Player Matchup

Rama
Rama
Call It A Curse
Rama
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,451 Elo+
Party 1
King Arthur
King Arthur
Darkangel123430
King Arthur
Level 160
God Stats
0W - 1L
1,485 SR
Queue Stats
14W - 21L
1,431 Elo+
Party 1
Sylvanus
Sylvanus
MarshallStack
Sylvanus
Level 16
God Stats
8W - 8L
1,500 SR
Queue Stats
1,401W - 1,407L
1,472 Elo+
Solo
Chernobog
Chernobog
OrdinaryRhiem
Chernobog
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Bacchus
Bacchus
The Sepus
Bacchus
Level 134
God Stats
8W - 5L
1,962 SR
Queue Stats
417W - 425L
1,509 Elo+
Solo
Team Averages
Level 95
1,589 SR
1,473 Elo+

VS

Team Averages
Level 63
1,520 SR
1,501 Elo+
Fenrir
Fenrir
G_o_d-Usopp
Fenrir
Level 118
God Stats
1W - 2L
1,265 SR
Queue Stats
69W - 66L
1,566 Elo+
Solo
Ares
Ares
GarlicBread36
Ares
Level 15
God Stats
3W - 0L
1,698 SR
Queue Stats
75W - 61L
1,424 Elo+
Solo
Ah Puch
Ah Puch
KvFxBiggyJoe
Ah Puch
Level 126
God Stats
22W - 18L
1,444 SR
Queue Stats
744W - 762L
1,399 Elo+
Solo
Kumbhakarna
Kumbhakarna
Onmydion
Kumbhakarna
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 26L
1,482 Elo+
Solo
Ymir
Ymir
corgs111
Ymir
Level 27
God Stats
1W - 0L
1,693 SR
Queue Stats
55W - 46L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 8 / 6
8,830
679
7,857
12,745
5,097
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Darkangel123430
King Arthur
15
3 / 10 / 2
8,633
664
7,161
17,417
20,704
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sylvanus
MarshallStack
Sylvanus
15
2 / 10 / 6
8,500
654
6,792
18,333
13,033
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chernobog
OrdinaryRhiem
Chernobog
15
1 / 10 / 8
8,723
671
11,735
15,523
6,673
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
The Sepus
Bacchus
18
4 / 6 / 7
10,408
801
15,048
15,495
20,793
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
8 / 4 / 22
10,706
824
10,612
14,251
7,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
9 / 3 / 29
10,960
843
16,584
17,226
17,117
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Puch
KvFxBiggyJoe
Ah Puch
18
4 / 2 / 27
10,711
824
20,488
8,624
4,023
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
Onmydion
Kumbhakarna
19
10 / 2 / 22
11,585
891
12,404
17,295
16,156
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ymir
19
13 / 2 / 20
12,143
934
12,144
15,989
19,264
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
164
12
Kills
44
44
Deaths
13
29
Assists
120
Player
Kills
Deaths
Assists
KDA
L
2
8
6
0.63
L
King Arthur
Darkangel123430
King Arthur
3
10
2
0.4
W
Fenrir
8
4
22
4.75
W
9
3
29
7.83
W
Ah Puch
KvFxBiggyJoe
Ah Puch
4
2
27
8.75
L
Sylvanus
MarshallStack
Sylvanus
2
10
6
0.5
W
Kumbhakarna
Onmydion
Kumbhakarna
10
2
22
10.5
L
Chernobog
OrdinaryRhiem
Chernobog
1
10
8
0.5
L
Bacchus
The Sepus
Bacchus
4
6
7
1.25
W
Ymir
13
2
20
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,593
Damage
72,232
79,513
Taken
73,385
66,300
Mitigated
64,211
12,189
Healing
30,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,857
4,745
503
1,047
12,745
5,097
0
10,060
2,685
0
20,332
L
King Arthur
Darkangel123430
King Arthur
7,161
616
749
1,111
17,417
20,704
0
13,243
4,174
0
14,370
W
Fenrir
10,612
3,550
1,704
2,599
14,251
7,651
987
2,487
11,764
0
15,205
W
16,584
446
2,792
2,328
17,226
17,117
433
6,009
11,217
19,842
0
W
Ah Puch
KvFxBiggyJoe
Ah Puch
20,488
1,455
4,244
1,198
8,624
4,023
832
3,507
5,117
43,689
0
L
Sylvanus
MarshallStack
Sylvanus
6,792
1,707
1,792
2,912
18,333
13,033
0
16,902
1,431
11,492
0
W
Kumbhakarna
Onmydion
Kumbhakarna
12,404
1,646
4,384
5,443
17,295
16,156
506
3,943
13,352
29,612
0
L
Chernobog
OrdinaryRhiem
Chernobog
11,735
5,712
229
1,450
15,523
6,673
0
10,656
4,867
0
25,210
L
Bacchus
The Sepus
Bacchus
15,048
768
617
1,779
15,495
20,793
0
10,759
4,736
24,312
0
W
Ymir
12,144
1,501
2,499
2,833
15,989
19,264
332
5,894
10,095
21,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,094
Gold Earned
56,105
115
Minions Killed
142
0
Camps Cleared
0
932,919
Distance Traveled
1,175,589
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,830
679
33
3
0
174,925
0
L
King Arthur
8,633
664
14
1
0
176,827
0
W
Fenrir
10,706
824
20
2
0
263,385
1
W
Ares
10,960
843
6
0
0
240,938
1
W
Ah Puch
10,711
824
46
4
0
216,040
3
L
Sylvanus
8,500
654
4
0
0
166,181
4
W
Kumbhakarna
11,585
891
47
4
0
233,442
3
L
Chernobog
8,723
671
39
3
0
209,354
0
L
Bacchus
10,408
801
25
2
0
205,632
0
W
Ymir
12,143
934
23
2
0
221,784
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role