Player Matchup

Kuzenbo
Kuzenbo
DesertMonkey55
Kuzenbo
Level 25
God Stats
3W - 2L
1,762 SR
Queue Stats
7W - 9L
1,583 Elo+
Party 1
Cernunnos
Cernunnos
ExaltedBI4d3
Cernunnos
Level 36
God Stats
11W - 13L
1,519 SR
Queue Stats
355W - 302L
1,679 Elo+
Party 1
Mercury
Mercury
Yo_Racks
Mercury
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
46W - 44L
1,622 Elo+
Party 1
Merlin
Merlin
dinokeats111-din
Merlin
Level 84
God Stats
28W - 33L
1,762 SR
Queue Stats
854W - 732L
1,595 Elo+
Party 1
Loki
Loki
uzisdreads
Loki
Level 112
God Stats
3W - 4L
1,384 SR
Queue Stats
428W - 343L
1,597 Elo+
Party 1
Team Averages
Level 73
1,585 SR
1,615 Elo+

VS

Team Averages
Level 55
1,472 SR
1,454 Elo+
Tyr
Tyr
DaddyScaV
Tyr
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 31L
1,413 Elo+
Party 2
Tiamat
Tiamat
Yellowbird104
Tiamat
Level 86
God Stats
3W - 2L
1,500 SR
Queue Stats
212W - 204L
1,510 Elo+
Party 2
Nu Wa
Nu Wa
d3adjr01
Nu Wa
Level 42
God Stats
1W - 3L
1,449 SR
Queue Stats
187W - 148L
1,440 Elo+
Solo
Yemoja
Yemoja
xScrantonicity2
Yemoja
Level 22
God Stats
13W - 23L
1,410 SR
Queue Stats
35W - 45L
1,403 Elo+
Party 2
Heimdallr
Heimdallr
xXMiniMintXx
Heimdallr
Level 38
God Stats
1W - 3L
1,500 SR
Queue Stats
397W - 474L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 0 / 1
5,579
558
814
3,396
2,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cernunnos
ExaltedBI4d3
Cernunnos
11
3 / 0 / 5
6,851
685
3,687
5,122
1,558
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
Yo_Racks
Mercury
11
6 / 0 / 5
6,526
653
4,258
4,842
1,509
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 0 / 1
5,697
570
1,126
3,017
818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

12
4 / 0 / 0
7,058
706
3,092
4,388
1,356
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 2 / 0
3,953
395
250
2,583
713
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

9
0 / 2 / 0
4,958
496
1,763
4,207
2,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nu Wa
d3adjr01
Nu Wa
8
0 / 4 / 0
4,859
486
1,238
5,509
1,362
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

6
0 / 3 / 0
4,459
446
1,221
4,189
1,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
xXMiniMintXx
Heimdallr
7
0 / 5 / 0
4,093
409
2,587
6,168
1,540
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
0
16
Kills
0
0
Deaths
16
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
3
0
1
3.5
W
Cernunnos
ExaltedBI4d3
Cernunnos
3
0
5
5.5
L
0
2
0
0
W
Mercury
Yo_Racks
Mercury
6
0
5
8.5
L
Nu Wa
d3adjr01
Nu Wa
0
4
0
0
W
0
0
1
0.5
W
4
0
0
4
L
0
3
0
0
L
Heimdallr
xXMiniMintXx
Heimdallr
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,977
Damage
7,059
20,765
Taken
22,656
7,840
Mitigated
7,732
6,295
Healing
4,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
250
0
0
758
2,583
713
0
0
2,583
0
8,629
W
814
372
0
937
3,396
2,599
275
972
2,332
9,310
0
W
Cernunnos
ExaltedBI4d3
Cernunnos
3,687
1,572
0
2,338
5,122
1,558
1,146
1,029
4,093
0
30,743
L
1,763
153
0
1,202
4,207
2,359
0
1,263
2,944
26,180
0
W
Mercury
Yo_Racks
Mercury
4,258
2,743
0
810
4,842
1,509
0
673
4,103
0
34,530
L
Nu Wa
d3adjr01
Nu Wa
1,238
205
0
567
5,509
1,362
0
186
5,323
22,101
0
W
1,126
39
0
1,383
3,017
818
395
830
2,079
34,071
0
W
3,092
784
0
827
4,388
1,356
0
452
3,936
0
39,118
L
1,221
488
235
476
4,189
1,758
0
232
3,957
9,236
0
L
Heimdallr
xXMiniMintXx
Heimdallr
2,587
1,077
0
1,167
6,168
1,540
0
259
5,909
0
13,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,711
Gold Earned
22,322
319
Minions Killed
168
0
Camps Cleared
0
980,183
Distance Traveled
741,090
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
3,953
395
21
2
0
86,999
0
W
Kuzenbo
5,579
558
15
2
0
189,236
0
W
Cernunnos
6,851
685
59
6
0
182,035
0
L
Tiamat
4,958
496
49
5
0
189,968
3
W
Mercury
6,526
653
54
5
0
231,678
2
L
Nu Wa
4,859
486
50
5
0
142,385
3
W
Merlin
5,697
570
80
8
0
186,718
1
W
Loki
7,058
706
111
11
0
190,516
1
L
Yemoja
4,459
446
22
2
0
152,708
0
L
Heimdallr
4,093
409
26
3
0
169,030
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role