Player Matchup

Ymir
Ymir
Hipposlayer666
Ymir
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 14L
1,533 Elo+
Party 1
Anubis
Anubis
SaneSinceYear02
Anubis
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 84L
1,489 Elo+
Party 1
Sun Wukong
Sun Wukong
Soppakauha11
Sun Wukong
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 12L
1,547 Elo+
Party 1
Thanatos
Thanatos
Valeboy
Thanatos
Level 17
God Stats
1W - 2L
1,262 SR
Queue Stats
6W - 13L
1,266 Elo+
Party 1
Medusa
Medusa
ZekkenONline
Medusa
Level 28
God Stats
4W - 3L
1,493 SR
Queue Stats
30W - 33L
1,514 Elo+
Solo
Team Averages
Level 28
1,451 SR
1,470 Elo+

VS

Team Averages
Level 15
1,467 SR
1,510 Elo+
Tiamat
Tiamat
CMIT
Tiamat
Level 29
God Stats
24W - 19L
1,458 SR
Queue Stats
65W - 72L
1,584 Elo+
Party 2
Bellona
Bellona
MolShed
Bellona
Level 13
God Stats
9W - 12L
1,446 SR
Queue Stats
17W - 23L
1,523 Elo+
Party 2
Thanatos
Thanatos
OreoKinq
Thanatos
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 16L
1,539 Elo+
Solo
Discordia
Discordia
Samfod
Discordia
Level 25
God Stats
2W - 3L
1,430 SR
Queue Stats
5W - 9L
1,403 Elo+
Solo
Susano
Susano
Лориак
Susano
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 12
7,344
612
3,668
10,379
7,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
10 / 1 / 5
8,215
685
9,990
9,716
5,064
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sun Wukong
Soppakauha11
Sun Wukong
12
6 / 0 / 3
7,056
588
4,216
8,633
3,910
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
Valeboy
Thanatos
11
6 / 1 / 5
7,146
596
2,789
7,202
3,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Medusa
12
8 / 0 / 8
8,028
669
5,828
4,930
1,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
CMIT
Tiamat
10
1 / 4 / 2
5,812
484
5,294
7,157
3,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bellona
MolShed
Bellona
8
1 / 7 / 1
5,267
439
4,089
8,219
4,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
OreoKinq
Thanatos
9
1 / 8 / 0
5,676
473
2,215
8,133
1,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
Samfod
Discordia
7
0 / 7 / 3
4,956
413
6,016
6,022
1,360
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Susano
9
1 / 7 / 2
5,735
478
3,257
8,158
2,494
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
12
33
Kills
4
4
Deaths
33
33
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Tiamat
CMIT
Tiamat
1
4
2
0.5
W
3
2
12
4.5
L
Bellona
MolShed
Bellona
1
7
1
0.21
L
Thanatos
OreoKinq
Thanatos
1
8
0
0.13
L
Discordia
Samfod
Discordia
0
7
3
0.21
W
10
1
5
12.5
W
Sun Wukong
Soppakauha11
Sun Wukong
6
0
3
7.5
W
Thanatos
Valeboy
Thanatos
6
1
5
8.5
W
Medusa
8
0
8
12
L
Susano
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,491
Damage
20,871
40,860
Taken
37,689
20,961
Mitigated
13,818
19,589
Healing
6,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
CMIT
Tiamat
5,294
499
0
2,077
7,157
3,179
0
3,347
3,810
29,365
0
W
3,668
444
0
3,198
10,379
7,328
574
2,337
7,865
10,535
0
L
Bellona
MolShed
Bellona
4,089
1,070
0
298
8,219
4,957
0
2,275
5,944
0
16,509
L
Thanatos
OreoKinq
Thanatos
2,215
317
0
2,512
8,133
1,828
228
3,130
5,003
0
13,409
L
Discordia
Samfod
Discordia
6,016
517
636
627
6,022
1,360
0
2,473
3,549
19,142
0
W
9,990
1,037
0
6,055
9,716
5,064
546
4,037
5,287
50,150
0
W
Sun Wukong
Soppakauha11
Sun Wukong
4,216
330
0
2,855
8,633
3,910
950
2,083
6,550
0
28,355
W
Thanatos
Valeboy
Thanatos
2,789
1,086
0
5,922
7,202
3,232
0
983
6,219
0
35,812
W
Medusa
5,828
3,165
0
1,559
4,930
1,427
2,646
1,205
3,629
0
35,627
L
Susano
3,257
726
0
728
8,158
2,494
0
2,433
5,725
0
20,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,789
Gold Earned
27,446
313
Minions Killed
193
0
Camps Cleared
0
1,106,488
Distance Traveled
1,083,761
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,812
484
65
5
0
185,522
4
W
Ymir
7,344
612
22
2
0
210,611
0
L
Bellona
5,267
439
45
4
0
221,929
1
L
Thanatos
5,676
473
28
2
0
219,663
0
L
Discordia
4,956
413
21
2
0
224,013
3
W
Anubis
8,215
685
99
8
0
191,064
1
W
Sun Wukong
7,056
588
54
5
0
244,520
0
W
Thanatos
7,146
596
63
5
0
231,848
0
W
Medusa
8,028
669
75
6
0
228,445
4
L
Susano
5,735
478
34
3
0
232,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role