Player Matchup

Hercules
Hercules
DutchHell
Hercules
Level 125
God Stats
4W - 1L
1,598 SR
Queue Stats
237W - 219L
1,399 Elo+
Party 1
Achilles
Achilles
Enchia
Achilles
Level 59
God Stats
4W - 4L
1,301 SR
Queue Stats
176W - 146L
1,494 Elo+
Party 1
Erlang Shen
Erlang Shen
Jefahfaah
Erlang Shen
Level 140
God Stats
12W - 9L
1,433 SR
Queue Stats
259W - 255L
1,426 Elo+
Party 1
Skadi
Skadi
Klambii
Skadi
Level 104
God Stats
10W - 11L
1,489 SR
Queue Stats
567W - 569L
1,454 Elo+
Solo
Kuzenbo
Kuzenbo
Skaatje
Kuzenbo
Level 139
God Stats
2W - 2L
1,500 SR
Queue Stats
235W - 243L
1,440 Elo+
Party 1
Team Averages
Level 113
1,464 SR
1,442 Elo+

VS

Team Averages
Level 87
1,535 SR
1,496 Elo+
Apollo
Apollo
AncientHomunculi
Apollo
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
82W - 75L
1,508 Elo+
Party 2
Janus
Janus
Darkwing666
Janus
Level 125
God Stats
3W - 11L
1,542 SR
Queue Stats
304W - 352L
1,421 Elo+
Solo
Hun Batz
Hun Batz
KrebbyDev
Hun Batz
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 33L
1,440 Elo+
Party 2
Da Ji
Da Ji
SumbadyElse
Da Ji
Level 116
God Stats
0W - 1L
1,722 SR
Queue Stats
78W - 48L
1,560 Elo+
Party 2
Vulcan
Vulcan
m0sher
Vulcan
Level 106
God Stats
0W - 4L
1,412 SR
Queue Stats
95W - 64L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DutchHell
Hercules
20
10 / 4 / 13
13,899
772
18,034
32,051
24,090
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Achilles
Enchia
Achilles
19
7 / 6 / 13
13,520
751
12,865
24,527
31,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Erlang Shen
Jefahfaah
Erlang Shen
17
3 / 6 / 15
11,586
644
13,255
22,244
19,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Skadi
Klambii
Skadi
20
7 / 3 / 17
13,958
775
19,999
16,811
7,621
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Kuzenbo
Skaatje
Kuzenbo
17
2 / 7 / 14
12,206
678
13,393
29,698
45,423
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 9 / 11
11,398
633
11,599
16,821
7,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
1 / 6 / 18
12,096
672
27,160
17,825
7,877
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
KrebbyDev
Hun Batz
19
3 / 6 / 15
11,481
638
12,970
18,008
16,993
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
8 / 4 / 7
12,132
674
11,456
13,913
7,275
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
m0sher
Vulcan
20
10 / 4 / 10
14,233
791
39,726
17,650
9,093
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
86
29
Kills
25
26
Deaths
29
72
Assists
61
Player
Kills
Deaths
Assists
KDA
L
3
9
11
0.94
L
1
6
18
1.67
W
Hercules
DutchHell
Hercules
10
4
13
4.13
W
Achilles
Enchia
Achilles
7
6
13
2.25
W
Erlang Shen
Jefahfaah
Erlang Shen
3
6
15
1.75
W
Skadi
Klambii
Skadi
7
3
17
5.17
L
Hun Batz
KrebbyDev
Hun Batz
3
6
15
1.75
W
Kuzenbo
Skaatje
Kuzenbo
2
7
14
1.29
L
8
4
7
2.88
L
Vulcan
m0sher
Vulcan
10
4
10
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,546
Damage
102,911
125,331
Taken
84,217
128,019
Mitigated
48,627
37,792
Healing
28,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,599
5,314
663
2,126
16,821
7,389
0
2,651
13,895
0
22,437
L
27,160
3,312
3,153
4,544
17,825
7,877
114
3,147
14,428
55,408
0
W
Hercules
DutchHell
Hercules
18,034
3,615
47
12,395
32,051
24,090
1,161
16,095
15,534
613
37,337
W
Achilles
Enchia
Achilles
12,865
3,496
2,476
5,929
24,527
31,187
204
11,305
12,977
0
20,546
W
Erlang Shen
Jefahfaah
Erlang Shen
13,255
3,706
426
4,767
22,244
19,698
1,794
12,931
9,042
0
24,451
W
Skadi
Klambii
Skadi
19,999
6,257
899
5,685
16,811
7,621
3,175
9,987
6,522
0
70,204
L
Hun Batz
KrebbyDev
Hun Batz
12,970
2,396
1,351
1,255
18,008
16,993
0
2,431
15,052
0
21,016
W
Kuzenbo
Skaatje
Kuzenbo
13,393
3,016
800
4,368
29,698
45,423
402
14,910
14,370
23,910
0
L
11,456
1,095
3,027
2,667
13,913
7,275
0
2,860
10,928
0
17,630
L
Vulcan
m0sher
Vulcan
39,726
11,933
2,835
6,668
17,650
9,093
184
2,782
14,543
75,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,169
Gold Earned
61,340
200
Minions Killed
188
0
Camps Cleared
0
1,583,368
Distance Traveled
1,581,607
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
11,398
633
18
1
0
334,051
0
L
Janus
12,096
672
75
4
0
269,074
4
W
Hercules
13,899
772
51
3
0
326,981
0
W
Achilles
13,520
751
12
1
0
305,982
1
W
Erlang Shen
11,586
644
18
1
0
326,087
0
W
Skadi
13,958
775
106
6
0
324,042
1
L
Hun Batz
11,481
638
13
1
0
310,703
0
W
Kuzenbo
12,206
678
13
1
0
300,276
0
L
Da Ji
12,132
674
15
1
0
298,933
0
L
Vulcan
14,233
791
67
4
0
368,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role