Player Matchup

Ganesha
Ganesha
Dexteriosis
Ganesha
Level 8
God Stats
1W - 0L
1,209 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Tiamat
Tiamat
Shappow
Tiamat
Level 25
God Stats
32W - 33L
1,501 SR
Queue Stats
82W - 104L
1,399 Elo+
Party 2
Heimdallr
Heimdallr
SrSerpico
Heimdallr
Level 9
God Stats
6W - 1L
1,500 SR
Queue Stats
70W - 43L
1,522 Elo+
Solo
Bakasura
Bakasura
TopheeSmite
Bakasura
Level 27
God Stats
13W - 4L
1,301 SR
Queue Stats
161W - 159L
1,487 Elo+
Solo
King Arthur
King Arthur
Valarym
King Arthur
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
125W - 154L
1,423 Elo+
Party 2
Team Averages
Level 20
1,402 SR
1,466 Elo+

VS

Team Averages
Level 13
1,448 SR
1,446 Elo+
Zeus
Zeus
Athénor
Zeus
Level 14
God Stats
3W - 4L
1,464 SR
Queue Stats
3W - 6L
1,329 Elo+
Party 1
Kukulkan
Kukulkan
Degg
Kukulkan
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 15L
1,379 Elo+
Solo
Nemesis
Nemesis
Logsina
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,613 Elo+
Party 1
Neith
Neith
Podgas
Neith
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
TailsTheBloody
Sun Wukong
Level 10
God Stats
1W - 6L
1,275 SR
Queue Stats
6W - 14L
1,410 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Dexteriosis
Ganesha
18
0 / 1 / 29
13,270
553
11,448
15,142
12,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tiamat
Shappow
Tiamat
20
19 / 2 / 10
15,082
628
28,339
21,687
13,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
SrSerpico
Heimdallr
20
11 / 0 / 8
14,439
602
11,493
18,854
7,785
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
TopheeSmite
Bakasura
20
18 / 3 / 8
15,975
666
17,483
20,909
12,069
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

King Arthur
Valarym
King Arthur
19
1 / 4 / 6
12,455
519
6,731
24,023
17,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
14
0 / 14 / 2
8,956
373
10,185
18,778
5,292
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Kukulkan
Degg
Kukulkan
13
0 / 7 / 3
8,548
356
11,164
14,210
3,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Logsina
Nemesis
14
3 / 11 / 1
9,508
396
9,337
22,087
6,353
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
Podgas
Neith
13
1 / 11 / 2
8,245
344
9,882
13,593
3,292
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
TailsTheBloody
Sun Wukong
16
4 / 6 / 0
10,314
430
10,156
21,637
12,658
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
16
49
Kills
8
10
Deaths
49
61
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Zeus
0
14
2
0.07
L
Kukulkan
Degg
Kukulkan
0
7
3
0.21
W
Ganesha
Dexteriosis
Ganesha
0
1
29
14.5
L
Nemesis
Logsina
Nemesis
3
11
1
0.32
L
Neith
Podgas
Neith
1
11
2
0.18
W
Tiamat
Shappow
Tiamat
19
2
10
12
W
Heimdallr
SrSerpico
Heimdallr
11
0
8
15
L
Sun Wukong
TailsTheBloody
Sun Wukong
4
6
0
0.67
W
Bakasura
TopheeSmite
Bakasura
18
3
8
7.33
W
King Arthur
Valarym
King Arthur
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,494
Damage
50,724
100,615
Taken
90,305
63,012
Mitigated
31,377
47,216
Healing
11,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
10,185
1,547
0
1,641
18,778
5,292
81
13,469
4,491
53,046
0
L
Kukulkan
Degg
Kukulkan
11,164
1,113
0
0
14,210
3,782
0
4,395
9,399
50,993
0
W
Ganesha
Dexteriosis
Ganesha
11,448
850
804
4,081
15,142
12,084
1,215
5,347
9,375
34,439
0
L
Nemesis
Logsina
Nemesis
9,337
4,629
0
4,796
22,087
6,353
0
9,117
11,804
0
46,109
L
Neith
Podgas
Neith
9,882
5,166
0
1,436
13,593
3,292
87
5,148
8,207
0
39,024
W
Tiamat
Shappow
Tiamat
28,339
3,250
835
11,898
21,687
13,961
3,342
8,164
13,353
94,607
0
W
Heimdallr
SrSerpico
Heimdallr
11,493
6,300
0
11,949
18,854
7,785
5,240
3,399
15,251
0
144,955
L
Sun Wukong
TailsTheBloody
Sun Wukong
10,156
2,421
0
3,918
21,637
12,658
460
6,265
13,817
0
51,900
W
Bakasura
TopheeSmite
Bakasura
17,483
13,095
0
9,726
20,909
12,069
3,646
2,023
18,744
0
111,813
W
King Arthur
Valarym
King Arthur
6,731
1,082
0
7,923
24,023
17,113
1,133
1,393
22,543
0
60,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,221
Gold Earned
45,571
650
Minions Killed
481
0
Camps Cleared
0
2,287,417
Distance Traveled
1,931,999
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,956
373
120
5
0
342,081
0
L
Kukulkan
8,548
356
102
4
0
399,484
6
W
Ganesha
13,270
553
15
1
0
477,311
4
L
Nemesis
9,508
396
80
3
0
430,500
0
L
Neith
8,245
344
73
3
0
394,125
1
W
Tiamat
15,082
628
156
7
0
462,756
0
W
Heimdallr
14,439
602
176
7
0
446,417
3
L
Sun Wukong
10,314
430
106
4
0
365,809
0
W
Bakasura
15,975
666
186
8
0
527,023
0
W
King Arthur
12,455
519
117
5
0
373,910
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role