Player Matchup

Merlin
Merlin
Bronze III
HotSauce TFG
Merlin
Bronze III
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,506 MMR
Solo
Artemis
Artemis
Bronze III
TheNebulaStar
Artemis
Bronze III
Level 125
God Stats
8W - 8L
1,726 SR
Queue Stats
550W - 533L
1,500 MMR
Party 3
Cerberus
Cerberus
Gold II
isSalty-
Cerberus
Gold II
Level 124
God Stats
25W - 18L
1,708 SR
Queue Stats
616W - 614L
1,583 MMR
Party 2
Kumbhakarna
Kumbhakarna
Bronze III
veceri
Kumbhakarna
Bronze III
Level 156
God Stats
0W - 3L
1,500 SR
Queue Stats
402W - 396L
1,500 MMR
Party 3
Fenrir
Fenrir
Gold V
xGuaba
Fenrir
Gold V
Level 125
God Stats
24W - 17L
1,608 SR
Queue Stats
638W - 637L
1,378 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 125
1,609 SR
1,493 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 93
1,643 SR
1,493 MMR
Ne Zha
Ne Zha
Gold V
PaniqDad
Ne Zha
Gold V
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 76L
1,488 MMR
Solo
Ao Kuang
Ao Kuang
Gold III
Sanrolca356
Ao Kuang
Gold III
Level 89
God Stats
3W - 1L
1,524 SR
Queue Stats
131W - 120L
1,468 MMR
Party 1
Vamana
Vamana
Gold I
WastingUDP
Vamana
Gold I
Level 124
God Stats
8W - 4L
1,648 SR
Queue Stats
383W - 379L
1,478 MMR
Solo
Hera
Hera
Gold IV
parsifal06
Hera
Gold IV
Level 89
God Stats
6W - 1L
1,836 SR
Queue Stats
50W - 52L
1,512 MMR
Party 1
Izanami
Izanami
Gold V
vHxpnotic_clapz
Izanami
Gold V
Level 116
God Stats
28W - 11L
1,710 SR
Queue Stats
58W - 47L
1,518 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
19
6 / 5 / 4
12,187
487
14,655
16,093
6,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
19
0 / 5 / 7
11,617
465
12,914
18,967
8,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
isSalty-
Cerberus
19
2 / 3 / 7
11,388
456
18,938
30,166
36,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kumbhakarna
veceri
Kumbhakarna
17
2 / 4 / 13
11,435
457
7,895
26,923
31,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
xGuaba
Fenrir
18
11 / 5 / 6
12,323
493
14,165
21,658
13,602
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bans
SetScyllaCu ChulainnAphroditeDanzaburou

VS

Bans
TiamatTsukuyomiSun WukongCupidAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
PaniqDad
Ne Zha
18
3 / 4 / 8
12,595
504
12,803
24,317
19,735
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ao Kuang
Sanrolca356
Ao Kuang
20
8 / 4 / 7
15,038
602
15,649
23,526
9,964
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vamana
WastingUDP
Vamana
20
2 / 4 / 6
15,505
620
17,352
29,419
20,782
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
2 / 8 / 9
13,924
557
14,711
16,651
5,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
7 / 1 / 7
15,982
639
26,820
18,062
8,156
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
59
21
Kills
22
22
Deaths
21
37
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Merlin
6
5
4
1.6
W
Ne Zha
PaniqDad
Ne Zha
3
4
8
1.75
W
Ao Kuang
Sanrolca356
Ao Kuang
8
4
7
2.88
L
Artemis
0
5
7
0.7
W
Vamana
WastingUDP
Vamana
2
4
6
1.25
L
Cerberus
isSalty-
Cerberus
2
3
7
1.83
W
2
8
9
0.81
W
7
1
7
10.5
L
Kumbhakarna
veceri
Kumbhakarna
2
4
13
2.13
L
Fenrir
xGuaba
Fenrir
11
5
6
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,567
Damage
87,335
113,807
Taken
111,975
96,243
Mitigated
64,112
24,885
Healing
37,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
14,655
1,063
0
2,436
16,093
6,392
0
7,820
8,107
89,983
0
W
Ne Zha
PaniqDad
Ne Zha
12,803
1,854
357
4,166
24,317
19,735
660
7,888
15,999
0
56,874
W
Ao Kuang
Sanrolca356
Ao Kuang
15,649
2,908
0
10,148
23,526
9,964
1,956
7,791
15,421
109,174
0
L
Artemis
12,914
5,256
0
4,376
18,967
8,039
1,065
1,607
17,342
0
92,232
W
Vamana
WastingUDP
Vamana
17,352
6,748
0
7,986
29,419
20,782
2,263
15,675
12,698
0
108,700
L
Cerberus
isSalty-
Cerberus
18,938
600
0
11,763
30,166
36,581
0
6,206
23,875
83,713
0
W
14,711
2,132
0
3,809
16,651
5,475
2,980
5,077
11,249
88,341
0
W
26,820
22,051
0
10,942
18,062
8,156
5,273
3,119
14,832
0
166,475
L
Kumbhakarna
veceri
Kumbhakarna
7,895
687
0
2,404
26,923
31,629
198
6,704
19,929
29,731
0
L
Fenrir
xGuaba
Fenrir
14,165
2,020
0
3,906
21,658
13,602
0
7,230
14,194
0
68,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,950
Gold Earned
73,044
590
Minions Killed
796
0
Camps Cleared
0
2,283,621
Distance Traveled
2,408,503
21
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,187
487
143
6
0
444,305
3
W
Ne Zha
12,595
504
75
3
0
501,645
10
W
Ao Kuang
15,038
602
144
6
0
501,532
1
L
Artemis
11,617
465
156
6
0
440,789
5
W
Vamana
15,505
620
200
8
0
475,596
6
L
Cerberus
11,388
456
162
6
0
465,636
6
W
Hera
13,924
557
143
6
0
435,827
3
W
Izanami
15,982
639
234
9
0
493,903
2
L
Kumbhakarna
11,435
457
28
1
0
447,826
6
L
Fenrir
12,323
493
101
4
0
485,065
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role