Player Matchup

Cernunnos
Cernunnos
CrummyRapier40
Cernunnos
Level 141
God Stats
8W - 4L
1,642 SR
Queue Stats
90W - 51L
1,570 Elo+
Party 1
Medusa
Medusa
Smurftracy
Medusa
Level 117
God Stats
5W - 2L
1,823 SR
Queue Stats
140W - 90L
1,597 Elo+
Party 1
Hachiman
Hachiman
xDeathProof-
Hachiman
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 45L
1,617 Elo+
Party 1
Team Averages
Level 126
1,655 SR
1,595 Elo+

VS

Team Averages
Level 64
1,548 SR
1,572 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
ImRuizz
Discordia
Level 73
God Stats
10W - 7L
1,494 SR
Queue Stats
59W - 70L
1,457 Elo+
Solo
Anhur
Anhur
Killa_beisha
Anhur
Level 27
God Stats
17W - 12L
1,649 SR
Queue Stats
20W - 14L
1,759 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CrummyRapier40
Cernunnos
9
0 / 4 / 1
5,800
644
3,178
10,495
2,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
Smurftracy
Medusa
9
1 / 3 / 0
6,030
670
4,030
8,728
2,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
xDeathProof-
Hachiman
7
0 / 4 / 1
5,590
621
1,602
8,771
2,530
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
3 / 0 / 8
7,522
836
5,031
7,343
7,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Discordia
ImRuizz
Discordia
10
2 / 0 / 9
6,989
777
6,194
2,389
770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
6 / 1 / 5
7,859
873
7,519
11,715
4,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
33
1
Kills
11
11
Deaths
1
2
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
0
8
7
L
Cernunnos
CrummyRapier40
Cernunnos
0
4
1
0.13
W
Discordia
ImRuizz
Discordia
2
0
9
6.5
W
6
1
5
8.5
L
Medusa
Smurftracy
Medusa
1
3
0
0.33
L
Hachiman
xDeathProof-
Hachiman
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,810
Damage
18,744
27,994
Taken
21,447
7,678
Mitigated
11,969
4,890
Healing
9,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
5,031
138
44
2,315
7,343
7,031
0
0
7,343
14,872
0
L
Cernunnos
CrummyRapier40
Cernunnos
3,178
2,528
0
2,234
10,495
2,649
0
3,600
6,895
0
19,911
W
Discordia
ImRuizz
Discordia
6,194
392
0
832
2,389
770
526
0
2,389
20,441
0
W
7,519
4,687
0
6,037
11,715
4,168
1,835
36
11,679
0
43,489
L
Medusa
Smurftracy
Medusa
4,030
2,853
0
1,604
8,728
2,499
0
3,137
5,591
0
17,234
L
Hachiman
xDeathProof-
Hachiman
1,602
1,405
0
1,052
8,771
2,530
0
4,544
4,227
0
11,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,420
Gold Earned
22,370
84
Minions Killed
113
0
Camps Cleared
0
433,450
Distance Traveled
518,767
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,522
836
32
4
0
184,392
1
L
Cernunnos
5,800
644
38
4
0
137,459
1
W
Discordia
6,989
777
41
5
0
170,826
0
W
Anhur
7,859
873
40
4
0
163,549
0
L
Medusa
6,030
670
31
3
0
153,179
1
L
Hachiman
5,590
621
15
2
0
142,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role