Player Matchup

Cthulhu
Cthulhu
Bronze III
DRGN Cthulhu
Cthulhu
Bronze III
Level 88
God Stats
0W - 5L
1,568 SR
Queue Stats
5W - 6L
1,500 MMR
Party 2
Heimdallr
Heimdallr
Bronze III
DRGN Holy
Heimdallr
Bronze III
Level 44
God Stats
0W - 1L
1,206 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Tiamat
Tiamat
Bronze III
DRGN Savitar
Tiamat
Bronze III
Level 65
God Stats
4W - 5L
1,193 SR
Queue Stats
5W - 7L
1,500 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 66
1,322 SR
1,500 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 98
1,548 SR
1,442 MMR
Tsukuyomi
Tsukuyomi
Bronze III
I3odyShots54
Tsukuyomi
Bronze III
Level 139
God Stats
2W - 1L
1,451 SR
Queue Stats
2W - 3L
1,438 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
TealCrayfish235
Sun Wukong
Gold V
Level 69
God Stats
27W - 19L
1,664 SR
Queue Stats
295W - 309L
1,394 MMR
Party 1
Chronos
Chronos
Gold IV
WalnutDart58645
Chronos
Gold IV
Level 85
God Stats
9W - 10L
1,530 SR
Queue Stats
422W - 453L
1,495 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DRGN Cthulhu
Cthulhu
12
6 / 7 / 2
9,902
707
11,494
16,713
14,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
DRGN Holy
Heimdallr
11
2 / 7 / 5
8,894
635
7,583
13,543
4,610
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
13
1 / 6 / 7
9,307
665
7,206
14,130
8,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
ZeusKumbhakarnaAphroditeBacchusChaac

VS

Bans
DiscordiaYmirAresSobekSylvanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
I3odyShots54
Tsukuyomi
14
8 / 7 / 10
11,175
798
16,559
12,096
4,617
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
TealCrayfish235
Sun Wukong
14
5 / 2 / 13
10,498
750
9,801
14,031
6,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
7 / 0 / 11
11,492
821
13,640
10,648
3,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
54
9
Kills
20
20
Deaths
9
14
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DRGN Cthulhu
Cthulhu
6
7
2
1
L
Heimdallr
DRGN Holy
Heimdallr
2
7
5
0.64
L
Tiamat
1
6
7
0.75
W
Tsukuyomi
I3odyShots54
Tsukuyomi
8
7
10
1.86
W
Sun Wukong
TealCrayfish235
Sun Wukong
5
2
13
5.75
W
7
0
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,283
Damage
40,000
44,386
Taken
36,775
27,187
Mitigated
14,942
8,764
Healing
10,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DRGN Cthulhu
Cthulhu
11,494
693
909
3,002
16,713
14,512
0
6,215
10,217
26,297
0
L
Heimdallr
DRGN Holy
Heimdallr
7,583
2,728
595
843
13,543
4,610
256
2,972
10,391
0
23,104
L
Tiamat
7,206
607
1,029
2,386
14,130
8,065
174
3,857
10,105
36,477
0
W
Tsukuyomi
I3odyShots54
Tsukuyomi
16,559
4,330
0
958
12,096
4,617
986
6,546
5,106
0
36,616
W
Sun Wukong
TealCrayfish235
Sun Wukong
9,801
2,702
584
3,105
14,031
6,387
273
5,844
7,713
0
36,654
W
13,640
4,346
0
5,568
10,648
3,938
1,715
5,136
5,188
65,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,103
Gold Earned
33,165
139
Minions Killed
175
0
Camps Cleared
0
743,772
Distance Traveled
906,457
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,902
707
23
2
0
260,772
6
L
Heimdallr
8,894
635
40
3
0
251,563
4
L
Tiamat
9,307
665
76
5
0
231,437
1
W
Tsukuyomi
11,175
798
34
2
0
337,339
0
W
Sun Wukong
10,498
750
53
4
0
281,417
0
W
Chronos
11,492
821
88
6
0
287,701
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role