Player Matchup

Kukulkan
Kukulkan
Gold V
AlisonMartins
Kukulkan
Gold V
Level 62
God Stats
8W - 9L
1,458 SR
Queue Stats
222W - 268L
1,383 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold IV
In4r0s
Tsukuyomi
Gold IV
Level 155
God Stats
0W - 1L
1,210 SR
Queue Stats
127W - 114L
1,452 MMR
Solo
Medusa
Medusa
Bronze III
TrombaSa
Medusa
Bronze III
Level 34
God Stats
0W - 1L
1,529 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Osiris
Osiris
Platinum V
Verliese1
Osiris
Platinum V
Level 144
God Stats
3W - 4L
1,515 SR
Queue Stats
179W - 188L
1,380 MMR
Solo
Bacchus
Bacchus
Gold V
ZéDoQueijo
Bacchus
Gold V
Level 127
God Stats
4W - 1L
1,578 SR
Queue Stats
38W - 38L
1,388 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 104
1,458 SR
1,420 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 146
1,499 SR
1,419 MMR
Xing Tian
Xing Tian
Gold V
ConquestBlade
Xing Tian
Gold V
Level 159
God Stats
10W - 12L
1,689 SR
Queue Stats
481W - 496L
1,366 MMR
Solo
Thoth
Thoth
Gold IV
ILUC4SI
Thoth
Gold IV
Level 156
God Stats
8W - 8L
1,385 SR
Queue Stats
190W - 188L
1,340 MMR
Party 1
Ravana
Ravana
Gold II
Punchmaan
Ravana
Gold II
Level 126
God Stats
34W - 25L
1,590 SR
Queue Stats
686W - 700L
1,470 MMR
Party 1
Chernobog
Chernobog
Gold II
Quilado
Chernobog
Gold II
Level 160
God Stats
6W - 7L
1,134 SR
Queue Stats
348W - 376L
1,503 MMR
Solo
Bellona
Bellona
Silver II
StiffUpper
Bellona
Silver II
Level 127
God Stats
1W - 0L
1,699 SR
Queue Stats
27W - 18L
1,417 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AlisonMartins
Kukulkan
16
1 / 7 / 4
9,638
438
10,170
14,360
5,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
In4r0s
Tsukuyomi
18
7 / 6 / 4
11,854
539
13,584
17,832
8,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Medusa
TrombaSa
Medusa
14
0 / 6 / 2
8,890
404
7,659
14,597
4,173
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
Verliese1
Osiris
12
3 / 3 / 3
9,283
422
8,415
10,792
6,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
ZéDoQueijo
Bacchus
13
2 / 4 / 5
9,277
422
5,696
12,298
11,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
ScyllaSetThanatosDanzaburouApollo

VS

Bans
JanusGebAh PuchAthenaGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ConquestBlade
Xing Tian
17
3 / 1 / 14
12,877
585
7,060
20,375
16,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thoth
ILUC4SI
Thoth
19
6 / 2 / 7
13,444
611
12,635
11,691
4,641
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ravana
Punchmaan
Ravana
19
7 / 4 / 10
13,408
609
12,124
13,398
6,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
Quilado
Chernobog
20
8 / 2 / 6
13,879
631
14,020
17,398
8,782
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
StiffUpper
Bellona
18
2 / 4 / 5
11,902
541
6,170
18,529
17,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
68
13
Kills
26
26
Deaths
13
18
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AlisonMartins
Kukulkan
1
7
4
0.43
W
Xing Tian
ConquestBlade
Xing Tian
3
1
14
10
W
Thoth
ILUC4SI
Thoth
6
2
7
4.75
L
Tsukuyomi
In4r0s
Tsukuyomi
7
6
4
1.5
W
Ravana
Punchmaan
Ravana
7
4
10
3
W
Chernobog
Quilado
Chernobog
8
2
6
5.5
W
Bellona
StiffUpper
Bellona
2
4
5
1.13
L
Medusa
TrombaSa
Medusa
0
6
2
0.17
L
Osiris
Verliese1
Osiris
3
3
3
1.5
L
Bacchus
ZéDoQueijo
Bacchus
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,524
Damage
52,009
69,879
Taken
81,391
36,149
Mitigated
54,361
15,157
Healing
28,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AlisonMartins
Kukulkan
10,170
479
0
1,551
14,360
5,035
698
4,175
10,185
70,916
0
W
Xing Tian
ConquestBlade
Xing Tian
7,060
84
0
5,849
20,375
16,585
797
5,625
14,750
35,404
0
W
Thoth
ILUC4SI
Thoth
12,635
188
0
5,711
11,691
4,641
4,640
2,539
9,152
103,366
0
L
Tsukuyomi
In4r0s
Tsukuyomi
13,584
3,063
0
4,429
17,832
8,147
0
5,557
12,275
0
74,812
W
Ravana
Punchmaan
Ravana
12,124
2,232
0
3,418
13,398
6,707
574
2,671
10,727
0
80,516
W
Chernobog
Quilado
Chernobog
14,020
8,510
0
8,195
17,398
8,782
7,558
4,958
12,440
0
110,570
W
Bellona
StiffUpper
Bellona
6,170
2,181
0
5,453
18,529
17,646
2,119
2,525
16,004
0
58,647
L
Medusa
TrombaSa
Medusa
7,659
3,664
0
2,642
14,597
4,173
0
5,019
9,578
0
52,068
L
Osiris
Verliese1
Osiris
8,415
2,528
0
5,116
10,792
6,974
392
1,484
9,308
0
42,024
L
Bacchus
ZéDoQueijo
Bacchus
5,696
371
0
1,419
12,298
11,820
0
3,460
8,838
28,368
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,942
Gold Earned
65,510
494
Minions Killed
624
0
Camps Cleared
0
1,780,520
Distance Traveled
2,217,076
24
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,638
438
130
6
0
347,670
9
W
Xing Tian
12,877
585
71
3
0
448,088
8
W
Thoth
13,444
611
169
8
0
452,531
8
L
Tsukuyomi
11,854
539
126
6
0
436,775
3
W
Ravana
13,408
609
111
5
0
445,991
5
W
Chernobog
13,879
631
163
7
0
423,889
5
W
Bellona
11,902
541
110
5
0
446,577
1
L
Medusa
8,890
404
109
5
0
349,300
1
L
Osiris
9,283
422
81
4
0
254,139
1
L
Bacchus
9,277
422
48
2
0
392,636
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role