Player Matchup

Danzaburou
Danzaburou
Mih1333
Danzaburou
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,238 Elo+
Solo
King Arthur
King Arthur
TXwarHawk
King Arthur
Level 26
God Stats
2W - 2L
1,258 SR
Queue Stats
19W - 28L
1,263 Elo+
Solo
Nu Wa
Nu Wa
chriscool2457
Nu Wa
Level 26
God Stats
6W - 10L
1,526 SR
Queue Stats
21W - 27L
1,398 Elo+
Solo
Team Averages
Level 19
1,428 SR
1,300 Elo+

VS

Team Averages
Level 60
1,437 SR
1,431 Elo+
Neith
Neith
CostcoFanPage
Neith
Level 24
God Stats
195W - 175L
1,610 SR
Queue Stats
211W - 200L
1,526 Elo+
Solo
Chaac
Chaac
The_Gantai
Chaac
Level 129
God Stats
5W - 5L
1,405 SR
Queue Stats
55W - 65L
1,497 Elo+
Solo
Loki
Loki
mairitas
Loki
Level 28
God Stats
7W - 18L
1,297 SR
Queue Stats
31W - 57L
1,270 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Mih1333
Danzaburou
13
1 / 7 / 4
9,608
641
4,045
10,560
3,520
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
TXwarHawk
King Arthur
11
1 / 6 / 2
9,401
627
3,861
11,187
6,092
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
5 / 5 / 1
11,841
789
13,736
13,030
3,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
14 / 2 / 4
12,253
817
16,908
13,397
4,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
2
0 / 0 / 0
5,928
395
0
1,477
369
Loki
14
4 / 5 / 10
10,662
711
8,574
11,022
3,165
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
32
7
Kills
18
18
Deaths
7
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
14
2
4
8
W
Danzaburou
Mih1333
Danzaburou
1
7
4
0.43
W
King Arthur
TXwarHawk
King Arthur
1
6
2
0.33
L
Chaac
0
0
0
0
W
5
5
1
1.1
L
Loki
4
5
10
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,642
Damage
25,482
34,777
Taken
25,896
13,343
Mitigated
8,168
4,932
Healing
6,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,908
8,369
0
4,504
13,397
4,634
758
6,684
6,237
0
62,174
W
Danzaburou
Mih1333
Danzaburou
4,045
2,238
0
1,444
10,560
3,520
244
20
10,540
0
20,465
W
King Arthur
TXwarHawk
King Arthur
3,861
290
0
0
11,187
6,092
486
0
11,187
0
19,426
L
Chaac
0
0
0
0
1,477
369
0
1,353
0
0
0
W
13,736
3,678
493
2,995
13,030
3,731
2,011
60
12,970
49,182
0
L
Loki
8,574
381
0
1,754
11,022
3,165
541
4,847
5,725
0
28,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,850
Gold Earned
28,843
119
Minions Killed
107
0
Camps Cleared
0
674,718
Distance Traveled
489,425
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,253
817
81
5
0
228,993
0
W
Danzaburou
9,608
641
28
2
0
237,948
3
W
King Arthur
9,401
627
24
2
0
205,034
3
L
Chaac
5,928
395
0
0
0
0
0
W
Nu Wa
11,841
789
67
4
0
231,736
2
L
Loki
10,662
711
26
2
0
260,432
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role