Player Matchup

Bakasura
Bakasura
Kokosuro_2
Bakasura
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
42W - 28L
1,444 Elo+
Party 3
Bellona
Bellona
TheRealblume
Bellona
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 28L
1,490 Elo+
Party 2
Vamana
Vamana
fsmdkelf
Vamana
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Neith
Neith
gadadi88
Neith
Level 23
God Stats
3W - 2L
1,699 SR
Queue Stats
115W - 98L
1,399 Elo+
Party 2
Scylla
Scylla
ilias_swag
Scylla
Level 19
God Stats
3W - 3L
1,212 SR
Queue Stats
19W - 21L
1,250 Elo+
Party 3
Team Averages
Level 18
1,482 SR
1,417 Elo+

VS

Team Averages
Level 12
1,365 SR
1,245 Elo+
Hades
Hades
Antologyk
Hades
Level 29
God Stats
0W - 2L
1,197 SR
Queue Stats
87W - 110L
1,274 Elo+
Solo
Tsukuyomi
Tsukuyomi
Katilbirey
Tsukuyomi
Level 17
God Stats
10W - 9L
1,449 SR
Queue Stats
16W - 21L
1,333 Elo+
Solo
King Arthur
King Arthur
Sansti24
King Arthur
Level 4
God Stats
0W - 2L
1,339 SR
Queue Stats
0W - 6L
1,041 Elo+
Party 1
Cthulhu
Cthulhu
g4laxy_knight3
Cthulhu
Level 4
God Stats
1W - 2L
1,339 SR
Queue Stats
2W - 3L
1,317 Elo+
Party 1
Medusa
Medusa
germans74
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,262 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Kokosuro_2
Bakasura
18
11 / 4 / 15
12,262
557
13,624
15,431
6,767
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
TheRealblume
Bellona
15
2 / 5 / 13
11,407
519
16,406
23,491
19,017
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Vamana
fsmdkelf
Vamana
14
6 / 8 / 12
10,253
466
15,813
19,842
14,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
gadadi88
Neith
17
5 / 4 / 15
11,302
514
12,238
12,505
4,666
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
ilias_swag
Scylla
19
18 / 4 / 11
13,092
595
20,392
9,985
3,773
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Antologyk
Hades
17
7 / 9 / 7
11,207
509
12,848
18,417
10,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
Katilbirey
Tsukuyomi
17
10 / 8 / 5
11,275
513
16,251
19,206
7,940
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
Sansti24
King Arthur
14
2 / 6 / 13
9,440
429
10,150
23,329
18,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
4 / 8 / 8
8,952
407
12,291
21,979
19,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
germans74
Medusa
12
2 / 11 / 8
8,916
405
8,317
15,528
5,443
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
66
42
Kills
25
25
Deaths
42
66
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Hades
Antologyk
Hades
7
9
7
1.17
L
Tsukuyomi
Katilbirey
Tsukuyomi
10
8
5
1.56
W
Bakasura
Kokosuro_2
Bakasura
11
4
15
4.63
L
King Arthur
Sansti24
King Arthur
2
6
13
1.42
W
Bellona
TheRealblume
Bellona
2
5
13
1.7
W
Vamana
fsmdkelf
Vamana
6
8
12
1.5
L
4
8
8
1
W
Neith
gadadi88
Neith
5
4
15
3.13
L
Medusa
germans74
Medusa
2
11
8
0.55
W
Scylla
ilias_swag
Scylla
18
4
11
5.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,473
Damage
59,857
81,254
Taken
98,459
48,282
Mitigated
61,037
15,988
Healing
16,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
Antologyk
Hades
12,848
1,564
0
3,345
18,417
10,421
0
5,642
12,386
45,431
0
L
Tsukuyomi
Katilbirey
Tsukuyomi
16,251
3,310
0
3,335
19,206
7,940
706
4,410
14,656
0
64,743
W
Bakasura
Kokosuro_2
Bakasura
13,624
9,314
0
3,776
15,431
6,767
315
2,520
12,811
0
59,576
L
King Arthur
Sansti24
King Arthur
10,150
1,370
0
5,053
23,329
18,117
316
6,871
15,970
0
35,703
W
Bellona
TheRealblume
Bellona
16,406
3,956
621
2,328
23,491
19,017
788
7,490
15,526
10,180
32,463
W
Vamana
fsmdkelf
Vamana
15,813
9,432
0
4,368
19,842
14,059
1,162
5,849
13,518
112
40,633
L
12,291
896
458
3,171
21,979
19,116
0
5,338
16,449
28,915
0
W
Neith
gadadi88
Neith
12,238
6,848
0
4,009
12,505
4,666
532
4,696
7,329
0
52,857
L
Medusa
germans74
Medusa
8,317
5,261
0
1,201
15,528
5,443
0
2,635
12,011
0
31,947
W
Scylla
ilias_swag
Scylla
20,392
2,559
0
886
9,985
3,773
1,126
3,709
6,126
53,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,316
Gold Earned
49,790
371
Minions Killed
337
0
Camps Cleared
0
1,978,030
Distance Traveled
1,866,894
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
11,207
509
76
3
0
338,369
3
L
Tsukuyomi
11,275
513
114
5
0
385,244
0
W
Bakasura
12,262
557
120
5
0
441,514
1
L
King Arthur
9,440
429
70
3
0
389,838
4
W
Bellona
11,407
519
52
2
0
359,408
1
W
Vamana
10,253
466
43
2
0
421,011
1
L
Cthulhu
8,952
407
26
1
0
415,964
2
W
Neith
11,302
514
80
4
0
357,030
0
L
Medusa
8,916
405
51
2
0
337,479
2
W
Scylla
13,092
595
76
3
0
399,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role