Player Matchup

Danzaburou
Danzaburou
DarioGomez
Danzaburou
Level 3
God Stats
2W - 3L
1,358 SR
Queue Stats
5W - 8L
1,513 Elo+
Party 3
Hercules
Hercules
JustAnotherSupp
Hercules
Level 24
God Stats
5W - 2L
1,594 SR
Queue Stats
69W - 49L
1,599 Elo+
Party 3
King Arthur
King Arthur
Laxdud123
King Arthur
Level 32
God Stats
2W - 3L
1,732 SR
Queue Stats
239W - 248L
1,561 Elo+
Party 1
Poseidon
Poseidon
TheRedwoodchuck
Poseidon
Level 29
God Stats
1W - 0L
1,717 SR
Queue Stats
158W - 170L
1,559 Elo+
Party 1
Thanatos
Thanatos
noobakimbo
Thanatos
Level 16
God Stats
12W - 9L
1,602 SR
Queue Stats
44W - 55L
1,501 Elo+
Solo
Team Averages
Level 21
1,601 SR
1,546 Elo+

VS

Team Averages
Level 14
1,595 SR
1,571 Elo+
Bakasura
Bakasura
MaxFatality
Bakasura
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Aphrodite
Aphrodite
MentalFatality
Aphrodite
Level 22
God Stats
33W - 30L
1,620 SR
Queue Stats
102W - 100L
1,585 Elo+
Party 4
King Arthur
King Arthur
PapaCleric
King Arthur
Level 21
God Stats
20W - 23L
1,856 SR
Queue Stats
69W - 80L
1,637 Elo+
Party 2
Artemis
Artemis
Persi777
Artemis
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 10L
1,633 Elo+
Party 2
Apollo
Apollo
未知角色
Apollo
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DarioGomez
Danzaburou
11
3 / 0 / 5
6,632
553
6,661
5,369
1,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hercules
11
5 / 5 / 5
7,015
585
4,506
13,695
5,907
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

King Arthur
Laxdud123
King Arthur
12
0 / 0 / 3
6,997
583
3,938
8,832
4,150
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Poseidon
12
3 / 2 / 2
7,186
599
5,087
5,033
1,399
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
noobakimbo
Thanatos
13
6 / 2 / 1
7,328
611
6,671
10,027
3,492
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
MaxFatality
Bakasura
10
0 / 2 / 0
5,558
463
3,541
6,737
3,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Aphrodite
MentalFatality
Aphrodite
10
4 / 2 / 1
6,304
525
4,838
6,362
2,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
PapaCleric
King Arthur
10
5 / 5 / 0
6,608
551
4,979
11,268
4,589
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
Persi777
Artemis
10
0 / 4 / 7
5,918
493
8,806
7,651
2,134
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
12
0 / 4 / 1
6,728
561
529
7,019
2,021
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
18
17
Kills
9
9
Deaths
17
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DarioGomez
Danzaburou
3
0
5
5.5
W
Hercules
5
5
5
1.5
W
King Arthur
Laxdud123
King Arthur
0
0
3
1.5
L
Bakasura
MaxFatality
Bakasura
0
2
0
0
L
Aphrodite
MentalFatality
Aphrodite
4
2
1
2.25
L
King Arthur
PapaCleric
King Arthur
5
5
0
1
L
Artemis
Persi777
Artemis
0
4
7
0.88
W
Poseidon
3
2
2
2
W
Thanatos
noobakimbo
Thanatos
6
2
1
3.25
L
Apollo
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,863
Damage
22,693
42,956
Taken
39,037
16,560
Mitigated
13,914
19,557
Healing
8,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DarioGomez
Danzaburou
6,661
2,474
0
1,922
5,369
1,612
101
605
4,678
0
32,736
W
Hercules
4,506
1,285
0
5,017
13,695
5,907
0
3,081
10,252
0
21,189
W
King Arthur
Laxdud123
King Arthur
3,938
306
0
2,120
8,832
4,150
334
0
8,329
0
42,607
L
Bakasura
MaxFatality
Bakasura
3,541
2,444
0
1,438
6,737
3,079
0
0
6,737
0
15,586
L
Aphrodite
MentalFatality
Aphrodite
4,838
513
1,521
2,873
6,362
2,091
441
170
6,192
23,886
0
L
King Arthur
PapaCleric
King Arthur
4,979
641
0
1,500
11,268
4,589
0
2,150
9,118
0
23,761
L
Artemis
Persi777
Artemis
8,806
5,244
0
1,273
7,651
2,134
807
1,635
6,016
0
23,193
W
Poseidon
5,087
666
0
765
5,033
1,399
0
0
5,033
46,240
0
W
Thanatos
noobakimbo
Thanatos
6,671
1,380
0
9,733
10,027
3,492
272
636
9,313
0
41,605
L
Apollo
529
265
0
393
7,019
2,021
0
1,132
5,887
0
44,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,158
Gold Earned
31,116
356
Minions Killed
276
0
Camps Cleared
0
1,189,405
Distance Traveled
1,200,046
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,632
553
59
5
0
203,504
0
W
Hercules
7,015
585
28
2
0
251,392
0
W
King Arthur
6,997
583
98
8
0
229,623
1
L
Bakasura
5,558
463
55
5
0
284,403
2
L
Aphrodite
6,304
525
50
4
0
243,764
1
L
King Arthur
6,608
551
33
3
0
234,444
0
L
Artemis
5,918
493
41
3
0
223,269
2
W
Poseidon
7,186
599
83
7
0
233,197
2
W
Thanatos
7,328
611
88
7
0
271,689
0
L
Apollo
6,728
561
97
8
0
214,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role