Player Matchup

Arachne
Arachne
FrankMeat
Arachne
Level 5
God Stats
1W - 1L
1,689 SR
Queue Stats
3W - 5L
1,406 Elo+
Party 3
Tyr
Tyr
Kungo2k
Tyr
Level 29
God Stats
9W - 8L
1,549 SR
Queue Stats
189W - 179L
1,510 Elo+
Solo
Neith
Neith
Loco42069
Neith
Level 26
God Stats
1W - 3L
1,391 SR
Queue Stats
50W - 74L
1,366 Elo+
Solo
Zhong Kui
Zhong Kui
doggo5
Zhong Kui
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,540 Elo+
Party 3
King Arthur
King Arthur
ezioLoL61
King Arthur
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,406 Elo+
Party 3
Team Averages
Level 21
1,526 SR
1,446 Elo+

VS

Team Averages
Level 17
1,581 SR
1,488 Elo+
Ymir
Ymir
FableCat
Ymir
Level 16
God Stats
4W - 7L
1,355 SR
Queue Stats
61W - 68L
1,464 Elo+
Party 1
Bellona
Bellona
Jekoz
Bellona
Level 14
God Stats
3W - 0L
1,760 SR
Queue Stats
22W - 17L
1,547 Elo+
Party 2
Hades
Hades
Pipils
Hades
Level 13
God Stats
4W - 2L
1,711 SR
Queue Stats
23W - 15L
1,537 Elo+
Party 2
Danzaburou
Danzaburou
Qgod87
Danzaburou
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 77L
1,415 Elo+
Party 1
Erlang Shen
Erlang Shen
dcccwx2e1
Erlang Shen
Level 16
God Stats
16W - 9L
1,581 SR
Queue Stats
63W - 40L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
FrankMeat
Arachne
11
0 / 10 / 4
7,011
412
3,847
15,112
5,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tyr
12
3 / 2 / 5
7,591
447
8,594
12,678
7,041
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Neith
Loco42069
Neith
12
4 / 7 / 5
7,720
454
11,498
11,790
3,914
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
doggo5
Zhong Kui
14
3 / 9 / 2
9,092
535
8,670
13,228
6,984
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
ezioLoL61
King Arthur
13
4 / 4 / 3
8,089
476
6,440
17,905
12,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
2 / 5 / 6
8,163
480
5,156
10,713
8,540
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
Jekoz
Bellona
17
5 / 2 / 5
10,654
627
9,720
13,695
10,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hades
Pipils
Hades
17
12 / 3 / 7
11,139
655
22,157
13,207
9,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
Qgod87
Danzaburou
12
0 / 3 / 7
7,945
467
2,882
7,804
1,984
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Erlang Shen
dcccwx2e1
Erlang Shen
16
11 / 1 / 5
10,572
622
7,756
12,062
7,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
60
14
Kills
30
32
Deaths
14
19
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ymir
2
5
6
1
L
Arachne
FrankMeat
Arachne
0
10
4
0.2
W
Bellona
Jekoz
Bellona
5
2
5
3.75
L
Tyr
3
2
5
2.75
L
Neith
Loco42069
Neith
4
7
5
0.93
W
Hades
Pipils
Hades
12
3
7
5.17
W
Danzaburou
Qgod87
Danzaburou
0
3
7
1.17
W
Erlang Shen
dcccwx2e1
Erlang Shen
11
1
5
13.5
L
Zhong Kui
doggo5
Zhong Kui
3
9
2
0.44
L
King Arthur
ezioLoL61
King Arthur
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,049
Damage
47,671
70,713
Taken
57,481
35,643
Mitigated
37,516
12,574
Healing
18,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
5,156
922
0
491
10,713
8,540
362
529
10,184
23,830
0
L
Arachne
FrankMeat
Arachne
3,847
2,611
0
2,051
15,112
5,277
0
4,713
10,187
0
45,905
W
Bellona
Jekoz
Bellona
9,720
4,298
0
6,119
13,695
10,118
4,162
1,930
11,440
0
67,876
L
Tyr
8,594
1,416
0
2,079
12,678
7,041
249
5,887
6,699
0
36,444
L
Neith
Loco42069
Neith
11,498
6,811
0
2,786
11,790
3,914
871
3,618
8,128
0
40,418
W
Hades
Pipils
Hades
22,157
1,664
188
5,194
13,207
9,120
2,919
4,731
8,376
62,543
0
W
Danzaburou
Qgod87
Danzaburou
2,882
1,574
0
2,581
7,804
1,984
1,339
143
7,661
0
34,057
W
Erlang Shen
dcccwx2e1
Erlang Shen
7,756
3,988
0
3,891
12,062
7,754
0
1,337
10,675
0
66,560
L
Zhong Kui
doggo5
Zhong Kui
8,670
2,195
0
2,897
13,228
6,984
486
6,693
6,195
36,996
0
L
King Arthur
ezioLoL61
King Arthur
6,440
1,366
0
2,761
17,905
12,427
70
5,544
12,191
0
25,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,503
Gold Earned
48,473
277
Minions Killed
460
0
Camps Cleared
0
1,607,203
Distance Traveled
1,659,920
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,163
480
48
3
0
334,495
2
L
Arachne
7,011
412
58
3
0
333,558
3
W
Bellona
10,654
627
148
9
0
323,962
5
L
Tyr
7,591
447
52
3
0
329,019
2
L
Neith
7,720
454
62
4
0
288,460
4
W
Hades
11,139
655
120
7
0
299,717
0
W
Danzaburou
7,945
467
48
3
0
308,614
1
W
Erlang Shen
10,572
622
96
6
0
393,132
7
L
Zhong Kui
9,092
535
69
4
0
294,742
0
L
King Arthur
8,089
476
36
2
0
361,424
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role