Player Matchup

Tyr
Tyr
Abizzcus
Tyr
Level 39
God Stats
1W - 1L
1,703 SR
Queue Stats
162W - 238L
1,276 Elo+
Solo
Nemesis
Nemesis
KING_OF_LOST_556
Nemesis
Level 29
God Stats
1W - 4L
1,633 SR
Queue Stats
97W - 115L
1,450 Elo+
Party 1
Danzaburou
Danzaburou
Orb73
Danzaburou
Level 47
God Stats
10W - 11L
1,506 SR
Queue Stats
395W - 389L
1,409 Elo+
Solo
Yemoja
Yemoja
Sloppy2nds
Yemoja
Level 34
God Stats
6W - 7L
1,583 SR
Queue Stats
36W - 44L
1,427 Elo+
Solo
Baron Samedi
Baron Samedi
troubled73
Baron Samedi
Level 85
God Stats
4W - 5L
1,293 SR
Queue Stats
338W - 310L
1,444 Elo+
Party 1
Team Averages
Level 47
1,543 SR
1,401 Elo+

VS

Team Averages
Level 57
1,500 SR
1,419 Elo+
Serqet
Serqet
DogeKawai
Serqet
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
151W - 114L
1,494 Elo+
Party 3
Tsukuyomi
Tsukuyomi
DredgenYor-98
Tsukuyomi
Level 66
God Stats
4W - 3L
1,500 SR
Queue Stats
79W - 202L
1,201 Elo+
Party 2
Cthulhu
Cthulhu
IIIAizenIII
Cthulhu
Level 29
God Stats
3W - 9L
1,500 SR
Queue Stats
17W - 37L
1,500 Elo+
Party 2
Neith
Neith
Millanomics
Neith
Level 39
God Stats
68W - 79L
1,456 SR
Queue Stats
288W - 316L
1,413 Elo+
Solo
Sol
Sol
MochiTsuki
Sol
Level 122
God Stats
4W - 3L
1,546 SR
Queue Stats
85W - 85L
1,488 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 3
7,597
330
166
10,293
3,899
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
4 / 6 / 6
10,889
473
7,126
21,842
8,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Danzaburou
Orb73
Danzaburou
17
6 / 5 / 3
11,284
491
13,395
15,642
5,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
Sloppy2nds
Yemoja
16
5 / 4 / 1
10,895
474
5,817
13,360
12,015
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Baron Samedi
troubled73
Baron Samedi
20
7 / 3 / 5
12,345
537
18,595
20,210
11,636
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
DogeKawai
Serqet
19
9 / 2 / 6
12,988
565
17,373
18,099
7,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tsukuyomi
DredgenYor-98
Tsukuyomi
15
4 / 8 / 4
9,641
419
7,604
13,805
8,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
IIIAizenIII
Cthulhu
17
7 / 4 / 4
11,417
496
10,128
12,162
7,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
1 / 5 / 7
10,320
449
6,846
14,299
4,922
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

19
2 / 3 / 2
12,030
523
8,970
9,167
3,383
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
46
22
Kills
23
23
Deaths
22
18
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
W
Serqet
DogeKawai
Serqet
9
2
6
6
W
Tsukuyomi
DredgenYor-98
Tsukuyomi
4
8
4
0.75
W
Cthulhu
IIIAizenIII
Cthulhu
7
4
4
2.25
L
4
6
6
1.17
W
1
5
7
0.9
W
2
3
2
1
L
Danzaburou
Orb73
Danzaburou
6
5
3
1.5
L
Yemoja
Sloppy2nds
Yemoja
5
4
1
1.38
L
Baron Samedi
troubled73
Baron Samedi
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,099
Damage
50,921
81,347
Taken
67,532
41,592
Mitigated
32,863
22,460
Healing
18,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
166
0
0
134
10,293
3,899
223
2,239
8,054
0
11,889
W
Serqet
DogeKawai
Serqet
17,373
4,938
0
4,483
18,099
7,999
0
7,630
10,347
0
77,685
W
Tsukuyomi
DredgenYor-98
Tsukuyomi
7,604
1,686
0
2,063
13,805
8,607
1,554
4,883
8,744
0
34,348
W
Cthulhu
IIIAizenIII
Cthulhu
10,128
340
0
2,273
12,162
7,952
594
2,516
9,478
36,584
0
L
7,126
3,501
0
8,193
21,842
8,257
0
4,601
16,299
0
73,004
W
6,846
2,743
0
6,122
14,299
4,922
2,611
3,724
10,297
0
58,284
W
8,970
1,776
0
4,000
9,167
3,383
3,227
4,814
4,254
71,640
0
L
Danzaburou
Orb73
Danzaburou
13,395
4,646
0
3,336
15,642
5,785
545
3,970
11,073
0
77,576
L
Yemoja
Sloppy2nds
Yemoja
5,817
612
677
47
13,360
12,015
454
3,891
9,377
36,619
0
L
Baron Samedi
troubled73
Baron Samedi
18,595
1,060
1,054
9,019
20,210
11,636
35
4,397
14,869
112,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,010
Gold Earned
56,396
505
Minions Killed
452
0
Camps Cleared
0
2,009,890
Distance Traveled
2,054,991
26
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,597
330
21
1
0
339,201
0
W
Serqet
12,988
565
110
5
0
465,766
1
W
Tsukuyomi
9,641
419
35
2
0
404,381
0
W
Cthulhu
11,417
496
49
2
0
426,812
0
L
Nemesis
10,889
473
124
5
0
447,194
3
W
Neith
10,320
449
113
5
0
357,696
3
W
Sol
12,030
523
145
6
0
400,336
8
L
Danzaburou
11,284
491
118
5
0
399,030
12
L
Yemoja
10,895
474
71
3
0
405,374
7
L
Baron Samedi
12,345
537
171
7
0
419,091
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role