Player Matchup

Ullr
Ullr
Delete-Smite89
Ullr
Level 19
God Stats
3W - 3L
1,500 SR
Queue Stats
106W - 37L
1,608 Elo+
Solo
Zhong Kui
Zhong Kui
Lunatikoloko
Zhong Kui
Level 18
God Stats
3W - 5L
1,440 SR
Queue Stats
78W - 80L
1,555 Elo+
Solo
Thor
Thor
Lux_Carnifex
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 21L
1,259 Elo+
Party 2
Danzaburou
Danzaburou
hadescreeper
Danzaburou
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 15L
1,500 Elo+
Party 2
Hachiman
Hachiman
zombae_MeMesta
Hachiman
Level 8
God Stats
0W - 3L
1,257 SR
Queue Stats
19W - 18L
1,023 Elo+
Party 2
Team Averages
Level 11
1,439 SR
1,389 Elo+

VS

Team Averages
Level 32
1,475 SR
1,510 Elo+
Kukulkan
Kukulkan
AreJeePee
Kukulkan
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Fenrir
Fenrir
ItsDaddySins
Fenrir
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 10L
1,795 Elo+
Party 3
Cupid
Cupid
LukeMurphh
Cupid
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 5L
1,708 Elo+
Party 3
Achilles
Achilles
PanSzysza
Achilles
Level 66
God Stats
3W - 7L
1,320 SR
Queue Stats
252W - 332L
1,298 Elo+
Party 1
Cerberus
Cerberus
kapralChruszczow
Cerberus
Level 27
God Stats
49W - 40L
1,555 SR
Queue Stats
195W - 264L
1,249 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 2
9,336
389
6,834
9,395
2,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
Lunatikoloko
Zhong Kui
15
7 / 3 / 1
10,907
454
10,997
10,627
10,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
0 / 12 / 0
8,118
338
2,848
17,873
5,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
hadescreeper
Danzaburou
14
0 / 11 / 4
9,961
415
6,539
15,916
4,988
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
12
0 / 15 / 0
7,876
328
4,215
18,084
6,528
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AreJeePee
Kukulkan
18
2 / 4 / 9
11,693
487
4,627
7,162
2,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
20
18 / 1 / 9
15,525
647
18,177
15,249
14,483
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cupid
19
10 / 1 / 14
13,103
546
8,003
10,078
3,881
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Achilles
PanSzysza
Achilles
20
7 / 4 / 8
14,553
606
7,591
13,973
13,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
7 / 1 / 10
12,772
532
13,694
16,390
11,340
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
94
11
Kills
44
45
Deaths
11
7
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AreJeePee
Kukulkan
2
4
9
1.63
L
4
4
2
1.25
W
Fenrir
18
1
9
22.5
W
Cupid
10
1
14
17
L
Zhong Kui
Lunatikoloko
Zhong Kui
7
3
1
2.5
L
0
12
0
0
W
Achilles
PanSzysza
Achilles
7
4
8
2.75
L
Danzaburou
hadescreeper
Danzaburou
0
11
4
0.18
W
7
1
10
12
L
Hachiman
0
15
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,433
Damage
52,092
71,895
Taken
62,852
30,837
Mitigated
46,395
7,286
Healing
20,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AreJeePee
Kukulkan
4,627
813
0
421
7,162
2,790
2,754
453
6,709
38,839
0
L
6,834
2,944
0
1,450
9,395
2,745
0
2,335
6,922
0
41,557
W
Fenrir
18,177
4,605
0
6,179
15,249
14,483
2,462
2,502
12,672
0
132,836
W
Cupid
8,003
3,055
948
4,106
10,078
3,881
6,080
668
9,410
0
76,364
L
Zhong Kui
Lunatikoloko
Zhong Kui
10,997
1,153
0
5,142
10,627
10,902
1,648
1,630
8,747
47,882
0
L
2,848
561
0
211
17,873
5,674
1,108
3,815
14,020
0
30,149
W
Achilles
PanSzysza
Achilles
7,591
2,615
0
2,817
13,973
13,901
2,183
4,723
8,925
0
93,305
L
Danzaburou
hadescreeper
Danzaburou
6,539
4,216
0
483
15,916
4,988
0
6,961
8,747
0
44,445
W
13,694
457
901
4,639
16,390
11,340
2,264
3,603
12,737
68,621
0
L
Hachiman
4,215
2,385
0
0
18,084
6,528
810
3,356
14,638
0
37,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,198
Gold Earned
67,646
399
Minions Killed
619
0
Camps Cleared
0
1,622,251
Distance Traveled
2,276,857
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,693
487
65
3
0
449,226
0
L
Ullr
9,336
389
86
4
0
232,157
3
W
Fenrir
15,525
647
177
7
0
493,350
5
W
Cupid
13,103
546
93
4
0
430,803
2
L
Zhong Kui
10,907
454
99
4
0
229,850
2
L
Thor
8,118
338
66
3
0
406,094
0
W
Achilles
14,553
606
140
6
0
417,448
9
L
Danzaburou
9,961
415
84
4
0
399,277
0
W
Cerberus
12,772
532
144
6
0
486,030
1
L
Hachiman
7,876
328
64
3
0
354,873
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role