Player Matchup

Sylvanus
Sylvanus
ChapSM
Sylvanus
Level 119
God Stats
1W - 2L
1,766 SR
Queue Stats
113W - 136L
1,427 Elo+
Party 2
Tiamat
Tiamat
Haargh
Tiamat
Level 114
God Stats
17W - 25L
1,546 SR
Queue Stats
120W - 136L
1,440 Elo+
Party 2
Nemesis
Nemesis
Sivaras
Nemesis
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Poseidon
Poseidon
Tjikko
Poseidon
Level 124
God Stats
0W - 1L
1,624 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
jobztyler
Danzaburou
Level 69
God Stats
13W - 14L
1,486 SR
Queue Stats
451W - 477L
1,426 Elo+
Solo
Team Averages
Level 89
1,585 SR
1,459 Elo+

VS

Team Averages
Level 55
1,700 SR
1,273 Elo+
Artio
Artio
BloodScar36
Artio
Level 42
God Stats
2W - 0L
1,834 SR
Queue Stats
20W - 14L
1,108 Elo+
Party 4
Thor
Thor
FENRIR28
Thor
Level 89
God Stats
6W - 2L
1,897 SR
Queue Stats
65W - 63L
1,376 Elo+
Party 3
Tyr
Tyr
Gaius8
Tyr
Level 28
God Stats
5W - 7L
1,428 SR
Queue Stats
53W - 47L
1,376 Elo+
Party 3
Neith
Neith
Naelani
Neith
Level 18
God Stats
1W - 1L
1,712 SR
Queue Stats
1W - 3L
1,129 Elo+
Party 4
Tiamat
Tiamat
Plüschdino
Tiamat
Level 100
God Stats
4W - 1L
1,628 SR
Queue Stats
64W - 44L
1,376 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ChapSM
Sylvanus
14
1 / 2 / 2
8,097
675
6,448
10,577
9,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
Haargh
Tiamat
17
3 / 4 / 4
9,606
801
10,637
9,223
6,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Nemesis
Sivaras
Nemesis
11
0 / 7 / 3
6,903
575
3,388
10,694
3,946
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
Tjikko
Poseidon
15
6 / 8 / 2
9,764
814
13,319
11,351
3,438
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Danzaburou
jobztyler
Danzaburou
14
1 / 5 / 4
8,735
728
11,665
10,768
4,169
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 9
9,448
787
4,630
15,338
13,444
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thor
16
7 / 2 / 14
10,780
898
9,919
9,441
6,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tyr
Gaius8
Tyr
16
3 / 3 / 8
9,498
792
8,029
10,725
6,321
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
Naelani
Neith
16
8 / 1 / 10
10,277
856
9,474
7,620
3,067
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
17
4 / 2 / 16
9,908
826
13,882
9,704
10,687
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
83
11
Kills
26
26
Deaths
11
15
Assists
57
Player
Kills
Deaths
Assists
KDA
W
4
3
9
2.83
L
Sylvanus
ChapSM
Sylvanus
1
2
2
1
W
Thor
7
2
14
7
W
Tyr
Gaius8
Tyr
3
3
8
2.33
L
Tiamat
Haargh
Tiamat
3
4
4
1.25
W
Neith
Naelani
Neith
8
1
10
13
W
Tiamat
4
2
16
6
L
Nemesis
Sivaras
Nemesis
0
7
3
0.21
L
Poseidon
Tjikko
Poseidon
6
8
2
0.88
L
Danzaburou
jobztyler
Danzaburou
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,457
Damage
45,934
52,613
Taken
52,828
27,621
Mitigated
39,550
12,947
Healing
12,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,630
306
1,896
2,901
15,338
13,444
206
8,683
6,655
15,645
0
L
Sylvanus
ChapSM
Sylvanus
6,448
1,091
1,861
4,151
10,577
9,335
0
4,808
5,669
15,693
0
W
Thor
9,919
1,499
0
425
9,441
6,031
0
5,561
3,880
288
20,502
W
Tyr
Gaius8
Tyr
8,029
1,697
0
987
10,725
6,321
0
6,844
3,881
0
24,385
L
Tiamat
Haargh
Tiamat
10,637
1,409
0
2,523
9,223
6,733
613
2,800
6,333
35,547
0
W
Neith
Naelani
Neith
9,474
4,214
0
2,245
7,620
3,067
0
3,560
4,060
0
21,508
W
Tiamat
13,882
1,560
0
4,269
9,704
10,687
66
5,990
3,714
47,009
0
L
Nemesis
Sivaras
Nemesis
3,388
1,651
0
919
10,694
3,946
8
2,636
8,008
0
9,097
L
Poseidon
Tjikko
Poseidon
13,319
1,493
0
1,771
11,351
3,438
0
3,302
7,924
30,619
0
L
Danzaburou
jobztyler
Danzaburou
11,665
6,351
0
1,722
10,768
4,169
0
5,036
5,682
0
36,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,105
Gold Earned
49,911
239
Minions Killed
242
5
Camps Cleared
7
961,722
Distance Traveled
1,193,667
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,448
787
32
3
1
227,726
0
L
Sylvanus
8,097
675
26
2
0
186,371
4
W
Thor
10,780
898
40
3
2
238,674
0
W
Tyr
9,498
792
42
4
3
252,006
3
L
Tiamat
9,606
801
80
7
1
230,186
3
W
Neith
10,277
856
34
3
0
229,214
0
W
Tiamat
9,908
826
94
8
1
246,047
0
L
Nemesis
6,903
575
12
1
0
189,162
0
L
Poseidon
9,764
814
53
4
3
181,037
0
L
Danzaburou
8,735
728
68
6
1
174,966
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role