Player Matchup

Bellona
Bellona
Tore101
Bellona
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 26L
1,126 Elo+
Party 2
Baron Samedi
Baron Samedi
aragorn3gh2
Baron Samedi
Level 15
God Stats
14W - 11L
1,453 SR
Queue Stats
136W - 126L
1,394 Elo+
Party 2
Hachiman
Hachiman
gutBlazed
Hachiman
Level 20
God Stats
0W - 1L
1,391 SR
Queue Stats
11W - 25L
1,246 Elo+
Solo
Team Averages
Level 21
1,448 SR
1,255 Elo+

VS

Team Averages
Level 46
1,478 SR
1,254 Elo+
Cthulhu
Cthulhu
BBoredom
Cthulhu
Level 86
God Stats
4W - 1L
1,623 SR
Queue Stats
91W - 98L
1,346 Elo+
Party 1
Medusa
Medusa
KaoCan
Medusa
Level 28
God Stats
1W - 0L
1,312 SR
Queue Stats
3W - 5L
1,057 Elo+
Solo
Chang'e
Chang'e
TiaBeau
Chang'e
Level 25
God Stats
3W - 0L
1,500 SR
Queue Stats
28W - 33L
1,360 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Tore101
Bellona
11
0 / 8 / 7
9,367
585
5,345
15,956
11,146
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
aragorn3gh2
Baron Samedi
14
6 / 6 / 2
10,982
686
16,239
17,517
8,587
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
gutBlazed
Hachiman
15
2 / 1 / 5
10,435
652
10,143
9,497
3,643
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BBoredom
Cthulhu
16
7 / 2 / 8
12,768
798
15,436
22,189
26,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
KaoCan
Medusa
14
4 / 3 / 10
10,944
684
7,952
11,484
5,809
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
TiaBeau
Chang'e
13
4 / 3 / 9
10,813
676
11,225
12,327
7,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
42
8
Kills
15
15
Deaths
8
14
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BBoredom
Cthulhu
7
2
8
5.5
W
Medusa
KaoCan
Medusa
4
3
10
3
W
Chang'e
TiaBeau
Chang'e
4
3
9
2.83
L
Bellona
Tore101
Bellona
0
8
7
0.44
L
Baron Samedi
aragorn3gh2
Baron Samedi
6
6
2
1.17
L
Hachiman
gutBlazed
Hachiman
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,727
Damage
34,613
42,970
Taken
46,000
23,376
Mitigated
39,140
12,635
Healing
13,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BBoredom
Cthulhu
15,436
598
0
3,963
22,189
26,187
93
6,254
15,935
52,499
0
W
Medusa
KaoCan
Medusa
7,952
3,621
0
1,864
11,484
5,809
1,114
4,114
7,370
0
30,737
W
Chang'e
TiaBeau
Chang'e
11,225
1,702
3,420
4,022
12,327
7,144
1,334
5,961
6,366
43,910
0
L
Bellona
Tore101
Bellona
5,345
1,138
820
1,244
15,956
11,146
0
10,067
5,889
0
20,636
L
Baron Samedi
aragorn3gh2
Baron Samedi
16,239
2,285
2,700
7,807
17,517
8,587
472
11,664
5,853
49,405
0
L
Hachiman
gutBlazed
Hachiman
10,143
7,232
0
64
9,497
3,643
688
6,028
3,469
0
50,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,784
Gold Earned
34,525
146
Minions Killed
163
0
Camps Cleared
0
812,287
Distance Traveled
820,164
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,768
798
63
4
0
291,720
2
W
Medusa
10,944
684
49
3
0
279,497
1
W
Chang'e
10,813
676
51
3
0
248,947
3
L
Bellona
9,367
585
16
1
0
298,725
4
L
Baron Samedi
10,982
686
60
4
0
220,346
0
L
Hachiman
10,435
652
70
4
0
293,216
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role