Player Matchup

Anubis
Anubis
Akythe
Anubis
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,312 Elo+
Party 3
Aphrodite
Aphrodite
B3T1M
Aphrodite
Level 63
God Stats
24W - 16L
1,428 SR
Queue Stats
60W - 63L
1,427 Elo+
Party 3
Bellona
Bellona
Juandisssimo
Bellona
Level 14
God Stats
4W - 1L
1,673 SR
Queue Stats
15W - 18L
1,366 Elo+
Party 3
Cernunnos
Cernunnos
KillerKing66er
Cernunnos
Level 28
God Stats
4W - 0L
1,528 SR
Queue Stats
4W - 2L
1,658 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Mr Casadesus
Tsukuyomi
Level 35
God Stats
12W - 11L
1,590 SR
Queue Stats
80W - 80L
1,449 Elo+
Party 3
Team Averages
Level 31
1,544 SR
1,443 Elo+

VS

Team Averages
Level 22
1,523 SR
1,460 Elo+
Hou Yi
Hou Yi
BlackenedAbyss
Hou Yi
Level 28
God Stats
6W - 5L
1,740 SR
Queue Stats
117W - 106L
1,522 Elo+
Party 1
Hercules
Hercules
Onkelbagera
Hercules
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 16L
1,445 Elo+
Party 1
Nemesis
Nemesis
Ordensriddare
Nemesis
Level 26
God Stats
1W - 2L
1,600 SR
Queue Stats
81W - 70L
1,525 Elo+
Party 1
Discordia
Discordia
Psylocke181
Discordia
Level 23
God Stats
1W - 4L
1,397 SR
Queue Stats
26W - 29L
1,402 Elo+
Party 2
Yemoja
Yemoja
ZechariaM
Yemoja
Level 17
God Stats
1W - 4L
1,376 SR
Queue Stats
26W - 28L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Akythe
Anubis
18
7 / 4 / 7
12,964
519
17,528
19,700
10,967
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
B3T1M
Aphrodite
17
6 / 2 / 14
12,892
516
16,728
20,873
11,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bellona
Juandisssimo
Bellona
17
3 / 5 / 9
11,221
449
10,965
24,025
20,749
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cernunnos
KillerKing66er
Cernunnos
18
2 / 3 / 13
11,693
468
18,080
30,511
12,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tsukuyomi
Mr Casadesus
Tsukuyomi
20
8 / 2 / 9
14,688
588
19,664
21,630
10,060
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 4
8,840
354
13,877
18,440
5,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
Onkelbagera
Hercules
16
3 / 5 / 3
10,519
421
11,583
26,922
25,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Nemesis
17
10 / 6 / 2
11,781
471
18,661
26,036
12,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
Psylocke181
Discordia
16
1 / 4 / 4
10,438
418
13,937
9,960
2,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
ZechariaM
Yemoja
15
1 / 5 / 6
10,484
419
10,981
17,840
16,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
34
26
Kills
15
16
Deaths
26
52
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Anubis
Akythe
Anubis
7
4
7
2.63
W
Aphrodite
B3T1M
Aphrodite
6
2
14
6.5
L
0
6
4
0.33
W
Bellona
Juandisssimo
Bellona
3
5
9
1.5
W
Cernunnos
KillerKing66er
Cernunnos
2
3
13
2.83
W
Tsukuyomi
Mr Casadesus
Tsukuyomi
8
2
9
6.25
L
Hercules
Onkelbagera
Hercules
3
5
3
0.9
L
Nemesis
10
6
2
1.83
L
Discordia
Psylocke181
Discordia
1
4
4
0.75
L
Yemoja
ZechariaM
Yemoja
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,965
Damage
69,039
116,739
Taken
99,198
65,585
Mitigated
62,510
67,087
Healing
27,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Akythe
Anubis
17,528
609
0
8,118
19,700
10,967
1,396
5,440
13,795
51,773
0
W
Aphrodite
B3T1M
Aphrodite
16,728
2,218
12,598
16,031
20,873
11,682
344
7,424
13,116
61,113
0
L
13,877
4,276
0
4,731
18,440
5,627
564
6,117
12,243
0
57,729
W
Bellona
Juandisssimo
Bellona
10,965
3,324
397
2,627
24,025
20,749
277
6,153
17,193
4,331
41,580
W
Cernunnos
KillerKing66er
Cernunnos
18,080
10,906
0
16,102
30,511
12,127
2,855
7,086
23,223
0
113,662
W
Tsukuyomi
Mr Casadesus
Tsukuyomi
19,664
5,294
0
11,214
21,630
10,060
1,742
2,580
18,932
0
145,991
L
Hercules
Onkelbagera
Hercules
11,583
3,034
0
8,128
26,922
25,406
467
10,352
16,447
573
52,646
L
Nemesis
18,661
7,786
0
5,954
26,036
12,242
0
8,938
16,938
0
70,699
L
Discordia
Psylocke181
Discordia
13,937
537
340
1,662
9,960
2,711
0
3,424
6,536
52,173
0
L
Yemoja
ZechariaM
Yemoja
10,981
1,084
3,539
3,060
17,840
16,524
360
6,301
11,379
44,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,458
Gold Earned
52,062
527
Minions Killed
431
0
Camps Cleared
0
2,262,603
Distance Traveled
2,237,710
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,964
519
79
3
0
419,090
0
W
Aphrodite
12,892
516
60
2
0
474,164
2
L
Hou Yi
8,840
354
67
3
0
446,513
3
W
Bellona
11,221
449
74
3
0
408,094
1
W
Cernunnos
11,693
468
126
5
0
405,462
4
W
Tsukuyomi
14,688
588
188
8
0
555,793
9
L
Hercules
10,519
421
97
4
0
438,155
6
L
Nemesis
11,781
471
110
4
0
486,900
0
L
Discordia
10,438
418
97
4
0
458,302
0
L
Yemoja
10,484
419
60
2
0
407,840
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role