Player Matchup

Scylla
Scylla
Mrdragon_190
Scylla
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 28L
1,553 Elo+
Solo
Danzaburou
Danzaburou
RollTideMan87
Danzaburou
Level 18
God Stats
65W - 51L
1,856 SR
Queue Stats
545W - 547L
1,603 Elo+
Solo
Yemoja
Yemoja
Xczsliner132
Yemoja
Level 6
God Stats
1W - 2L
1,739 SR
Queue Stats
10W - 23L
1,557 Elo+
Solo
Kukulkan
Kukulkan
ashleeLIT
Kukulkan
Level 3
God Stats
0W - 2L
1,298 SR
Queue Stats
3W - 2L
1,415 Elo+
Solo
Heimdallr
Heimdallr
quinq4xxl10
Heimdallr
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,818 Elo+
Solo
Team Averages
Level 11
1,579 SR
1,590 Elo+

VS

Team Averages
Level 17
1,491 SR
1,630 Elo+
Artemis
Artemis
Beraldii
Artemis
Level 29
God Stats
23W - 24L
1,457 SR
Queue Stats
879W - 924L
1,581 Elo+
Solo
Nemesis
Nemesis
ElegantShoshan
Nemesis
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 43L
1,583 Elo+
Solo
Hel
Hel
MerryRaccoon209
Hel
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 17L
1,645 Elo+
Solo
Cu Chulainn
Cu Chulainn
TortaDeTamal5000
Cu Chulainn
Level 6
God Stats
5W - 1L
1,500 SR
Queue Stats
38W - 26L
1,709 Elo+
Solo
Ares
Ares
lostinthefog99
Ares
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,634 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
10
1 / 5 / 2
7,905
359
4,014
7,379
2,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
RollTideMan87
Danzaburou
19
7 / 3 / 2
12,242
556
24,344
20,147
9,279
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
12
0 / 10 / 4
8,455
384
3,800
21,324
10,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
ashleeLIT
Kukulkan
10
0 / 9 / 1
7,143
325
2,241
10,221
3,171
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Heimdallr
quinq4xxl10
Heimdallr
17
8 / 3 / 3
11,089
504
22,789
16,393
7,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Beraldii
Artemis
14
3 / 8 / 3
10,088
459
10,120
17,160
6,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
8 / 3 / 8
12,256
557
8,596
15,060
9,296
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
10 / 2 / 7
12,565
571
16,762
18,276
8,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
TortaDeTamal5000
Cu Chulainn
19
7 / 1 / 13
12,671
576
16,109
27,711
22,391
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
2 / 2 / 6
10,651
484
9,357
20,755
23,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
67
16
Kills
30
30
Deaths
16
12
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Artemis
Beraldii
Artemis
3
8
3
0.56
W
8
3
8
4
W
10
2
7
6.75
L
Scylla
1
5
2
0.4
L
Danzaburou
RollTideMan87
Danzaburou
7
3
2
2.67
W
Cu Chulainn
TortaDeTamal5000
Cu Chulainn
7
1
13
13.5
L
Yemoja
0
10
4
0.2
L
Kukulkan
ashleeLIT
Kukulkan
0
9
1
0.06
W
2
2
6
2.5
L
Heimdallr
quinq4xxl10
Heimdallr
8
3
3
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,188
Damage
60,944
75,464
Taken
98,962
32,686
Mitigated
69,641
20,499
Healing
40,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Beraldii
Artemis
10,120
4,240
135
4,703
17,160
6,458
2,151
1,325
15,835
0
49,385
W
8,596
3,245
0
4,315
15,060
9,296
2,351
1,205
13,779
0
75,160
W
16,762
1,370
8,256
11,740
18,276
8,350
2,721
2,797
15,325
80,344
0
L
Scylla
4,014
165
0
1,508
7,379
2,283
492
3,712
3,667
24,815
0
L
Danzaburou
RollTideMan87
Danzaburou
24,344
14,947
153
8,165
20,147
9,279
0
8,056
12,091
0
102,003
W
Cu Chulainn
TortaDeTamal5000
Cu Chulainn
16,109
2,606
0
8,978
27,711
22,391
2,056
2,355
25,262
5,263
74,474
L
Yemoja
3,800
1,196
254
3,039
21,324
10,953
0
5,914
15,410
20,262
0
L
Kukulkan
ashleeLIT
Kukulkan
2,241
596
0
77
10,221
3,171
208
5,362
4,859
12,604
0
W
9,357
458
0
2,669
20,755
23,146
799
1,981
18,696
38,254
0
L
Heimdallr
quinq4xxl10
Heimdallr
22,789
9,822
0
7,303
16,393
7,000
2,366
4,906
11,487
0
80,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,834
Gold Earned
58,231
368
Minions Killed
506
0
Camps Cleared
0
1,606,970
Distance Traveled
2,219,753
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,088
459
82
4
0
428,198
4
W
Nemesis
12,256
557
122
6
0
460,014
1
W
Hel
12,565
571
133
6
0
460,848
3
L
Scylla
7,905
359
54
2
0
202,006
2
L
Danzaburou
12,242
556
142
6
0
397,471
1
W
Cu Chulainn
12,671
576
127
6
0
411,784
3
L
Yemoja
8,455
384
34
2
0
336,672
6
L
Kukulkan
7,143
325
21
1
0
323,534
2
W
Ares
10,651
484
42
2
0
458,909
4
L
Heimdallr
11,089
504
117
5
0
347,287
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role