Player Matchup

Yemoja
Yemoja
Zeldriisb
Yemoja
Level 26
God Stats
3W - 8L
1,294 SR
Queue Stats
31W - 36L
1,439 Elo+
Solo
Zhong Kui
Zhong Kui
ales11
Zhong Kui
Level 26
God Stats
1W - 2L
1,683 SR
Queue Stats
35W - 16L
1,723 Elo+
Solo
Neith
Neith
biel32980
Neith
Level 18
God Stats
1W - 2L
1,461 SR
Queue Stats
21W - 21L
1,485 Elo+
Solo
Nemesis
Nemesis
raphael642466
Nemesis
Level 29
God Stats
1W - 2L
1,862 SR
Queue Stats
62W - 55L
1,436 Elo+
Solo
Chaac
Chaac
uKaki
Chaac
Level 29
God Stats
11W - 8L
1,592 SR
Queue Stats
84W - 83L
1,477 Elo+
Solo
Team Averages
Level 26
1,579 SR
1,512 Elo+

VS

Team Averages
Level 19
1,476 SR
1,498 Elo+
Hun Batz
Hun Batz
ChavesdoOitooo
Hun Batz
Level 15
God Stats
1W - 1L
1,224 SR
Queue Stats
25W - 22L
1,425 Elo+
Solo
Cerberus
Cerberus
Louriin
Cerberus
Level 7
God Stats
2W - 1L
1,506 SR
Queue Stats
5W - 5L
1,433 Elo+
Solo
Danzaburou
Danzaburou
MonoDash-Toxic
Danzaburou
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
69W - 32L
1,432 Elo+
Party 1
Janus
Janus
SOLOORF6
Janus
Level 22
God Stats
4W - 0L
1,500 SR
Queue Stats
64W - 55L
1,576 Elo+
Solo
Hercules
Hercules
ShadowBurn-Toxic
Hercules
Level 23
God Stats
23W - 16L
1,650 SR
Queue Stats
71W - 56L
1,626 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Zeldriisb
Yemoja
7
1 / 2 / 0
4,514
410
1,356
4,205
1,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Zhong Kui
ales11
Zhong Kui
10
3 / 4 / 1
6,230
566
8,149
8,729
6,317
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
biel32980
Neith
9
1 / 4 / 2
5,349
486
4,671
5,549
1,292
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
9
1 / 4 / 1
5,599
509
3,843
6,750
2,314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chaac
uKaki
Chaac
9
0 / 3 / 0
5,372
488
3,220
5,929
4,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
12
4 / 1 / 3
6,435
585
3,851
9,460
3,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
Louriin
Cerberus
8
1 / 2 / 4
5,420
493
1,593
5,003
3,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
MonoDash-Toxic
Danzaburou
12
6 / 1 / 1
6,649
604
5,436
6,342
1,889
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Janus
SOLOORF6
Janus
11
2 / 2 / 4
6,298
573
5,127
5,815
1,966
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

10
4 / 0 / 0
6,036
549
4,100
6,647
3,750
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
6
Kills
17
17
Deaths
6
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
4
1
3
5.5
W
Cerberus
Louriin
Cerberus
1
2
4
1.5
W
Danzaburou
MonoDash-Toxic
Danzaburou
6
1
1
6.5
W
Janus
SOLOORF6
Janus
2
2
4
2
W
4
0
0
4
L
Yemoja
Zeldriisb
Yemoja
1
2
0
0.5
L
Zhong Kui
ales11
Zhong Kui
3
4
1
0.88
L
Neith
biel32980
Neith
1
4
2
0.5
L
Nemesis
1
4
1
0.38
L
Chaac
uKaki
Chaac
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,239
Damage
20,107
31,162
Taken
33,267
15,306
Mitigated
13,706
6,802
Healing
12,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
3,851
2,019
0
3,850
9,460
3,034
0
3,256
6,204
0
29,204
W
Cerberus
Louriin
Cerberus
1,593
0
0
1,666
5,003
3,067
0
1,048
3,955
9,451
0
W
Danzaburou
MonoDash-Toxic
Danzaburou
5,436
2,299
0
2,883
6,342
1,889
546
1,387
4,955
0
41,578
W
Janus
SOLOORF6
Janus
5,127
1,189
0
1,050
5,815
1,966
0
3,814
2,001
39,447
0
W
4,100
1,465
0
2,995
6,647
3,750
0
0
6,322
0
24,970
L
Yemoja
Zeldriisb
Yemoja
1,356
320
291
626
4,205
1,289
0
147
4,058
12,762
0
L
Zhong Kui
ales11
Zhong Kui
8,149
1,309
0
3,308
8,729
6,317
59
3,368
5,361
35,650
0
L
Neith
biel32980
Neith
4,671
2,148
0
706
5,549
1,292
0
1,924
3,625
0
21,836
L
Nemesis
3,843
2,321
0
427
6,750
2,314
0
1,281
5,469
0
25,826
L
Chaac
uKaki
Chaac
3,220
161
0
1,444
5,929
4,094
357
0
5,929
0
25,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,064
Gold Earned
30,838
247
Minions Killed
285
0
Camps Cleared
0
931,229
Distance Traveled
953,710
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
6,435
585
64
6
0
212,855
1
W
Cerberus
5,420
493
16
1
0
171,996
1
W
Danzaburou
6,649
604
79
7
0
178,094
1
W
Janus
6,298
573
79
7
0
199,505
3
W
Hercules
6,036
549
47
4
0
191,260
0
L
Yemoja
4,514
410
21
2
0
138,726
1
L
Zhong Kui
6,230
566
66
6
0
171,075
1
L
Neith
5,349
486
45
4
0
201,296
3
L
Nemesis
5,599
509
54
5
0
215,850
4
L
Chaac
5,372
488
61
6
0
204,282
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role