Player Matchup

Tiamat
Tiamat
Erathium
Tiamat
Level 79
God Stats
3W - 2L
1,477 SR
Queue Stats
9W - 15L
1,489 Elo+
Solo
Sobek
Sobek
GDS305881
Sobek
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 42L
1,515 Elo+
Solo
Mercury
Mercury
MILZY49
Mercury
Level 26
God Stats
2W - 3L
1,457 SR
Queue Stats
20W - 18L
1,506 Elo+
Solo
Team Averages
Level 41
1,478 SR
1,504 Elo+

VS

Team Averages
Level 54
1,467 SR
1,427 Elo+
Tiamat
Tiamat
AndyLightWorker
Tiamat
Level 77
God Stats
54W - 74L
1,462 SR
Queue Stats
148W - 233L
1,411 Elo+
Solo
Ares
Ares
PH-Jedi
Ares
Level 57
God Stats
35W - 30L
1,519 SR
Queue Stats
126W - 109L
1,547 Elo+
Solo
Loki
Loki
soother007
Loki
Level 28
God Stats
55W - 66L
1,419 SR
Queue Stats
157W - 238L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Erathium
Tiamat
12
2 / 6 / 4
9,412
672
9,331
10,801
8,208
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sobek
GDS305881
Sobek
13
2 / 4 / 5
9,492
678
9,715
16,099
15,113
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mercury
MILZY49
Mercury
12
5 / 7 / 3
10,522
752
5,520
12,010
4,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 13
10,127
723
12,648
9,039
6,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ares
PH-Jedi
Ares
13
9 / 4 / 7
11,261
804
9,312
14,187
15,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
5 / 2 / 9
10,413
744
7,312
10,185
3,654
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
46
9
Kills
17
17
Deaths
9
12
Assists
29
Player
Kills
Deaths
Assists
KDA
W
3
3
13
3.17
L
Tiamat
Erathium
Tiamat
2
6
4
0.67
L
Sobek
GDS305881
Sobek
2
4
5
1.13
L
Mercury
MILZY49
Mercury
5
7
3
0.93
W
Ares
PH-Jedi
Ares
9
4
7
3.13
W
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,566
Damage
29,272
38,910
Taken
33,411
28,044
Mitigated
25,926
8,064
Healing
9,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,648
1,313
832
4,187
9,039
6,949
1,033
4,932
4,107
36,847
0
L
Tiamat
Erathium
Tiamat
9,331
1,086
726
2,864
10,801
8,208
372
5,765
4,798
34,684
0
L
Sobek
GDS305881
Sobek
9,715
154
0
3,845
16,099
15,113
0
8,544
7,083
37,293
0
L
Mercury
MILZY49
Mercury
5,520
2,291
0
629
12,010
4,723
0
6,655
4,998
0
25,859
W
Ares
PH-Jedi
Ares
9,312
279
0
2,892
14,187
15,323
191
7,491
6,696
22,117
0
W
7,312
1,684
0
2,060
10,185
3,654
180
6,658
3,527
0
35,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,426
Gold Earned
31,801
158
Minions Killed
155
0
Camps Cleared
0
736,936
Distance Traveled
811,410
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,127
723
77
6
0
252,617
0
L
Tiamat
9,412
672
59
4
0
201,407
1
L
Sobek
9,492
678
56
4
0
286,590
2
L
Mercury
10,522
752
43
3
0
248,939
0
W
Ares
11,261
804
28
2
0
260,714
2
W
Loki
10,413
744
50
4
0
298,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role