Player Matchup

Nemesis
Nemesis
Cowboyinblood
Nemesis
Level 24
God Stats
17W - 15L
1,544 SR
Queue Stats
148W - 125L
1,371 Elo+
Solo
Tyr
Tyr
Fusk0ff
Tyr
Level 29
God Stats
11W - 10L
1,562 SR
Queue Stats
75W - 67L
1,427 Elo+
Solo
Neith
Neith
ReaperGRIM195
Neith
Level 35
God Stats
8W - 14L
1,303 SR
Queue Stats
39W - 58L
1,324 Elo+
Party 2
Sobek
Sobek
SHADOW2397
Sobek
Level 26
God Stats
1W - 2L
1,464 SR
Queue Stats
54W - 64L
1,341 Elo+
Party 2
Merlin
Merlin
ThePaleKestrl
Merlin
Level 21
God Stats
11W - 9L
1,557 SR
Queue Stats
42W - 43L
1,393 Elo+
Solo
Team Averages
Level 27
1,486 SR
1,371 Elo+

VS

Team Averages
Level 25
1,509 SR
1,297 Elo+
Anubis
Anubis
ElKano98
Anubis
Level 29
God Stats
49W - 28L
1,634 SR
Queue Stats
120W - 133L
1,399 Elo+
Solo
Thanatos
Thanatos
Nardo_092
Thanatos
Level 28
God Stats
15W - 17L
1,743 SR
Queue Stats
605W - 723L
1,339 Elo+
Party 1
Athena
Athena
Tutumpak
Athena
Level 26
God Stats
39W - 53L
1,472 SR
Queue Stats
697W - 863L
1,299 Elo+
Party 1
Izanami
Izanami
Ypsilon215
Izanami
Level 25
God Stats
36W - 28L
1,342 SR
Queue Stats
266W - 402L
1,256 Elo+
Party 1
Guan Yu
Guan Yu
jenagu
Guan Yu
Level 18
God Stats
14W - 27L
1,352 SR
Queue Stats
262W - 386L
1,192 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
6
0 / 2 / 0
4,537
378
100
3,100
828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tyr
12
3 / 1 / 1
6,751
563
4,811
7,303
3,224
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

7
0 / 4 / 1
4,935
411
3,163
6,623
1,831
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sobek
7
1 / 6 / 0
5,265
439
3,922
10,430
6,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
1 / 5 / 2
5,745
479
5,412
7,575
1,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ElKano98
Anubis
13
6 / 1 / 3
7,363
614
7,296
6,959
3,364
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
Nardo_092
Thanatos
11
4 / 0 / 0
6,443
537
2,644
6,390
2,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Athena
Tutumpak
Athena
9
4 / 2 / 4
5,820
485
3,889
8,293
3,228
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Ypsilon215
Izanami
9
1 / 1 / 5
5,560
463
4,878
5,794
1,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guan Yu
jenagu
Guan Yu
10
3 / 2 / 5
6,200
517
4,266
7,684
5,133
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
5
Kills
18
18
Deaths
6
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Nemesis
0
2
0
0
W
Anubis
ElKano98
Anubis
6
1
3
7.5
L
Tyr
3
1
1
3.5
W
Thanatos
Nardo_092
Thanatos
4
0
0
4
L
0
4
1
0.13
L
Sobek
1
6
0
0.17
L
1
5
2
0.4
W
Athena
Tutumpak
Athena
4
2
4
3
W
Izanami
Ypsilon215
Izanami
1
1
5
3.5
W
Guan Yu
jenagu
Guan Yu
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,408
Damage
22,973
35,031
Taken
35,120
13,861
Mitigated
16,138
7,494
Healing
19,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
100
0
0
980
3,100
828
0
679
2,421
0
11,680
W
Anubis
ElKano98
Anubis
7,296
193
414
4,126
6,959
3,364
548
1,763
4,816
47,034
0
L
Tyr
4,811
953
0
1,841
7,303
3,224
0
1,494
5,809
0
27,131
W
Thanatos
Nardo_092
Thanatos
2,644
841
0
6,078
6,390
2,720
0
412
5,970
0
33,332
L
3,163
1,380
210
1,791
6,623
1,831
0
1,785
4,838
0
18,313
L
Sobek
3,922
626
0
1,902
10,430
6,218
0
2,651
7,779
12,529
0
L
5,412
714
0
770
7,575
1,760
261
4,576
2,999
23,582
0
W
Athena
Tutumpak
Athena
3,889
1,005
0
2,360
8,293
3,228
362
1,654
6,587
14,952
0
W
Izanami
Ypsilon215
Izanami
4,878
3,232
564
1,577
5,794
1,693
312
3,379
2,267
0
26,712
W
Guan Yu
jenagu
Guan Yu
4,266
399
382
3,525
7,684
5,133
529
1,452
6,146
0
21,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,233
Gold Earned
31,386
178
Minions Killed
259
0
Camps Cleared
0
914,626
Distance Traveled
1,124,678
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,537
378
21
2
0
73,916
1
W
Anubis
7,363
614
75
6
0
200,758
0
L
Tyr
6,751
563
61
5
0
248,088
0
W
Thanatos
6,443
537
75
6
0
246,742
0
L
Neith
4,935
411
36
3
0
186,011
0
L
Sobek
5,265
439
20
2
0
224,606
1
L
Merlin
5,745
479
40
3
0
182,005
1
W
Athena
5,820
485
18
2
0
246,353
0
W
Izanami
5,560
463
55
5
0
220,114
3
W
Guan Yu
6,200
517
36
3
0
210,711
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role