Player Matchup

Ares
Ares
MythChaos
Ares
Level 4
God Stats
1W - 1L
1,708 SR
Queue Stats
5W - 6L
1,492 Elo+
Solo
King Arthur
King Arthur
Nonknee
King Arthur
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Okishisa
Kukulkan
Level 15
God Stats
5W - 2L
1,749 SR
Queue Stats
41W - 28L
1,527 Elo+
Party 1
Anhur
Anhur
RavenGaming725
Anhur
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 55L
1,404 Elo+
Solo
Mercury
Mercury
albertico300
Mercury
Level 16
God Stats
12W - 16L
1,782 SR
Queue Stats
69W - 69L
1,536 Elo+
Solo
Team Averages
Level 11
1,648 SR
1,491 Elo+

VS

Team Averages
Level 19
1,596 SR
1,503 Elo+
Neith
Neith
DaVideographer
Neith
Level 3
God Stats
7W - 3L
1,500 SR
Queue Stats
26W - 19L
1,663 Elo+
Solo
Ares
Ares
JohnCenile
Ares
Level 18
God Stats
5W - 1L
1,665 SR
Queue Stats
34W - 32L
1,500 Elo+
Solo
Set
Set
Rubberhood
Set
Level 26
God Stats
3W - 2L
1,624 SR
Queue Stats
23W - 21L
1,454 Elo+
Solo
Anubis
Anubis
TheCasVa
Anubis
Level 29
God Stats
57W - 71L
1,524 SR
Queue Stats
391W - 421L
1,437 Elo+
Solo
Bellona
Bellona
imsnaky
Bellona
Level 18
God Stats
4W - 1L
1,667 SR
Queue Stats
34W - 35L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
8
0 / 3 / 2
4,790
435
764
6,968
2,470
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Nonknee
King Arthur
7
0 / 3 / 0
4,359
396
1,018
5,369
2,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
Okishisa
Kukulkan
10
1 / 4 / 2
5,414
492
3,313
5,711
1,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

5
0 / 3 / 0
3,949
359
503
3,104
579
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Boots

Boots

+6%
Movement Speed

Mercury
albertico300
Mercury
10
2 / 2 / 1
5,858
533
3,017
7,366
2,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 4
7,335
667
6,049
5,239
1,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
2 / 0 / 4
6,310
574
1,637
3,410
1,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
4 / 1 / 1
6,274
570
4,336
5,442
1,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
TheCasVa
Anubis
12
2 / 2 / 3
6,843
622
4,654
6,046
3,226
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
imsnaky
Bellona
12
1 / 0 / 0
6,447
586
2,043
3,616
2,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
3
Kills
15
15
Deaths
3
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
6
0
4
8
W
2
0
4
4
L
Ares
0
3
2
0.33
L
King Arthur
Nonknee
King Arthur
0
3
0
0
L
Kukulkan
Okishisa
Kukulkan
1
4
2
0.5
L
0
3
0
0
W
4
1
1
4.5
W
Anubis
TheCasVa
Anubis
2
2
3
1.75
L
Mercury
albertico300
Mercury
2
2
1
1.25
W
Bellona
imsnaky
Bellona
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,615
Damage
18,719
28,518
Taken
23,753
9,170
Mitigated
10,422
5,344
Healing
10,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,049
3,306
0
2,866
5,239
1,525
2,413
135
5,104
0
45,614
W
1,637
36
0
1,459
3,410
1,552
235
339
3,071
10,467
0
L
Ares
764
0
270
765
6,968
2,470
0
1,686
5,282
14,229
0
L
King Arthur
Nonknee
King Arthur
1,018
200
0
1,130
5,369
2,666
0
0
5,369
0
9,072
L
Kukulkan
Okishisa
Kukulkan
3,313
685
0
256
5,711
1,296
0
3,146
2,565
27,353
0
L
503
411
0
99
3,104
579
0
554
2,550
0
7,235
W
4,336
2,286
0
2,422
5,442
1,873
0
1,098
4,319
0
28,137
W
Anubis
TheCasVa
Anubis
4,654
210
0
2,700
6,046
3,226
573
2,400
3,646
39,555
0
L
Mercury
albertico300
Mercury
3,017
1,226
0
2,824
7,366
2,159
0
905
6,461
0
27,056
W
Bellona
imsnaky
Bellona
2,043
453
0
884
3,616
2,246
450
105
3,386
0
30,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,370
Gold Earned
33,209
172
Minions Killed
308
0
Camps Cleared
0
833,526
Distance Traveled
1,027,077
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,335
667
90
8
0
207,178
2
W
Ares
6,310
574
20
2
0
191,577
0
L
Ares
4,790
435
24
2
0
189,922
3
L
King Arthur
4,359
396
18
2
0
161,942
0
L
Kukulkan
5,414
492
53
5
0
160,706
1
L
Anhur
3,949
359
11
1
0
108,403
0
W
Set
6,274
570
51
5
0
222,449
1
W
Anubis
6,843
622
85
8
0
182,683
2
L
Mercury
5,858
533
66
6
0
212,553
1
W
Bellona
6,447
586
62
6
0
223,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role