Player Matchup

Sun Wukong
Sun Wukong
CubedWatermelon
Sun Wukong
Level 45
God Stats
7W - 5L
1,358 SR
Queue Stats
209W - 180L
1,508 Elo+
Solo
Susano
Susano
DeltaJulz613
Susano
Level 132
God Stats
6W - 12L
1,520 SR
Queue Stats
269W - 199L
1,612 Elo+
Party 2
Danzaburou
Danzaburou
ItsEvanNoBig
Danzaburou
Level 67
God Stats
1W - 4L
1,536 SR
Queue Stats
91W - 81L
1,524 Elo+
Party 2
Nu Wa
Nu Wa
NovaWolfeh
Nu Wa
Level 140
God Stats
2W - 3L
1,701 SR
Queue Stats
255W - 180L
1,630 Elo+
Party 2
Sylvanus
Sylvanus
Pukichoo
Sylvanus
Level 48
God Stats
1W - 1L
1,661 SR
Queue Stats
185W - 124L
1,691 Elo+
Party 2
Team Averages
Level 86
1,555 SR
1,593 Elo+

VS

Team Averages
Level 76
1,595 SR
1,736 Elo+
Baron Samedi
Baron Samedi
Kingbo0
Baron Samedi
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 29L
1,720 Elo+
Party 1
Bakasura
Bakasura
MmYySsHh
Bakasura
Level 114
God Stats
44W - 37L
1,440 SR
Queue Stats
309W - 271L
1,478 Elo+
Solo
Chronos
Chronos
Th3CO0K
Chronos
Level 17
God Stats
3W - 0L
1,782 SR
Queue Stats
29W - 6L
1,756 Elo+
Party 1
Neith
Neith
abbyne5672
Neith
Level 27
God Stats
7W - 4L
1,719 SR
Queue Stats
13W - 4L
1,837 Elo+
Party 1
Kali
Kali
wydstepbrother
Kali
Level 66
God Stats
1W - 0L
1,535 SR
Queue Stats
4W - 1L
1,890 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CubedWatermelon
Sun Wukong
18
3 / 6 / 4
11,710
488
16,988
24,931
17,235
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Susano
17
5 / 9 / 5
11,515
480
11,794
21,048
10,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
ItsEvanNoBig
Danzaburou
18
3 / 6 / 5
11,874
495
9,659
16,343
6,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
18
4 / 9 / 3
11,477
478
21,997
15,128
5,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
Pukichoo
Sylvanus
17
1 / 5 / 5
10,528
439
5,942
21,699
22,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Kingbo0
Baron Samedi
20
5 / 4 / 18
14,674
611
19,328
17,852
8,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
MmYySsHh
Bakasura
20
2 / 5 / 6
15,254
636
15,819
25,775
11,196
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chronos
Th3CO0K
Chronos
20
4 / 4 / 14
13,973
582
10,239
26,719
11,626
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Neith
20
3 / 1 / 2
13,416
559
2,508
8,396
2,788
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
21 / 3 / 10
17,008
709
32,220
33,133
20,354
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
85
16
Kills
35
35
Deaths
17
22
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
CubedWatermelon
Sun Wukong
3
6
4
0.83
L
Susano
5
9
5
0.83
L
Danzaburou
ItsEvanNoBig
Danzaburou
3
6
5
0.92
W
Baron Samedi
Kingbo0
Baron Samedi
5
4
18
3.5
W
Bakasura
MmYySsHh
Bakasura
2
5
6
1
L
Nu Wa
4
9
3
0.61
L
Sylvanus
Pukichoo
Sylvanus
1
5
5
0.7
W
Chronos
Th3CO0K
Chronos
4
4
14
2.75
W
Neith
3
1
2
4
W
21
3
10
8.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,380
Damage
80,114
99,149
Taken
111,875
62,225
Mitigated
54,708
15,115
Healing
51,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
CubedWatermelon
Sun Wukong
16,988
3,356
0
1,913
24,931
17,235
952
5,611
17,717
0
81,896
L
Susano
11,794
4,005
0
3,158
21,048
10,551
0
5,544
15,099
0
63,074
L
Danzaburou
ItsEvanNoBig
Danzaburou
9,659
4,892
0
4,533
16,343
6,992
0
5,620
10,373
0
78,168
W
Baron Samedi
Kingbo0
Baron Samedi
19,328
1,901
2,305
6,611
17,852
8,744
2,624
5,660
11,847
96,143
0
W
Bakasura
MmYySsHh
Bakasura
15,819
10,618
0
13,268
25,775
11,196
1,300
2,868
22,713
0
101,222
L
Nu Wa
21,997
3,571
0
1,160
15,128
5,112
0
5,936
9,192
82,401
0
L
Sylvanus
Pukichoo
Sylvanus
5,942
1,270
989
3,362
21,699
22,335
0
6,856
14,143
38,457
0
W
Chronos
Th3CO0K
Chronos
10,239
2,468
0
10,742
26,719
11,626
4,193
5,294
21,077
122,655
0
W
Neith
2,508
387
0
2,254
8,396
2,788
2,023
3,248
4,910
0
67,655
W
32,220
19,498
0
16,082
33,133
20,354
3,259
10,259
22,536
0
123,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,104
Gold Earned
74,325
597
Minions Killed
808
0
Camps Cleared
0
1,997,597
Distance Traveled
2,331,328
29
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,710
488
133
6
0
445,803
4
L
Susano
11,515
480
117
5
0
397,131
3
L
Danzaburou
11,874
495
146
6
0
425,278
5
W
Baron Samedi
14,674
611
172
7
0
440,235
2
W
Bakasura
15,254
636
227
9
0
500,279
4
L
Nu Wa
11,477
478
139
6
0
361,197
8
L
Sylvanus
10,528
439
62
3
0
368,188
9
W
Chronos
13,973
582
134
6
0
475,915
2
W
Neith
13,416
559
144
6
0
417,949
0
W
Kali
17,008
709
131
5
0
496,950
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role