Player Matchup

Anubis
Anubis
Emiboiii
Anubis
Level 46
God Stats
30W - 27L
1,488 SR
Queue Stats
178W - 185L
1,473 Elo+
Party 1
Neith
Neith
Eraaased
Neith
Level 12
God Stats
19W - 17L
1,519 SR
Queue Stats
47W - 45L
1,439 Elo+
Party 1
Freya
Freya
FastJonSLow
Freya
Level 21
God Stats
23W - 12L
1,581 SR
Queue Stats
53W - 61L
1,362 Elo+
Solo
Set
Set
ShoeStir
Set
Level 16
God Stats
142W - 123L
1,488 SR
Queue Stats
882W - 769L
1,327 Elo+
Solo
Ganesha
Ganesha
skippyunicorn
Ganesha
Level 29
God Stats
7W - 3L
1,954 SR
Queue Stats
87W - 60L
1,651 Elo+
Solo
Team Averages
Level 25
1,606 SR
1,450 Elo+

VS

Team Averages
Level 21
1,407 SR
1,392 Elo+
Yemoja
Yemoja
KingJoda
Yemoja
Level 17
God Stats
7W - 9L
1,512 SR
Queue Stats
10W - 15L
1,500 Elo+
Solo
Cupid
Cupid
Tox_antwone
Cupid
Level 17
God Stats
3W - 8L
1,304 SR
Queue Stats
94W - 106L
1,413 Elo+
Solo
Erlang Shen
Erlang Shen
Xiaochou07
Erlang Shen
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
dez14400
Achilles
Level 28
God Stats
1W - 2L
1,217 SR
Queue Stats
22W - 31L
1,276 Elo+
Solo
Nemesis
Nemesis
lindini_linguini
Nemesis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
189W - 214L
1,269 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Emiboiii
Anubis
13
5 / 0 / 1
7,697
700
5,623
3,784
1,838
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
Eraaased
Neith
10
8 / 0 / 1
6,699
609
4,462
2,470
759
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
3 / 1 / 0
7,431
676
5,979
5,963
2,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

12
3 / 0 / 6
7,209
655
3,079
6,369
2,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ganesha
10
0 / 0 / 10
6,539
594
4,271
5,462
3,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
KingJoda
Yemoja
7
0 / 5 / 0
4,636
421
2,350
6,612
2,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 5 / 0
4,970
452
2,049
7,247
1,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Erlang Shen
Xiaochou07
Erlang Shen
8
0 / 2 / 0
4,938
449
1,934
7,419
2,423
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Achilles
dez14400
Achilles
9
1 / 2 / 0
5,027
457
3,080
7,569
3,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

7
0 / 5 / 0
4,325
393
941
6,846
1,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
1
19
Kills
1
1
Deaths
19
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anubis
Emiboiii
Anubis
5
0
1
5.5
W
Neith
Eraaased
Neith
8
0
1
8.5
W
3
1
0
3
L
Yemoja
KingJoda
Yemoja
0
5
0
0
W
3
0
6
6
L
0
5
0
0
L
Erlang Shen
Xiaochou07
Erlang Shen
0
2
0
0
L
Achilles
dez14400
Achilles
1
2
0
0.5
L
0
5
0
0
W
Ganesha
0
0
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,414
Damage
10,354
24,048
Taken
35,693
10,384
Mitigated
11,235
12,860
Healing
5,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Emiboiii
Anubis
5,623
274
0
3,167
3,784
1,838
2,372
0
3,784
43,745
0
W
Neith
Eraaased
Neith
4,462
3,488
0
980
2,470
759
1,184
746
1,724
0
19,353
W
5,979
1,920
0
3,860
5,963
2,064
907
0
5,963
42,470
0
L
Yemoja
KingJoda
Yemoja
2,350
768
213
209
6,612
2,181
56
2,003
4,609
15,511
0
W
3,079
1,433
0
3,249
6,369
2,217
0
333
6,036
0
37,112
L
2,049
793
0
1,658
7,247
1,589
32
2,026
5,221
0
21,838
L
Erlang Shen
Xiaochou07
Erlang Shen
1,934
786
0
755
7,419
2,423
0
2,519
4,900
0
27,953
L
Achilles
dez14400
Achilles
3,080
1,049
0
2,233
7,569
3,476
0
4,589
2,980
0
18,526
L
941
39
0
367
6,846
1,566
74
4,736
2,110
0
7,294
W
Ganesha
4,271
874
0
1,604
5,462
3,506
369
1,271
4,191
19,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,575
Gold Earned
23,896
298
Minions Killed
186
0
Camps Cleared
0
927,007
Distance Traveled
988,557
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,697
700
85
8
0
155,709
3
W
Neith
6,699
609
54
5
0
161,531
0
W
Freya
7,431
676
76
7
0
184,133
2
L
Yemoja
4,636
421
32
3
0
212,413
0
W
Set
7,209
655
72
7
0
230,285
1
L
Cupid
4,970
452
45
4
0
172,104
0
L
Erlang Shen
4,938
449
54
5
0
211,239
0
L
Achilles
5,027
457
43
4
0
175,979
1
L
Nemesis
4,325
393
12
1
0
216,822
0
W
Ganesha
6,539
594
11
1
0
195,349
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role