Player Matchup

Yemoja
Yemoja
DarkCailloux20
Yemoja
Level 16
God Stats
2W - 1L
1,717 SR
Queue Stats
51W - 48L
1,289 Elo+
Party 1
Izanami
Izanami
Gemelakeu
Izanami
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 35L
1,305 Elo+
Party 1
Ra
Ra
TrikatelCZ_187
Ra
Level 28
God Stats
4W - 3L
1,701 SR
Queue Stats
12W - 20L
1,392 Elo+
Party 2
Arachne
Arachne
XuRuS-_-964
Arachne
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,284 Elo+
Party 1
Hades
Hades
davsonCZ_187
Hades
Level 17
God Stats
3W - 4L
1,455 SR
Queue Stats
14W - 22L
1,392 Elo+
Party 2
Team Averages
Level 17
1,575 SR
1,332 Elo+

VS

Team Averages
Level 22
1,506 SR
1,343 Elo+
Chiron
Chiron
OHRNIR
Chiron
Level 28
God Stats
52W - 63L
1,758 SR
Queue Stats
178W - 225L
1,384 Elo+
Solo
Pele
Pele
Syderhia_
Pele
Level 26
God Stats
18W - 15L
1,591 SR
Queue Stats
221W - 249L
1,433 Elo+
Party 3
Ares
Ares
That1CJ
Ares
Level 4
God Stats
1W - 1L
1,244 SR
Queue Stats
1W - 1L
1,172 Elo+
Solo
Ah Puch
Ah Puch
Tommy_74842
Ah Puch
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 120L
1,359 Elo+
Solo
Janus
Janus
panda1745-TG
Janus
Level 28
God Stats
2W - 9L
1,434 SR
Queue Stats
339W - 334L
1,369 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
5,078
339
797
2,274
865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Izanami
Gemelakeu
Izanami
13
2 / 2 / 0
7,651
510
8,538
8,280
3,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
1 / 5 / 4
5,973
398
2,533
6,516
1,945
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Arachne
XuRuS-_-964
Arachne
5
0 / 1 / 0
5,046
336
0
4,472
1,073
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
8 / 4 / 2
7,457
497
10,438
10,565
5,514
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
OHRNIR
Chiron
11
5 / 4 / 2
7,583
506
5,917
9,085
3,626
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
13
5 / 1 / 1
8,014
534
4,536
12,387
4,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ares
That1CJ
Ares
8
0 / 5 / 3
5,727
382
2,215
7,893
3,987
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Puch
Tommy_74842
Ah Puch
13
1 / 1 / 3
7,195
480
3,698
5,557
1,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 0 / 3
8,095
540
6,758
5,503
1,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
26
11
Kills
14
14
Deaths
11
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Izanami
Gemelakeu
Izanami
2
2
0
1
W
Chiron
OHRNIR
Chiron
5
4
2
1.5
W
Pele
5
1
1
5.5
W
Ares
That1CJ
Ares
0
5
3
0.3
W
Ah Puch
Tommy_74842
Ah Puch
1
1
3
2.5
L
1
5
4
0.6
L
Arachne
XuRuS-_-964
Arachne
0
1
0
0
L
8
4
2
2.25
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,306
Damage
23,124
32,107
Taken
40,425
12,795
Mitigated
15,368
6,366
Healing
10,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
797
65
0
99
2,274
865
0
962
1,312
7,014
0
L
Izanami
Gemelakeu
Izanami
8,538
4,203
131
1,844
8,280
3,398
224
4,563
3,717
0
51,433
W
Chiron
OHRNIR
Chiron
5,917
2,558
268
2,456
9,085
3,626
3,129
4,799
4,286
0
33,489
W
Pele
4,536
1,019
0
7,214
12,387
4,098
0
1,544
10,843
0
47,626
W
Ares
That1CJ
Ares
2,215
198
0
33
7,893
3,987
915
4,895
2,998
5,613
0
W
Ah Puch
Tommy_74842
Ah Puch
3,698
248
0
590
5,557
1,818
1,200
655
4,902
29,987
0
L
2,533
280
227
246
6,516
1,945
532
2,125
4,391
17,318
0
L
Arachne
XuRuS-_-964
Arachne
0
0
0
1,793
4,472
1,073
0
0
4,472
0
10,712
L
10,438
715
0
2,026
10,565
5,514
448
5,021
5,544
21,936
0
W
6,758
270
0
250
5,503
1,839
1,574
1,875
3,628
49,214
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,205
Gold Earned
36,614
216
Minions Killed
295
0
Camps Cleared
0
1,016,316
Distance Traveled
1,295,108
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,078
339
14
1
0
110,129
2
L
Izanami
7,651
510
119
8
0
243,910
1
W
Chiron
7,583
506
62
4
0
212,705
0
W
Pele
8,014
534
85
6
0
316,124
1
W
Ares
5,727
382
11
1
0
224,753
0
W
Ah Puch
7,195
480
54
4
0
260,913
0
L
Ra
5,973
398
29
2
0
258,357
1
L
Arachne
5,046
336
27
2
0
156,957
2
L
Hades
7,457
497
27
2
0
246,963
2
W
Janus
8,095
540
83
6
0
280,613
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role