Player Matchup

Hachiman
Hachiman
HUNTERxROGUE
Hachiman
Level 89
God Stats
13W - 13L
1,527 SR
Queue Stats
361W - 338L
1,517 Elo+
Party 1
Ymir
Ymir
ThatPie
Ymir
Level 109
God Stats
6W - 5L
1,813 SR
Queue Stats
108W - 83L
1,549 Elo+
Solo
Janus
Janus
TheRedTiki
Janus
Level 87
God Stats
20W - 21L
1,491 SR
Queue Stats
284W - 263L
1,485 Elo+
Party 1
Set
Set
sebfer28
Set
Level 129
God Stats
4W - 7L
1,699 SR
Queue Stats
147W - 132L
1,601 Elo+
Party 2
Aphrodite
Aphrodite
softlau13
Aphrodite
Level 71
God Stats
4W - 5L
1,527 SR
Queue Stats
104W - 77L
1,564 Elo+
Party 2
Team Averages
Level 97
1,612 SR
1,543 Elo+

VS

Team Averages
Level 79
1,454 SR
1,498 Elo+
Mulan
Mulan
 
Mulan
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
K1ngCogidubnus
Set
Level 79
God Stats
7W - 5L
1,574 SR
Queue Stats
276W - 243L
1,556 Elo+
Solo
Agni
Agni
Licuadopina
Agni
Level 89
God Stats
14W - 14L
1,651 SR
Queue Stats
53W - 52L
1,503 Elo+
Solo
Anhur
Anhur
NWO-CO_AMAZED323
Anhur
Level 60
God Stats
1W - 3L
1,157 SR
Queue Stats
10W - 14L
1,444 Elo+
Solo
Athena
Athena
theKilroyXavia
Athena
Level 78
God Stats
10W - 9L
1,388 SR
Queue Stats
326W - 324L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
HUNTERxROGUE
Hachiman
13
0 / 3 / 2
7,466
467
3,135
7,325
1,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
ThatPie
Ymir
10
2 / 5 / 3
7,452
466
4,800
13,107
8,932
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
11
0 / 10 / 0
6,523
408
2,926
11,718
3,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
7 / 5 / 1
9,296
581
11,085
13,546
7,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Aphrodite
softlau13
Aphrodite
13
1 / 6 / 1
7,883
493
5,353
13,113
4,773
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
16
6 / 2 / 6
10,145
634
10,880
13,177
7,767
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
9 / 2 / 5
10,074
630
9,584
10,529
4,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
9 / 1 / 6
10,135
633
11,989
4,950
1,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 3 / 3
7,914
495
4,135
8,047
2,599
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
5 / 2 / 13
8,868
554
8,149
14,569
10,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
62
10
Kills
29
29
Deaths
10
7
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
6
2
6
4.5
L
Hachiman
HUNTERxROGUE
Hachiman
0
3
2
0.33
W
9
2
5
5.75
W
9
1
6
12
W
0
3
3
0.5
L
Ymir
ThatPie
Ymir
2
5
3
0.7
L
Janus
0
10
0
0
L
7
5
1
1.5
L
Aphrodite
softlau13
Aphrodite
1
6
1
0.25
W
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,299
Damage
44,737
58,809
Taken
51,272
26,732
Mitigated
27,246
13,825
Healing
15,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
10,880
2,166
0
5,122
13,177
7,767
157
3,906
9,271
0
66,220
L
Hachiman
HUNTERxROGUE
Hachiman
3,135
1,466
0
2,132
7,325
1,846
696
1,911
5,414
0
40,596
W
9,584
4,543
0
4,341
10,529
4,931
252
1,660
8,869
0
68,230
W
11,989
1,430
0
1,228
4,950
1,867
114
1,106
3,844
69,015
0
W
4,135
1,320
0
1,455
8,047
2,599
0
1,214
6,833
0
39,796
L
Ymir
ThatPie
Ymir
4,800
1,168
0
510
13,107
8,932
354
5,838
7,136
18,156
0
L
Janus
2,926
269
0
600
11,718
3,844
40
7,383
3,883
36,154
0
L
11,085
5,981
0
3,434
13,546
7,337
57
2,646
10,780
0
48,100
L
Aphrodite
softlau13
Aphrodite
5,353
643
610
6,539
13,113
4,773
76
1,603
11,458
41,669
0
W
8,149
2,323
0
3,491
14,569
10,082
105
5,193
9,376
31,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,620
Gold Earned
47,136
344
Minions Killed
502
0
Camps Cleared
0
1,389,534
Distance Traveled
1,554,044
13
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,145
634
139
9
0
285,491
7
L
Hachiman
7,466
467
81
5
0
267,889
3
W
Set
10,074
630
108
7
0
319,796
7
W
Agni
10,135
633
132
8
0
302,107
4
W
Anhur
7,914
495
82
5
0
277,155
0
L
Ymir
7,452
466
20
1
0
264,336
1
L
Janus
6,523
408
67
4
0
277,852
2
L
Set
9,296
581
83
5
0
312,638
4
L
Aphrodite
7,883
493
93
6
0
266,819
3
W
Athena
8,868
554
41
3
0
369,495
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role