Player Matchup

Cernunnos
Cernunnos
Sensei_Wakaranai
Cernunnos
Level 29
God Stats
37W - 24L
1,502 SR
Queue Stats
76W - 75L
1,424 Elo+
Party 4
Aphrodite
Aphrodite
Silver-HazeNL
Aphrodite
Level 100
God Stats
15W - 5L
1,816 SR
Queue Stats
326W - 296L
1,466 Elo+
Party 4
Achilles
Achilles
xF1SCHx
Achilles
Level 55
God Stats
3W - 4L
1,500 SR
Queue Stats
465W - 461L
1,434 Elo+
Party 1
Pele
Pele
xF3U3Rx
Pele
Level 16
God Stats
28W - 25L
1,390 SR
Queue Stats
242W - 237L
1,340 Elo+
Party 1
Hera
Hera
xFR3YRx
Hera
Level 89
God Stats
7W - 6L
1,543 SR
Queue Stats
381W - 382L
1,426 Elo+
Party 1
Team Averages
Level 58
1,550 SR
1,418 Elo+

VS

Team Averages
Level 46
1,598 SR
1,369 Elo+
King Arthur
King Arthur
Danish1219
King Arthur
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
45W - 57L
1,361 Elo+
Party 3
Sol
Sol
Juice_stn
Sol
Level 49
God Stats
12W - 12L
1,684 SR
Queue Stats
160W - 198L
1,371 Elo+
Party 3
Ra
Ra
Moon-knight-39
Ra
Level 62
God Stats
3W - 6L
1,482 SR
Queue Stats
55W - 71L
1,334 Elo+
Party 2
Arachne
Arachne
RayzenXIV
Arachne
Level 17
God Stats
6W - 3L
1,709 SR
Queue Stats
159W - 158L
1,364 Elo+
Party 2
Cu Chulainn
Cu Chulainn
evuzion
Cu Chulainn
Level 87
God Stats
12W - 7L
1,613 SR
Queue Stats
194W - 208L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
17
4 / 4 / 3
11,088
482
13,283
21,833
10,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Aphrodite
Silver-HazeNL
Aphrodite
17
5 / 1 / 7
11,911
518
8,412
15,776
11,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
xF1SCHx
Achilles
18
15 / 3 / 9
12,870
560
22,807
25,323
29,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Pele
xF3U3Rx
Pele
18
5 / 4 / 5
11,649
506
9,222
15,716
7,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Hera
xFR3YRx
Hera
18
5 / 2 / 12
11,873
516
19,561
13,707
5,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Danish1219
King Arthur
13
0 / 9 / 1
8,218
357
5,189
23,738
17,465
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
3 / 3 / 7
11,115
483
18,104
14,577
5,017
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

18
2 / 5 / 5
11,076
482
11,590
18,383
7,748
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
RayzenXIV
Arachne
12
1 / 11 / 3
8,531
371
6,238
20,003
7,013
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cu Chulainn
evuzion
Cu Chulainn
18
8 / 6 / 2
12,076
525
19,335
21,715
19,337
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
32
34
Kills
14
14
Deaths
34
36
Assists
18
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Danish1219
King Arthur
0
9
1
0.06
L
3
3
7
2.17
L
2
5
5
0.9
L
Arachne
RayzenXIV
Arachne
1
11
3
0.23
W
Cernunnos
4
4
3
1.38
W
Aphrodite
Silver-HazeNL
Aphrodite
5
1
7
8.5
L
Cu Chulainn
evuzion
Cu Chulainn
8
6
2
1.5
W
Achilles
xF1SCHx
Achilles
15
3
9
6.5
W
Pele
xF3U3Rx
Pele
5
4
5
1.88
W
Hera
xFR3YRx
Hera
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,285
Damage
60,456
92,355
Taken
98,416
63,988
Mitigated
56,580
45,229
Healing
19,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Danish1219
King Arthur
5,189
435
354
1,527
23,738
17,465
0
3,806
19,310
0
40,805
L
18,104
2,457
0
5,228
14,577
5,017
0
3,009
11,372
60,320
0
L
11,590
988
2,687
7,185
18,383
7,748
474
8,951
8,842
69,838
0
L
Arachne
RayzenXIV
Arachne
6,238
3,492
0
2,314
20,003
7,013
0
3,743
15,932
0
44,033
W
Cernunnos
13,283
7,127
0
10,136
21,833
10,004
2,090
5,350
16,483
0
85,320
W
Aphrodite
Silver-HazeNL
Aphrodite
8,412
1,678
8,690
9,861
15,776
11,840
764
7,538
8,060
38,531
0
L
Cu Chulainn
evuzion
Cu Chulainn
19,335
4,133
0
61
21,715
19,337
0
7,329
14,042
15,959
57,026
W
Achilles
xF1SCHx
Achilles
22,807
9,262
0
6,475
25,323
29,082
725
10,196
14,979
0
63,148
W
Pele
xF3U3Rx
Pele
9,222
1,281
0
5,359
15,716
7,249
702
4,985
10,493
0
87,041
W
Hera
xFR3YRx
Hera
19,561
3,704
1,297
3,411
13,707
5,813
2,269
4,484
9,127
72,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,391
Gold Earned
51,016
550
Minions Killed
434
0
Camps Cleared
0
2,166,136
Distance Traveled
2,025,663
33
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,218
357
78
3
0
405,334
2
L
Sol
11,115
483
92
4
0
372,827
4
L
Ra
11,076
482
121
5
0
431,955
0
L
Arachne
8,531
371
64
3
0
404,712
2
W
Cernunnos
11,088
482
120
5
0
357,385
2
W
Aphrodite
11,911
518
82
4
0
478,405
10
L
Cu Chulainn
12,076
525
79
3
0
410,835
3
W
Achilles
12,870
560
86
4
0
423,402
4
W
Pele
11,649
506
136
6
0
476,246
4
W
Hera
11,873
516
126
5
0
430,698
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role