Player Matchup

King Arthur
King Arthur
DarkenRx
King Arthur
Level 28
God Stats
29W - 62L
1,227 SR
Queue Stats
141W - 201L
1,283 Elo+
Party 3
Pele
Pele
NonNex_Of_Lexel
Pele
Level 103
God Stats
18W - 14L
1,570 SR
Queue Stats
554W - 565L
1,446 Elo+
Party 3
Anhur
Anhur
RELAMPS
Anhur
Level 13
God Stats
1W - 3L
1,478 SR
Queue Stats
9W - 17L
914 Elo+
Party 3
Sol
Sol
emptyreckless
Sol
Level 14
God Stats
221W - 246L
1,356 SR
Queue Stats
744W - 739L
1,016 Elo+
Party 3
Ymir
Ymir
xTerraRx
Ymir
Level 66
God Stats
4W - 6L
1,445 SR
Queue Stats
36W - 46L
1,195 Elo+
Party 3
Team Averages
Level 45
1,415 SR
1,171 Elo+

VS

Team Averages
Level 25
1,399 SR
1,266 Elo+
Ymir
Ymir
INSPEKTOR_DINO
Ymir
Level 26
God Stats
20W - 30L
1,412 SR
Queue Stats
195W - 283L
1,358 Elo+
Party 1
Neith
Neith
Lex_Gecko
Neith
Level 15
God Stats
22W - 37L
1,283 SR
Queue Stats
140W - 252L
1,243 Elo+
Party 1
Set
Set
Seikuluke
Set
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 50L
1,179 Elo+
Party 2
Hel
Hel
Snazzylicous
Hel
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 17L
1,214 Elo+
Party 2
Tyr
Tyr
iJOKR10
Tyr
Level 29
God Stats
5W - 7L
1,301 SR
Queue Stats
170W - 244L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DarkenRx
King Arthur
12
2 / 1 / 1
6,577
598
3,807
5,022
2,434
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

11
5 / 0 / 2
6,647
604
4,789
5,977
1,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Anhur
RELAMPS
Anhur
9
1 / 0 / 1
4,913
447
1,292
2,499
628
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
2 / 0 / 2
6,515
592
2,244
4,315
1,201
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
8
0 / 0 / 2
4,889
444
1,007
4,669
1,581
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
4,634
421
3,087
4,980
2,439
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
Lex_Gecko
Neith
8
0 / 1 / 0
4,652
423
1,062
2,446
615
Heavy Mace

Heavy Mace

+30
Physical Power

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

8
0 / 1 / 0
4,815
438
2,351
6,024
1,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

7
0 / 5 / 0
4,577
416
483
4,753
1,289
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyr
10
0 / 2 / 1
5,343
486
2,599
8,023
4,282
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
1
10
Kills
0
1
Deaths
10
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
King Arthur
DarkenRx
King Arthur
2
1
1
2.5
L
0
1
0
0
L
Neith
Lex_Gecko
Neith
0
1
0
0
W
5
0
2
6
W
Anhur
RELAMPS
Anhur
1
0
1
1.5
L
0
1
0
0
L
0
5
0
0
W
2
0
2
3
L
Tyr
0
2
1
0.25
W
Ymir
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,139
Damage
9,582
22,482
Taken
26,226
7,469
Mitigated
10,302
4,544
Healing
6,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
DarkenRx
King Arthur
3,807
282
0
250
5,022
2,434
368
28
4,994
0
34,190
L
3,087
1,007
0
1,343
4,980
2,439
0
528
4,452
23,079
0
L
Neith
Lex_Gecko
Neith
1,062
116
0
218
2,446
615
0
479
1,967
0
12,943
W
4,789
1,371
0
839
5,977
1,625
0
270
5,707
0
35,502
W
Anhur
RELAMPS
Anhur
1,292
1,083
0
904
2,499
628
415
1,031
1,468
0
13,659
L
2,351
785
0
3,102
6,024
1,677
0
373
5,651
0
21,748
L
483
57
220
472
4,753
1,289
0
1,871
2,882
15,769
0
W
2,244
223
0
1,787
4,315
1,201
1,370
345
3,970
27,639
0
L
Tyr
2,599
715
0
846
8,023
4,282
496
0
8,023
0
24,619
W
Ymir
1,007
68
270
494
4,669
1,581
136
1,896
2,773
13,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,541
Gold Earned
24,021
265
Minions Killed
182
0
Camps Cleared
0
1,080,601
Distance Traveled
1,005,180
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,577
598
82
7
0
226,912
3
L
Ymir
4,634
421
35
3
0
202,770
1
L
Neith
4,652
423
30
3
0
182,483
0
W
Pele
6,647
604
57
5
0
255,118
2
W
Anhur
4,913
447
36
3
0
168,790
0
L
Set
4,815
438
45
4
0
236,899
3
L
Hel
4,577
416
29
3
0
166,526
0
W
Sol
6,515
592
67
6
0
225,463
0
L
Tyr
5,343
486
43
4
0
216,502
3
W
Ymir
4,889
444
23
2
0
204,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role