Player Matchup

Mulan
Mulan
CGBRocketsSnail
Mulan
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,466 Elo+
Party 2
Zhong Kui
Zhong Kui
Chowder58
Zhong Kui
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 98L
1,405 Elo+
Party 2
Cthulhu
Cthulhu
Hunterman12469
Cthulhu
Level 23
God Stats
2W - 6L
1,492 SR
Queue Stats
47W - 45L
1,457 Elo+
Party 2
King Arthur
King Arthur
Nonnyboy
King Arthur
Level 29
God Stats
12W - 20L
1,355 SR
Queue Stats
65W - 77L
1,388 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SandySchaf441
Ah Muzen Cab
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,392 Elo+
Party 2
Team Averages
Level 32
1,469 SR
1,422 Elo+

VS

Team Averages
Level 81
1,509 SR
1,516 Elo+
Danzaburou
Danzaburou
DarkHawk404
Danzaburou
Level 115
God Stats
13W - 6L
1,639 SR
Queue Stats
124W - 85L
1,565 Elo+
Party 1
Cthulhu
Cthulhu
FaZe Mogar
Cthulhu
Level 37
God Stats
16W - 14L
1,390 SR
Queue Stats
294W - 280L
1,515 Elo+
Party 1
Cerberus
Cerberus
GT605
Cerberus
Level 89
God Stats
10W - 7L
1,526 SR
Queue Stats
405W - 373L
1,500 Elo+
Solo
Zeus
Zeus
Rokym1
Zeus
Level 41
God Stats
26W - 29L
1,439 SR
Queue Stats
161W - 149L
1,482 Elo+
Solo
Pele
Pele
Silky0Sullivan
Pele
Level 124
God Stats
23W - 12L
1,550 SR
Queue Stats
269W - 232L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 6 / 1
10,569
503
14,870
19,491
11,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Zhong Kui
Chowder58
Zhong Kui
17
3 / 8 / 0
10,837
516
14,142
21,673
13,917
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 9 / 1
7,355
350
7,149
19,610
11,194
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
Nonnyboy
King Arthur
16
2 / 4 / 2
10,212
486
11,746
24,440
17,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
SandySchaf441
Ah Muzen Cab
13
0 / 9 / 1
7,954
379
4,768
14,630
4,327
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DarkHawk404
Danzaburou
19
12 / 2 / 12
12,629
601
20,862
14,934
6,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
FaZe Mogar
Cthulhu
17
8 / 1 / 12
11,740
559
10,665
13,992
11,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cerberus
GT605
Cerberus
19
4 / 2 / 5
11,202
533
15,938
19,961
20,435
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Zeus
Rokym1
Zeus
17
2 / 2 / 9
10,637
507
15,947
9,001
3,750
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
9 / 4 / 4
11,385
542
12,693
19,944
11,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
77
11
Kills
35
36
Deaths
11
5
Assists
42
Player
Kills
Deaths
Assists
KDA
L
5
6
1
0.92
L
Zhong Kui
Chowder58
Zhong Kui
3
8
0
0.38
W
Danzaburou
DarkHawk404
Danzaburou
12
2
12
9
W
Cthulhu
FaZe Mogar
Cthulhu
8
1
12
14
W
Cerberus
GT605
Cerberus
4
2
5
3.25
L
1
9
1
0.17
L
King Arthur
Nonnyboy
King Arthur
2
4
2
0.75
W
Zeus
Rokym1
Zeus
2
2
9
3.25
L
Ah Muzen Cab
SandySchaf441
Ah Muzen Cab
0
9
1
0.06
W
9
4
4
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,675
Damage
76,105
99,844
Taken
77,832
58,040
Mitigated
53,224
28,137
Healing
31,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,870
1,258
0
5,971
19,491
11,105
0
7,841
11,424
0
79,491
L
Zhong Kui
Chowder58
Zhong Kui
14,142
1,857
0
7,916
21,673
13,917
0
9,260
11,721
74,609
0
W
Danzaburou
DarkHawk404
Danzaburou
20,862
9,373
0
7,408
14,934
6,219
1,171
2,658
12,026
0
86,124
W
Cthulhu
FaZe Mogar
Cthulhu
10,665
1,131
86
3,992
13,992
11,448
101
6,859
7,013
37,922
0
W
Cerberus
GT605
Cerberus
15,938
1,270
0
9,822
19,961
20,435
0
2,127
16,953
79,411
0
L
7,149
360
336
3,516
19,610
11,194
36
6,032
13,494
30,448
0
L
King Arthur
Nonnyboy
King Arthur
11,746
1,177
0
7,453
24,440
17,497
54
15,842
8,503
0
63,667
W
Zeus
Rokym1
Zeus
15,947
1,034
0
2,161
9,001
3,750
472
3,473
5,528
78,196
0
L
Ah Muzen Cab
SandySchaf441
Ah Muzen Cab
4,768
3,130
0
2,945
14,630
4,327
500
2,478
12,152
0
48,329
W
12,693
2,860
0
7,704
19,944
11,372
0
5,739
13,599
0
85,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,927
Gold Earned
57,593
509
Minions Killed
622
0
Camps Cleared
0
1,860,162
Distance Traveled
2,097,873
17
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
10,569
503
135
6
0
411,533
10
L
Zhong Kui
10,837
516
117
6
0
322,924
2
W
Danzaburou
12,629
601
148
7
0
412,375
6
W
Cthulhu
11,740
559
41
2
0
430,772
4
W
Cerberus
11,202
533
159
8
0
402,048
6
L
Cthulhu
7,355
350
47
2
0
390,921
4
L
King Arthur
10,212
486
120
6
0
368,470
1
W
Zeus
10,637
507
146
7
0
407,272
6
L
Ah Muzen Cab
7,954
379
90
4
0
366,314
0
W
Pele
11,385
542
128
6
0
445,406
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role