Player Matchup

Danzaburou
Danzaburou
Gold III
HHCurry
Danzaburou
Gold III
Level 101
God Stats
56W - 54L
1,594 SR
Queue Stats
104W - 98L
1,474 MMR
Party 2
Mercury
Mercury
Gold II
The Mithyx
Mercury
Gold II
Level 123
God Stats
26W - 19L
1,713 SR
Queue Stats
415W - 409L
1,435 MMR
Solo
Chang'e
Chang'e
Gold IV
Vespergatsch
Chang'e
Gold IV
Level 102
God Stats
54W - 56L
1,578 SR
Queue Stats
102W - 99L
1,336 MMR
Party 2
Guan Yu
Guan Yu
Silver II
juiicy I melOnz
Guan Yu
Silver II
Level 94
God Stats
0W - 1L
1,531 SR
Queue Stats
70W - 67L
1,423 MMR
Solo
Sylvanus
Sylvanus
Gold V
xBIGCAMEL
Sylvanus
Gold V
Level 35
God Stats
7W - 13L
1,468 SR
Queue Stats
108W - 120L
1,426 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 91
1,577 SR
1,419 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 97
1,477 SR
1,420 MMR
Fenrir
Fenrir
Gold IV
Berethor7
Fenrir
Gold IV
Level 83
God Stats
15W - 16L
1,536 SR
Queue Stats
172W - 159L
1,446 MMR
Solo
Janus
Janus
Gold III
GauthierVdb
Janus
Gold III
Level 129
God Stats
7W - 6L
1,596 SR
Queue Stats
84W - 80L
1,661 MMR
Party 1
Achilles
Achilles
Silver II
Hansii03
Achilles
Silver II
Level 128
God Stats
8W - 7L
1,428 SR
Queue Stats
28W - 33L
1,231 MMR
Party 1
Cupid
Cupid
Gold V
SickAlert
Cupid
Gold V
Level 64
God Stats
10W - 14L
1,467 SR
Queue Stats
314W - 322L
1,384 MMR
Party 3
Cerberus
Cerberus
Gold III
indigo159
Cerberus
Gold III
Level 81
God Stats
10W - 14L
1,360 SR
Queue Stats
317W - 322L
1,380 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HHCurry
Danzaburou
12
1 / 4 / 0
7,328
458
6,715
10,064
3,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
The Mithyx
Mercury
13
2 / 3 / 1
7,810
488
5,996
9,622
2,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Vespergatsch
Chang'e
12
1 / 6 / 0
7,258
454
9,287
13,323
4,679
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 4 / 0
7,541
471
6,063
14,351
12,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sylvanus
xBIGCAMEL
Sylvanus
11
1 / 4 / 3
6,872
430
6,963
13,468
9,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
Cu ChulainnTiamatScyllaCthulhuSet

VS

Bans
AthenaKing ArthurAnhurMerlinBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Berethor7
Fenrir
14
4 / 0 / 5
8,135
508
6,896
10,955
4,907
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
7 / 1 / 4
9,160
573
11,139
8,478
3,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Hansii03
Achilles
15
3 / 1 / 2
8,756
547
9,299
11,075
10,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cupid
SickAlert
Cupid
15
4 / 0 / 4
8,823
551
7,201
10,531
4,668
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
indigo159
Cerberus
12
3 / 4 / 8
7,884
493
6,716
16,981
11,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
44
6
Kills
21
21
Deaths
6
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Berethor7
Fenrir
4
0
5
6.5
W
7
1
4
9
L
Danzaburou
HHCurry
Danzaburou
1
4
0
0.25
W
Achilles
Hansii03
Achilles
3
1
2
4
W
Cupid
SickAlert
Cupid
4
0
4
6
L
Mercury
The Mithyx
Mercury
2
3
1
0.83
L
Chang'e
Vespergatsch
Chang'e
1
6
0
0.17
W
Cerberus
indigo159
Cerberus
3
4
8
1.75
L
1
4
0
0.25
L
Sylvanus
xBIGCAMEL
Sylvanus
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,024
Damage
41,251
60,828
Taken
58,020
33,170
Mitigated
34,459
18,470
Healing
20,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Berethor7
Fenrir
6,896
2,041
0
3,463
10,955
4,907
740
2,132
8,823
0
54,350
W
11,139
1,160
0
1,997
8,478
3,267
777
4,169
4,309
61,264
0
L
Danzaburou
HHCurry
Danzaburou
6,715
2,765
0
3,307
10,064
3,263
0
2,224
7,840
0
46,437
W
Achilles
Hansii03
Achilles
9,299
2,812
0
4,272
11,075
10,407
0
0
10,525
0
47,646
W
Cupid
SickAlert
Cupid
7,201
4,349
41
5,768
10,531
4,668
835
1,693
8,838
0
48,176
L
Mercury
The Mithyx
Mercury
5,996
2,819
0
1,096
9,622
2,980
0
2,118
7,395
0
56,819
L
Chang'e
Vespergatsch
Chang'e
9,287
123
327
3,080
13,323
4,679
150
7,207
5,800
54,069
0
W
Cerberus
indigo159
Cerberus
6,716
377
0
5,333
16,981
11,210
90
8,256
8,725
18,121
0
L
6,063
885
0
5,822
14,351
12,893
0
934
12,652
0
36,906
L
Sylvanus
xBIGCAMEL
Sylvanus
6,963
1,169
925
3,913
13,468
9,355
273
4,782
8,522
20,778
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,809
Gold Earned
42,758
390
Minions Killed
436
0
Camps Cleared
0
1,473,834
Distance Traveled
1,556,912
21
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,135
508
85
5
0
348,256
2
W
Janus
9,160
573
125
8
0
321,530
7
L
Danzaburou
7,328
458
83
5
0
248,966
2
W
Achilles
8,756
547
83
5
0
296,949
0
W
Cupid
8,823
551
115
7
0
274,157
0
L
Mercury
7,810
488
90
6
0
355,525
5
L
Chang'e
7,258
454
99
6
0
296,090
1
W
Cerberus
7,884
493
28
2
0
316,020
0
L
Guan Yu
7,541
471
83
5
0
310,998
2
L
Sylvanus
6,872
430
35
2
0
262,255
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role