Player Matchup

Neith
Neith
Bosslady95
Neith
Level 5
God Stats
5W - 9L
1,166 SR
Queue Stats
7W - 14L
1,102 Elo+
Solo
Nike
Nike
RosemarynThyme
Nike
Level 27
God Stats
3W - 3L
1,604 SR
Queue Stats
28W - 25L
1,398 Elo+
Party 3
Persephone
Persephone
WendyCorn
Persephone
Level 13
God Stats
23W - 24L
1,415 SR
Queue Stats
53W - 68L
1,343 Elo+
Party 3
Merlin
Merlin
oJaYaZixx
Merlin
Level 27
God Stats
6W - 10L
1,496 SR
Queue Stats
170W - 176L
1,495 Elo+
Party 2
Kuzenbo
Kuzenbo
viciousquokka
Kuzenbo
Level 16
God Stats
9W - 5L
1,727 SR
Queue Stats
115W - 140L
1,388 Elo+
Party 2
Team Averages
Level 18
1,482 SR
1,345 Elo+

VS

Team Averages
Level 20
1,358 SR
1,375 Elo+
Kukulkan
Kukulkan
ShadoDraken
Kukulkan
Level 16
God Stats
30W - 28L
1,461 SR
Queue Stats
137W - 156L
1,368 Elo+
Party 1
Bellona
Bellona
SpookyDemon
Bellona
Level 13
God Stats
13W - 13L
1,534 SR
Queue Stats
20W - 30L
1,373 Elo+
Party 1
Thor
Thor
Vyntryn
Thor
Level 26
God Stats
1W - 1L
1,275 SR
Queue Stats
30W - 32L
1,394 Elo+
Party 1
Fenrir
Fenrir
arpincho
Fenrir
Level 27
God Stats
8W - 10L
1,353 SR
Queue Stats
39W - 39L
1,365 Elo+
Solo
Cthulhu
Cthulhu
jla619
Cthulhu
Level 18
God Stats
2W - 4L
1,170 SR
Queue Stats
30W - 44L
1,377 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
1 / 5 / 6
11,270
867
6,210
11,904
4,630
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
6 / 9 / 8
13,208
1,016
9,942
28,439
25,595
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Persephone
WendyCorn
Persephone
18
0 / 10 / 12
11,651
896
9,407
20,582
7,090
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
oJaYaZixx
Merlin
20
14 / 11 / 6
16,163
1,243
42,030
24,410
10,998
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Kuzenbo
19
1 / 7 / 15
12,413
955
13,348
22,080
29,668
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

0

VS

Team 2 Tickets

169

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ShadoDraken
Kukulkan
20
7 / 3 / 13
13,827
1,064
25,662
18,402
8,411
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
SpookyDemon
Bellona
19
6 / 5 / 20
13,221
1,017
19,149
20,739
16,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thor
Vyntryn
Thor
20
21 / 6 / 13
16,059
1,235
29,852
17,851
8,460
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Fenrir
arpincho
Fenrir
19
5 / 4 / 15
13,100
1,008
7,647
12,798
7,628
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cthulhu
jla619
Cthulhu
20
3 / 4 / 26
13,070
1,005
17,290
20,330
26,413
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
129
22
Kills
42
42
Deaths
22
47
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Neith
1
5
6
0.8
L
6
9
8
1.11
W
Kukulkan
ShadoDraken
Kukulkan
7
3
13
4.5
W
Bellona
SpookyDemon
Bellona
6
5
20
3.2
W
Thor
Vyntryn
Thor
21
6
13
4.58
L
Persephone
WendyCorn
Persephone
0
10
12
0.6
W
Fenrir
arpincho
Fenrir
5
4
15
3.13
W
Cthulhu
jla619
Cthulhu
3
4
26
4
L
Merlin
oJaYaZixx
Merlin
14
11
6
1.55
L
Kuzenbo
1
7
15
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,937
Damage
99,600
107,415
Taken
90,120
77,981
Mitigated
67,899
7,060
Healing
5,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
6,210
1,606
0
973
11,904
4,630
0
5,458
6,446
0
23,999
L
9,942
1,955
390
907
28,439
25,595
0
8,954
18,167
0
18,003
W
Kukulkan
ShadoDraken
Kukulkan
25,662
2,121
0
38
18,402
8,411
0
14,586
3,816
56,432
0
W
Bellona
SpookyDemon
Bellona
19,149
7,265
0
1,727
20,739
16,987
0
14,252
6,487
267
37,394
W
Thor
Vyntryn
Thor
29,852
12,120
0
0
17,851
8,460
0
12,564
5,287
0
40,811
L
Persephone
WendyCorn
Persephone
9,407
1,520
689
1,016
20,582
7,090
0
8,758
11,824
23,466
0
W
Fenrir
arpincho
Fenrir
7,647
1,694
0
1,008
12,798
7,628
0
8,672
4,126
0
20,256
W
Cthulhu
jla619
Cthulhu
17,290
1,773
2,301
653
20,330
26,413
0
14,711
5,619
43,638
0
L
Merlin
oJaYaZixx
Merlin
42,030
1,025
811
2,274
24,410
10,998
0
11,063
13,347
68,193
0
L
Kuzenbo
13,348
3,265
0
0
22,080
29,668
0
8,968
13,112
23,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,705
Gold Earned
69,277
163
Minions Killed
224
3
Camps Cleared
5
1,046,943
Distance Traveled
1,106,544
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,270
867
26
2
0
110,661
1
L
Nike
13,208
1,016
11
1
0
245,548
0
W
Kukulkan
13,827
1,064
78
6
0
251,187
1
W
Bellona
13,221
1,017
40
3
0
216,636
1
W
Thor
16,059
1,235
22
2
1
201,815
0
L
Persephone
11,651
896
45
3
2
221,694
0
W
Fenrir
13,100
1,008
25
2
3
197,679
0
W
Cthulhu
13,070
1,005
59
5
1
239,227
2
L
Merlin
16,163
1,243
63
5
1
218,473
0
L
Kuzenbo
12,413
955
18
1
0
250,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role