
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

20
10 / 5 / 13
16,827
1,052
22,332
24,768
19,801
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Scylla
SSR0123
Scylla
20
2 / 8 / 13
13,974
873
5,439
14,555
3,751
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
Seaboyer
Hachiman
20
6 / 3 / 14
15,691
981
13,717
15,433
4,409
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Anubis
liquidnano
Anubis
20
7 / 10 / 11
15,327
958
22,315
24,046
8,926
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

0

VS

Team 2 Tickets

27

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Mìracles
Tsukuyomi
20
9 / 13 / 15
15,930
996
28,064
26,433
10,148
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Yemoja
PitaSan666
Yemoja
20
1 / 1 / 22
16,083
1,005
7,498
13,650
12,744
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Kukulkan
Sergano
Kukulkan
20
3 / 4 / 12
15,294
956
18,558
15,070
5,482
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
Vigganese
Guan Yu
20
2 / 6 / 16
13,771
861
8,953
20,200
21,704
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
Zenadrix
Anubis
20
17 / 4 / 11
18,852
1,178
36,101
20,076
10,476
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
108
28
Kills
32
32
Deaths
28
69
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
3
6
18
2
L
10
5
13
3.3
W
Tsukuyomi
Mìracles
Tsukuyomi
9
13
15
1.27
W
Yemoja
PitaSan666
Yemoja
1
1
22
12
L
Scylla
SSR0123
Scylla
2
8
13
1.06
L
Hachiman
Seaboyer
Hachiman
6
3
14
4.33
W
Kukulkan
Sergano
Kukulkan
3
4
12
2.25
W
Guan Yu
Vigganese
Guan Yu
2
6
16
1.67
W
Anubis
Zenadrix
Anubis
17
4
11
5.63
L
Anubis
liquidnano
Anubis
7
10
11
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,657
Damage
99,174
104,013
Taken
95,429
59,998
Mitigated
60,554
7,763
Healing
26,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
24,854
1,096
446
0
25,211
23,111
0
16,486
8,725
63,039
0
L
22,332
2,879
0
0
24,768
19,801
0
14,275
10,493
0
31,650
W
Tsukuyomi
Mìracles
Tsukuyomi
28,064
7,406
0
114
26,433
10,148
0
15,445
10,030
0
42,309
W
Yemoja
PitaSan666
Yemoja
7,498
1,442
4,352
2,537
13,650
12,744
0
7,173
3,847
26,608
0
L
Scylla
SSR0123
Scylla
5,439
303
0
0
14,555
3,751
0
9,672
4,883
16,813
0
L
Hachiman
Seaboyer
Hachiman
13,717
8,948
0
0
15,433
4,409
0
8,605
6,828
0
34,629
W
Kukulkan
Sergano
Kukulkan
18,558
671
0
180
15,070
5,482
0
8,251
6,084
83,444
0
W
Guan Yu
Vigganese
Guan Yu
8,953
1,886
4,270
4,908
20,200
21,704
0
10,601
8,151
0
12,032
W
Anubis
Zenadrix
Anubis
36,101
2,395
0
10,489
20,076
10,476
0
11,138
7,970
77,459
0
L
Anubis
liquidnano
Anubis
22,315
257
0
7,317
24,046
8,926
0
13,119
10,927
68,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,810
Gold Earned
79,930
330
Minions Killed
325
8
Camps Cleared
11
1,525,862
Distance Traveled
1,477,169
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
14,991
937
85
5
0
331,781
0
L
Serqet
16,827
1,052
47
3
4
364,426
0
W
Tsukuyomi
15,930
996
24
2
6
270,087
0
W
Yemoja
16,083
1,005
45
3
1
299,049
2
L
Scylla
13,974
873
38
2
1
278,362
1
L
Hachiman
15,691
981
50
3
1
293,230
3
W
Kukulkan
15,294
956
165
10
0
329,974
1
W
Guan Yu
13,771
861
5
0
0
295,974
1
W
Anubis
18,852
1,178
86
5
4
282,085
0
L
Anubis
15,327
958
110
7
2
258,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role