Player Matchup

Danzaburou
Danzaburou
Manuel13115033
Danzaburou
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,182 Elo+
Party 1
Cthulhu
Cthulhu
Wold_of_Tanks
Cthulhu
Level 17
God Stats
0W - 5L
1,428 SR
Queue Stats
2W - 22L
1,182 Elo+
Party 1
Pele
Pele
oh milokon3
Pele
Level 11
God Stats
1W - 2L
1,159 SR
Queue Stats
3W - 24L
1,100 Elo+
Party 1
Team Averages
Level 13
1,362 SR
1,155 Elo+

VS

Team Averages
Level 25
1,428 SR
1,385 Elo+
Bellona
Bellona
Enqeli
Bellona
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Merlin
Merlin
Eridoria
Merlin
Level 27
God Stats
2W - 3L
1,194 SR
Queue Stats
54W - 70L
1,308 Elo+
Party 2
Danzaburou
Danzaburou
Shaikun
Danzaburou
Level 27
God Stats
16W - 12L
1,589 SR
Queue Stats
64W - 76L
1,348 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Manuel13115033
Danzaburou
12
3 / 11 / 1
10,612
590
10,908
17,430
9,305
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
14
1 / 4 / 3
9,906
550
10,318
24,783
26,607
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
1 / 10 / 2
9,332
518
6,140
17,411
5,926
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Enqeli
Bellona
15
8 / 2 / 9
12,222
679
13,370
15,530
11,901
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
Eridoria
Merlin
16
4 / 0 / 17
12,048
669
16,191
7,279
2,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Danzaburou
Shaikun
Danzaburou
16
12 / 3 / 7
13,282
738
17,103
15,578
6,149
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
57
5
Kills
24
25
Deaths
5
6
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Bellona
Enqeli
Bellona
8
2
9
6.25
W
Merlin
Eridoria
Merlin
4
0
17
12.5
L
Danzaburou
Manuel13115033
Danzaburou
3
11
1
0.32
W
Danzaburou
Shaikun
Danzaburou
12
3
7
5.17
L
Cthulhu
1
4
3
0.63
L
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,366
Damage
46,664
59,624
Taken
38,387
41,838
Mitigated
20,727
1,943
Healing
13,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Enqeli
Bellona
13,370
5,941
390
3,394
15,530
11,901
891
2,590
12,940
0
47,076
W
Merlin
Eridoria
Merlin
16,191
1,703
0
2,800
7,279
2,677
608
3,192
4,087
39,644
0
L
Danzaburou
Manuel13115033
Danzaburou
10,908
4,313
0
867
17,430
9,305
36
4,746
12,180
0
29,550
W
Danzaburou
Shaikun
Danzaburou
17,103
7,930
800
6,559
15,578
6,149
1,368
4,576
11,002
0
53,584
L
Cthulhu
10,318
628
405
0
24,783
26,607
0
5,185
18,720
35,440
0
L
6,140
1,301
0
671
17,411
5,926
0
4,392
12,485
0
15,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,850
Gold Earned
37,552
88
Minions Killed
181
0
Camps Cleared
0
794,307
Distance Traveled
906,833
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,222
679
49
3
0
301,651
0
W
Merlin
12,048
669
70
4
0
304,580
2
L
Danzaburou
10,612
590
25
1
0
213,575
0
W
Danzaburou
13,282
738
62
3
0
300,602
2
L
Cthulhu
9,906
550
41
2
0
307,471
0
L
Pele
9,332
518
22
1
0
273,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role