Player Matchup

Thor
Thor
CPT D0M
Thor
Level 34
God Stats
4W - 4L
1,500 SR
Queue Stats
119W - 144L
1,462 Elo+
Party 3
Bellona
Bellona
Hhshzy
Bellona
Level 29
God Stats
1W - 1L
1,144 SR
Queue Stats
149W - 197L
1,432 Elo+
Party 3
Discordia
Discordia
MarDigityDog
Discordia
Level 15
God Stats
5W - 5L
1,353 SR
Queue Stats
20W - 27L
1,420 Elo+
Party 3
Cernunnos
Cernunnos
blrryface13
Cernunnos
Level 20
God Stats
7W - 1L
1,909 SR
Queue Stats
137W - 122L
1,414 Elo+
Party 2
Cerberus
Cerberus
konkrete321
Cerberus
Level 15
God Stats
3W - 1L
1,377 SR
Queue Stats
81W - 94L
1,440 Elo+
Party 2
Team Averages
Level 23
1,456 SR
1,434 Elo+

VS

Team Averages
Level 36
1,529 SR
1,430 Elo+
Neith
Neith
Coolsonicjaker
Neith
Level 8
God Stats
0W - 2L
1,254 SR
Queue Stats
5W - 5L
1,460 Elo+
Party 1
Cabrakan
Cabrakan
DommeMeHarder
Cabrakan
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,524 Elo+
Party 1
Hera
Hera
SlyBlue007
Hera
Level 124
God Stats
8W - 16L
1,456 SR
Queue Stats
104W - 147L
1,417 Elo+
Party 1
Susano
Susano
cadelandee17
Susano
Level 22
God Stats
1W - 7L
1,719 SR
Queue Stats
122W - 182L
1,413 Elo+
Party 1
Hercules
Hercules
ktjogk
Hercules
Level 15
God Stats
5W - 7L
1,714 SR
Queue Stats
40W - 77L
1,336 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
CPT D0M
Thor
18
3 / 3 / 12
11,957
498
6,540
18,100
9,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bellona
Hhshzy
Bellona
20
6 / 4 / 9
13,551
565
14,359
16,954
18,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
MarDigityDog
Discordia
18
6 / 1 / 10
12,173
507
12,857
7,900
3,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
blrryface13
Cernunnos
20
21 / 3 / 12
14,454
602
33,619
21,237
9,784
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cerberus
konkrete321
Cerberus
17
7 / 4 / 16
12,415
517
8,884
15,155
13,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 8 / 2
11,064
461
12,685
15,133
5,143
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cabrakan
DommeMeHarder
Cabrakan
14
1 / 12 / 9
8,923
372
6,920
23,709
27,410
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
2 / 8 / 4
10,938
456
14,069
18,797
6,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Susano
14
1 / 11 / 4
9,005
375
7,933
21,341
8,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
ktjogk
Hercules
16
2 / 4 / 2
9,674
403
5,843
17,897
15,673
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
34
43
Kills
13
15
Deaths
43
59
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Thor
CPT D0M
Thor
3
3
12
3
L
7
8
2
1
L
Cabrakan
DommeMeHarder
Cabrakan
1
12
9
0.46
W
Bellona
Hhshzy
Bellona
6
4
9
2.63
W
Discordia
MarDigityDog
Discordia
6
1
10
11
L
2
8
4
0.5
W
Cernunnos
blrryface13
Cernunnos
21
3
12
9
L
Susano
1
11
4
0.27
W
Cerberus
konkrete321
Cerberus
7
4
16
3.75
L
Hercules
ktjogk
Hercules
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,259
Damage
47,450
79,346
Taken
96,877
54,218
Mitigated
63,138
26,238
Healing
13,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
CPT D0M
Thor
6,540
1,359
0
6,132
18,100
9,298
995
3,747
14,245
0
74,475
L
12,685
4,565
0
2,317
15,133
5,143
75
6,292
8,631
0
53,584
L
Cabrakan
DommeMeHarder
Cabrakan
6,920
34
0
0
23,709
27,410
62
5,968
17,450
26,418
0
W
Bellona
Hhshzy
Bellona
14,359
5,503
0
3,198
16,954
18,383
2,243
264
16,668
192
82,126
W
Discordia
MarDigityDog
Discordia
12,857
1,051
0
0
7,900
3,317
1,370
3,019
4,667
65,532
0
L
14,069
2,516
295
3,135
18,797
6,372
332
6,442
11,663
72,660
0
W
Cernunnos
blrryface13
Cernunnos
33,619
20,721
0
14,823
21,237
9,784
9,544
7,839
13,282
0
110,286
L
Susano
7,933
1,102
342
4,636
21,341
8,540
0
1,375
19,898
0
49,003
W
Cerberus
konkrete321
Cerberus
8,884
200
0
2,085
15,155
13,436
999
5,459
9,495
34,006
0
L
Hercules
ktjogk
Hercules
5,843
1,473
0
3,261
17,897
15,673
0
565
17,332
0
45,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,550
Gold Earned
49,604
611
Minions Killed
423
0
Camps Cleared
0
2,092,223
Distance Traveled
1,879,179
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,957
498
124
5
0
382,551
0
L
Neith
11,064
461
91
4
0
380,113
1
L
Cabrakan
8,923
372
30
1
0
365,349
2
W
Bellona
13,551
565
158
7
0
412,877
2
W
Discordia
12,173
507
112
5
0
463,430
3
L
Hera
10,938
456
132
6
0
392,024
1
W
Cernunnos
14,454
602
157
7
0
420,201
0
L
Susano
9,005
375
76
3
0
392,866
0
W
Cerberus
12,415
517
60
3
0
413,164
3
L
Hercules
9,674
403
94
4
0
348,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role